Searched refs:divline (Results 1 – 3 of 3) sorted by relevance
/dports/games/tads/tads-3.0.8/tads2/ |
H A D | dbgu.c | 1186 int divline; in dbguini() local 1217 divline = maxline * 2 / 3; in dbguini() 1218 osdbgwop(&dbgsrcwin, 0, 0, maxcol, divline-1, sdesc_color); in dbguini() 1219 osdbgwop(&dbgstawin, 0, divline, maxcol, divline, ldesc_color); in dbguini() 1220 osdbgwop(&dbgtxtwin, 0, divline+1, maxcol, maxline, text_color); in dbguini() 1221 osdbgwop(&dbgwatwin, 0, divline+1, maxcol, divline, watch_color); in dbguini()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/ |
H A D | hw_bsp.c | 569 static inline void SearchDivline(node_t *bsp, fdivline_t *divline) in SearchDivline() argument 571 divline->x = FIXED_TO_FLOAT(bsp->x); in SearchDivline() 572 divline->y = FIXED_TO_FLOAT(bsp->y); in SearchDivline() 573 divline->dx = FIXED_TO_FLOAT(bsp->dx); in SearchDivline() 574 divline->dy = FIXED_TO_FLOAT(bsp->dy); in SearchDivline()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/ |
H A D | hw_bsp.c | 1853 void set_divline(node_t* bsp, fdivline_t *divline) in set_divline() argument 1855 divline->x=FIXED_TO_FLOAT( bsp->x ); in set_divline() 1856 divline->y=FIXED_TO_FLOAT( bsp->y ); in set_divline() 1857 divline->dx=FIXED_TO_FLOAT( bsp->dx ); in set_divline() 1858 divline->dy=FIXED_TO_FLOAT( bsp->dy ); in set_divline()
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