Searched refs:dndxi (Results 1 – 2 of 2) sorted by relevance
567 MyVector3d dndxi = -b(0,0)*F0it.col(0) - b(0,1)*F0it.col(1); in assemble_shell() local573 -F0it.col(1).dot(dndxi), F0it.col(0).dot(dndxi); in assemble_shell()579 Real H = 0.5*(dndxi.dot(F0it.col(0))+dndeta.dot(F0it.col(1))); in assemble_shell()
583 MyVector3d dndxi = -b(0,0)*F0it.col(0) - b(0,1)*F0it.col(1); in assemble_shell() local589 -F0it.col(1).dot(dndxi), F0it.col(0).dot(dndxi); in assemble_shell()595 Real H = 0.5*(dndxi.dot(F0it.col(0))+dndeta.dot(F0it.col(1))); in assemble_shell()