/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | midtview.ipp | 87 do_blit = true; 93 do_blit = true; 102 do_blit = true; 108 do_blit = true; 118 do_blit = true; 124 do_blit = true; 140 do_blit = true; 192 do_blit = true; 198 do_blit = true; 206 do_blit = true; [all …]
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H A D | lethalj.cpp | 118 void lethalj_state::do_blit() in do_blit() function in lethalj_state 170 do_blit(); in blitter_w()
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H A D | dcheese.cpp | 148 void dcheese_state::do_blit() in do_blit() function in dcheese_state 272 do_blit(); in blitter_vidparam_w()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | midtview.ipp | 87 do_blit = true; 93 do_blit = true; 102 do_blit = true; 108 do_blit = true; 118 do_blit = true; 124 do_blit = true; 140 do_blit = true; 192 do_blit = true; 198 do_blit = true; 206 do_blit = true; [all …]
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H A D | lethalj.cpp | 118 void lethalj_state::do_blit() in do_blit() function in lethalj_state 170 do_blit(); in blitter_w()
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H A D | dcheese.cpp | 148 void dcheese_state::do_blit() in do_blit() function in dcheese_state 272 do_blit(); in blitter_vidparam_w()
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/dports/devel/py-game/pygame-2.1.0/test/ |
H A D | surfarray_test.py | 395 def do_blit(surf, arr): function 403 self.assertRaises(ValueError, do_blit, surf, arr) 425 ValueError, do_blit, surf, self._make_array2d(dtype) 470 self.assertRaises(ValueError, do_blit, surf, t) 475 self.assertRaises(ValueError, do_blit, surf, arr) 477 self.assertRaises(ValueError, do_blit, surf, arr) 481 self.assertRaises(ValueError, do_blit, surf, arr) 483 self.assertRaises(ValueError, do_blit, surf, arr)
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | lethalj_vidhrdw.c | 129 static void do_blit(void) in do_blit() function 178 do_blit(); in WRITE16_HANDLER()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | lethalj_vidhrdw.c | 129 static void do_blit(void) in do_blit() function 178 do_blit(); in WRITE16_HANDLER()
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/dports/emulators/cannonball/cannonball-0.34/src/main/engine/ |
H A D | ostats.cpp | 178 int16_t do_blit = ((extend_play_timer - 1) ^ extend_play_timer) & BIT_3; in init_next_level() local 180 if (do_blit) in init_next_level()
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/dports/emulators/mess/mame-mame0226/src/devices/video/ |
H A D | cesblit.cpp | 154 do_blit(); in regs_w() 171 void cesblit_device::do_blit() in do_blit() function in cesblit_device
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H A D | cesblit.h | 55 void do_blit();
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/dports/emulators/mame/mame-mame0226/src/devices/video/ |
H A D | cesblit.cpp | 154 do_blit(); in regs_w() 171 void cesblit_device::do_blit() in do_blit() function in cesblit_device
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H A D | cesblit.h | 55 void do_blit();
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/ |
H A D | sprite.c | 1356 void (*do_blit)( const struct sprite * ); in sprite_update_helper() local 1360 do_blit = do_blit_zoom; in sprite_update_helper() 1365 do_blit = do_blit_stack; in sprite_update_helper() 1370 do_blit = do_blit_unpack; in sprite_update_helper() 1428 do_blit( front ); in sprite_update_helper() 1473 void (*do_blit)( const struct sprite * ); in sprite_draw() local 1479 do_blit = do_blit_zoom16; in sprite_draw() 1483 do_blit = do_blit_zoom; in sprite_draw() 1487 do_blit = do_blit_stack; in sprite_draw() 1492 do_blit = do_blit_unpack; in sprite_draw() [all …]
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/dports/games/widelands/widelands-build21/src/graphic/ |
H A D | screen.h | 47 void do_blit(const Rectf& dst_rect,
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H A D | surface.h | 73 do_blit(const Rectf& dst_rect, const BlitData& texture, float opacity, BlendMode blend_mode) = 0;
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H A D | texture.h | 86 void do_blit(const Rectf& dst_rect,
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/dports/emulators/mess/mame-mame0226/src/mame/machine/ |
H A D | cedar_magnet_sprite.cpp | 76 void cedar_magnet_sprite_device::do_blit() in do_blit() function in cedar_magnet_sprite_device 164 do_blit(); in sprite_port80_w()
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H A D | cedar_magnet_sprite.h | 44 void do_blit(); in DECLARE_DEVICE_TYPE()
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/dports/emulators/mame/mame-mame0226/src/mame/machine/ |
H A D | cedar_magnet_sprite.cpp | 76 void cedar_magnet_sprite_device::do_blit() in do_blit() function in cedar_magnet_sprite_device 164 do_blit(); in sprite_port80_w()
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H A D | cedar_magnet_sprite.h | 44 void do_blit(); in DECLARE_DEVICE_TYPE()
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/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | preview_tileset_widget.cpp | 50 q.do_blit(); in handle_draw()
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/dports/emulators/mess/mame-mame0226/src/mame/includes/ |
H A D | lethalj.h | 55 void do_blit();
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/dports/emulators/mame/mame-mame0226/src/mame/includes/ |
H A D | lethalj.h | 55 void do_blit();
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