Searched refs:dodge_with_effect (Results 1 – 2 of 2) sorted by relevance
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/ |
H A D | melee_dodge_hit_test.cpp | 184 CHECK( dodge_with_effect( zombie, "downed" ) == 0.0f ); 188 CHECK( dodge_with_effect( zombie, "beartrap" ) == base_dodge / 2 ); 189 CHECK( dodge_with_effect( zombie, "tied" ) == base_dodge / 2 ); 193 CHECK( dodge_with_effect( zombie, "bouldering" ) == base_dodge / 4 ); 234 CHECK( dodge_with_effect( dummy, "sleep" ) == 0.0f ); 235 CHECK( dodge_with_effect( dummy, "lying_down" ) == 0.0f ); 236 CHECK( dodge_with_effect( dummy, "npc_suspend" ) == 0.0f ); 237 CHECK( dodge_with_effect( dummy, "narcosis" ) == 0.0f ); 238 CHECK( dodge_with_effect( dummy, "winded" ) == 0.0f ); 242 CHECK( dodge_with_effect( dummy, "beartrap" ) == base_dodge / 2 ); [all …]
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/ |
H A D | melee_dodge_hit_test.cpp | 184 CHECK( dodge_with_effect( zombie, "downed" ) == 0.0f ); 188 CHECK( dodge_with_effect( zombie, "beartrap" ) == base_dodge / 2 ); 189 CHECK( dodge_with_effect( zombie, "tied" ) == base_dodge / 2 ); 193 CHECK( dodge_with_effect( zombie, "bouldering" ) == base_dodge / 4 ); 234 CHECK( dodge_with_effect( dummy, "sleep" ) == 0.0f ); 235 CHECK( dodge_with_effect( dummy, "lying_down" ) == 0.0f ); 236 CHECK( dodge_with_effect( dummy, "npc_suspend" ) == 0.0f ); 237 CHECK( dodge_with_effect( dummy, "narcosis" ) == 0.0f ); 238 CHECK( dodge_with_effect( dummy, "winded" ) == 0.0f ); 242 CHECK( dodge_with_effect( dummy, "beartrap" ) == base_dodge / 2 ); [all …]
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