1 /* 2 * Copyright 2006 Sony Computer Entertainment Inc. 3 * 4 * Licensed under the MIT Open Source License, for details please see license.txt or the website 5 * http://www.opensource.org/licenses/mit-license.php 6 * 7 */ 8 9 #ifndef __DOM141_TYPES_H__ 10 #define __DOM141_TYPES_H__ 11 12 #include <dae/daeDomTypes.h> 13 14 class DAE; 15 namespace ColladaDOM141 { 16 17 typedef xsBoolean domBool; 18 typedef xsDateTime domDateTime; 19 typedef xsDouble domFloat; 20 typedef xsLong domInt; 21 typedef xsName domName; 22 typedef xsString domString; 23 typedef xsToken domToken; 24 typedef xsUnsignedLong domUint; 25 typedef daeTArray<domBool> domListOfBools; 26 typedef daeTArray<domFloat> domListOfFloats; 27 typedef xsHexBinaryArray domListOfHexBinary; 28 typedef daeTArray<domInt> domListOfInts; 29 typedef daeTArray<domName> domListOfNames; 30 typedef daeTArray<domToken> domListOfTokens; 31 typedef daeTArray<domUint> domListOfUInts; 32 typedef domListOfBools domBool2; 33 typedef domListOfBools domBool3; 34 typedef domListOfBools domBool4; 35 typedef domListOfFloats domFloat2; 36 typedef domListOfFloats domFloat3; 37 typedef domListOfFloats domFloat4; 38 typedef domListOfFloats domFloat7; 39 typedef domListOfFloats domFloat2x2; 40 typedef domListOfFloats domFloat3x3; 41 typedef domListOfFloats domFloat4x4; 42 typedef domListOfFloats domFloat2x3; 43 typedef domListOfFloats domFloat2x4; 44 typedef domListOfFloats domFloat3x2; 45 typedef domListOfFloats domFloat3x4; 46 typedef domListOfFloats domFloat4x2; 47 typedef domListOfFloats domFloat4x3; 48 typedef domListOfInts domInt2; 49 typedef domListOfInts domInt3; 50 typedef domListOfInts domInt4; 51 typedef domListOfInts domInt2x2; 52 typedef domListOfInts domInt3x3; 53 typedef domListOfInts domInt4x4; 54 /** 55 * This type is used for URI reference which can only reference a resource 56 * declared within it's same document. 57 */ 58 typedef xsAnyURI domURIFragmentType; 59 typedef domFloat4 domFx_color_common; 60 typedef xsString domFx_draw_common; 61 typedef xsNonNegativeInteger domGL_MAX_LIGHTS_index; 62 typedef xsNonNegativeInteger domGL_MAX_CLIP_PLANES_index; 63 typedef xsNonNegativeInteger domGL_MAX_TEXTURE_IMAGE_UNITS_index; 64 typedef xsFloat domGl_alpha_value_type; 65 typedef xsFloat domGlsl_float; 66 typedef xsInt domGlsl_int; 67 typedef xsBoolean domGlsl_bool; 68 typedef daeTArray<domGlsl_bool> domGlsl_ListOfBool; 69 typedef daeTArray<domGlsl_float> domGlsl_ListOfFloat; 70 typedef daeTArray<domGlsl_int> domGlsl_ListOfInt; 71 typedef domGlsl_ListOfBool domGlsl_bool2; 72 typedef domGlsl_ListOfBool domGlsl_bool3; 73 typedef domGlsl_ListOfBool domGlsl_bool4; 74 typedef domGlsl_ListOfFloat domGlsl_float2; 75 typedef domGlsl_ListOfFloat domGlsl_float3; 76 typedef domGlsl_ListOfFloat domGlsl_float4; 77 typedef domGlsl_ListOfFloat domGlsl_float2x2; 78 typedef domGlsl_ListOfFloat domGlsl_float3x3; 79 typedef domGlsl_ListOfFloat domGlsl_float4x4; 80 typedef domGlsl_ListOfInt domGlsl_int2; 81 typedef domGlsl_ListOfInt domGlsl_int3; 82 typedef domGlsl_ListOfInt domGlsl_int4; 83 typedef xsToken domGlsl_identifier; 84 typedef xsBoolean domCg_bool; 85 typedef xsFloat domCg_float; 86 typedef xsInt domCg_int; 87 typedef xsFloat domCg_half; 88 typedef xsFloat domCg_fixed; 89 typedef xsBoolean domCg_bool1; 90 typedef xsFloat domCg_float1; 91 typedef xsInt domCg_int1; 92 typedef xsFloat domCg_half1; 93 typedef xsFloat domCg_fixed1; 94 typedef daeTArray<domCg_bool> domCg_ListOfBool; 95 typedef daeTArray<domCg_float> domCg_ListOfFloat; 96 typedef daeTArray<domCg_int> domCg_ListOfInt; 97 typedef daeTArray<domCg_half> domCg_ListOfHalf; 98 typedef daeTArray<domCg_fixed> domCg_ListOfFixed; 99 typedef domCg_ListOfBool domCg_bool2; 100 typedef domCg_ListOfBool domCg_bool3; 101 typedef domCg_ListOfBool domCg_bool4; 102 typedef domCg_ListOfBool domCg_bool1x1; 103 typedef domCg_ListOfBool domCg_bool1x2; 104 typedef domCg_ListOfBool domCg_bool1x3; 105 typedef domCg_ListOfBool domCg_bool1x4; 106 typedef domCg_ListOfBool domCg_bool2x1; 107 typedef domCg_ListOfBool domCg_bool2x2; 108 typedef domCg_ListOfBool domCg_bool2x3; 109 typedef domCg_ListOfBool domCg_bool2x4; 110 typedef domCg_ListOfBool domCg_bool3x1; 111 typedef domCg_ListOfBool domCg_bool3x2; 112 typedef domCg_ListOfBool domCg_bool3x3; 113 typedef domCg_ListOfBool domCg_bool3x4; 114 typedef domCg_ListOfBool domCg_bool4x1; 115 typedef domCg_ListOfBool domCg_bool4x2; 116 typedef domCg_ListOfBool domCg_bool4x3; 117 typedef domCg_ListOfBool domCg_bool4x4; 118 typedef domCg_ListOfFloat domCg_float2; 119 typedef domCg_ListOfFloat domCg_float3; 120 typedef domCg_ListOfFloat domCg_float4; 121 typedef domCg_ListOfFloat domCg_float1x1; 122 typedef domCg_ListOfFloat domCg_float1x2; 123 typedef domCg_ListOfFloat domCg_float1x3; 124 typedef domCg_ListOfFloat domCg_float1x4; 125 typedef domCg_ListOfFloat domCg_float2x1; 126 typedef domCg_ListOfFloat domCg_float2x2; 127 typedef domCg_ListOfFloat domCg_float2x3; 128 typedef domCg_ListOfFloat domCg_float2x4; 129 typedef domCg_ListOfFloat domCg_float3x1; 130 typedef domCg_ListOfFloat domCg_float3x2; 131 typedef domCg_ListOfFloat domCg_float3x3; 132 typedef domCg_ListOfFloat domCg_float3x4; 133 typedef domCg_ListOfFloat domCg_float4x1; 134 typedef domCg_ListOfFloat domCg_float4x2; 135 typedef domCg_ListOfFloat domCg_float4x3; 136 typedef domCg_ListOfFloat domCg_float4x4; 137 typedef domCg_ListOfInt domCg_int2; 138 typedef domCg_ListOfInt domCg_int3; 139 typedef domCg_ListOfInt domCg_int4; 140 typedef domCg_ListOfInt domCg_int1x1; 141 typedef domCg_ListOfInt domCg_int1x2; 142 typedef domCg_ListOfInt domCg_int1x3; 143 typedef domCg_ListOfInt domCg_int1x4; 144 typedef domCg_ListOfInt domCg_int2x1; 145 typedef domCg_ListOfInt domCg_int2x2; 146 typedef domCg_ListOfInt domCg_int2x3; 147 typedef domCg_ListOfInt domCg_int2x4; 148 typedef domCg_ListOfInt domCg_int3x1; 149 typedef domCg_ListOfInt domCg_int3x2; 150 typedef domCg_ListOfInt domCg_int3x3; 151 typedef domCg_ListOfInt domCg_int3x4; 152 typedef domCg_ListOfInt domCg_int4x1; 153 typedef domCg_ListOfInt domCg_int4x2; 154 typedef domCg_ListOfInt domCg_int4x3; 155 typedef domCg_ListOfInt domCg_int4x4; 156 typedef domCg_ListOfHalf domCg_half2; 157 typedef domCg_ListOfHalf domCg_half3; 158 typedef domCg_ListOfHalf domCg_half4; 159 typedef domCg_ListOfHalf domCg_half1x1; 160 typedef domCg_ListOfHalf domCg_half1x2; 161 typedef domCg_ListOfHalf domCg_half1x3; 162 typedef domCg_ListOfHalf domCg_half1x4; 163 typedef domCg_ListOfHalf domCg_half2x1; 164 typedef domCg_ListOfHalf domCg_half2x2; 165 typedef domCg_ListOfHalf domCg_half2x3; 166 typedef domCg_ListOfHalf domCg_half2x4; 167 typedef domCg_ListOfHalf domCg_half3x1; 168 typedef domCg_ListOfHalf domCg_half3x2; 169 typedef domCg_ListOfHalf domCg_half3x3; 170 typedef domCg_ListOfHalf domCg_half3x4; 171 typedef domCg_ListOfHalf domCg_half4x1; 172 typedef domCg_ListOfHalf domCg_half4x2; 173 typedef domCg_ListOfHalf domCg_half4x3; 174 typedef domCg_ListOfHalf domCg_half4x4; 175 typedef domCg_ListOfFixed domCg_fixed2; 176 typedef domCg_ListOfFixed domCg_fixed3; 177 typedef domCg_ListOfFixed domCg_fixed4; 178 typedef domCg_ListOfFixed domCg_fixed1x1; 179 typedef domCg_ListOfFixed domCg_fixed1x2; 180 typedef domCg_ListOfFixed domCg_fixed1x3; 181 typedef domCg_ListOfFixed domCg_fixed1x4; 182 typedef domCg_ListOfFixed domCg_fixed2x1; 183 typedef domCg_ListOfFixed domCg_fixed2x2; 184 typedef domCg_ListOfFixed domCg_fixed2x3; 185 typedef domCg_ListOfFixed domCg_fixed2x4; 186 typedef domCg_ListOfFixed domCg_fixed3x1; 187 typedef domCg_ListOfFixed domCg_fixed3x2; 188 typedef domCg_ListOfFixed domCg_fixed3x3; 189 typedef domCg_ListOfFixed domCg_fixed3x4; 190 typedef domCg_ListOfFixed domCg_fixed4x1; 191 typedef domCg_ListOfFixed domCg_fixed4x2; 192 typedef domCg_ListOfFixed domCg_fixed4x3; 193 typedef domCg_ListOfFixed domCg_fixed4x4; 194 typedef xsToken domCg_identifier; 195 typedef xsNonNegativeInteger domGLES_MAX_LIGHTS_index; 196 typedef xsNonNegativeInteger domGLES_MAX_CLIP_PLANES_index; 197 typedef xsNonNegativeInteger domGLES_MAX_TEXTURE_COORDS_index; 198 typedef xsNonNegativeInteger domGLES_MAX_TEXTURE_IMAGE_UNITS_index; 199 typedef xsNonNegativeInteger domGles_texcombiner_argument_index_type; 200 typedef xsNCName domGles_rendertarget_common; 201 202 /** 203 * An enumuerated type specifying the acceptable morph methods. 204 */ 205 enum domMorphMethodType { 206 MORPHMETHODTYPE_NORMALIZED, 207 MORPHMETHODTYPE_RELATIVE, 208 MORPHMETHODTYPE_COUNT = 2 209 }; 210 211 /** 212 * An enumerated type specifying the acceptable node types. 213 */ 214 enum domNodeType { 215 NODETYPE_JOINT, 216 NODETYPE_NODE, 217 NODETYPE_COUNT = 2 218 }; 219 220 /** 221 * An enumerated type specifying the acceptable up-axis values. 222 */ 223 enum domUpAxisType { 224 UPAXISTYPE_X_UP, 225 UPAXISTYPE_Y_UP, 226 UPAXISTYPE_Z_UP, 227 UPAXISTYPE_COUNT = 3 228 }; 229 230 /** 231 * An enumerated type specifying the acceptable document versions. 232 */ 233 enum domVersionType { 234 VERSIONTYPE_1_4_0, 235 VERSIONTYPE_1_4_1, 236 VERSIONTYPE_COUNT = 2 237 }; 238 239 enum domFx_opaque_enum { 240 FX_OPAQUE_ENUM_A_ONE, /**< When a transparent opaque attribute is set to A_ONE, it means the transparency information will be taken from the alpha channel of the color, texture, or parameter supplying the value. The value of 1.0 is opaque in this mode. */ 241 FX_OPAQUE_ENUM_RGB_ZERO, /**< When a transparent opaque attribute is set to RGB_ZERO, it means the transparency information will be taken from the red, green, and blue channels of the color, texture, or parameter supplying the value. Each channel is modulated independently. The value of 0.0 is opaque in this mode. */ 242 FX_OPAQUE_ENUM_COUNT = 2 243 }; 244 245 enum domFx_surface_type_enum { 246 FX_SURFACE_TYPE_ENUM_UNTYPED, /**< When a surface's type attribute is set to UNTYPED, its type is initially unknown and established later by the context in which it is used, such as by a texture sampler that references it. A surface of any other type may be changed into an UNTYPED surface at run-time, as if it were created by <newparam>, using <setparam>. If there is a type mismatch between a <setparam> operation and what the run-time decides the type should be, the result is profile- and platform-specific behavior. */ 247 FX_SURFACE_TYPE_ENUM_1D, 248 FX_SURFACE_TYPE_ENUM_2D, 249 FX_SURFACE_TYPE_ENUM_3D, 250 FX_SURFACE_TYPE_ENUM_RECT, 251 FX_SURFACE_TYPE_ENUM_CUBE, 252 FX_SURFACE_TYPE_ENUM_DEPTH, 253 FX_SURFACE_TYPE_ENUM_COUNT = 7 254 }; 255 256 enum domFx_surface_face_enum { 257 FX_SURFACE_FACE_ENUM_POSITIVE_X, 258 FX_SURFACE_FACE_ENUM_NEGATIVE_X, 259 FX_SURFACE_FACE_ENUM_POSITIVE_Y, 260 FX_SURFACE_FACE_ENUM_NEGATIVE_Y, 261 FX_SURFACE_FACE_ENUM_POSITIVE_Z, 262 FX_SURFACE_FACE_ENUM_NEGATIVE_Z, 263 FX_SURFACE_FACE_ENUM_COUNT = 6 264 }; 265 266 /** 267 * The per-texel layout of the format. The length of the string indicate 268 * how many channels there are and the letter respresents the name of the 269 * channel. There are typically 0 to 4 channels. 270 */ 271 enum domFx_surface_format_hint_channels_enum { 272 FX_SURFACE_FORMAT_HINT_CHANNELS_ENUM_RGB, /**< RGB color map */ 273 FX_SURFACE_FORMAT_HINT_CHANNELS_ENUM_RGBA, /**< RGB color + Alpha map often used for color + transparency or other things packed into channel A like specular power */ 274 FX_SURFACE_FORMAT_HINT_CHANNELS_ENUM_L, /**< Luminance map often used for light mapping */ 275 FX_SURFACE_FORMAT_HINT_CHANNELS_ENUM_LA, /**< Luminance+Alpha map often used for light mapping */ 276 FX_SURFACE_FORMAT_HINT_CHANNELS_ENUM_D, /**< Depth map often used for displacement, parellax, relief, or shadow mapping */ 277 FX_SURFACE_FORMAT_HINT_CHANNELS_ENUM_XYZ, /**< Typically used for normal maps or 3component displacement maps. */ 278 FX_SURFACE_FORMAT_HINT_CHANNELS_ENUM_XYZW, /**< Typically used for normal maps where W is the depth for relief or parrallax mapping */ 279 FX_SURFACE_FORMAT_HINT_CHANNELS_ENUM_COUNT = 7 280 }; 281 282 /** 283 * Each channel of the texel has a precision. Typically these are all linked 284 * together. An exact format lay lower the precision of an individual channel 285 * but applying a higher precision by linking the channels together may still 286 * convey the same information. 287 */ 288 enum domFx_surface_format_hint_precision_enum { 289 FX_SURFACE_FORMAT_HINT_PRECISION_ENUM_LOW, /**< For integers this typically represents 8 bits. For floats typically 16 bits. */ 290 FX_SURFACE_FORMAT_HINT_PRECISION_ENUM_MID, /**< For integers this typically represents 8 to 24 bits. For floats typically 16 to 32 bits. */ 291 FX_SURFACE_FORMAT_HINT_PRECISION_ENUM_HIGH, /**< For integers this typically represents 16 to 32 bits. For floats typically 24 to 32 bits. */ 292 FX_SURFACE_FORMAT_HINT_PRECISION_ENUM_COUNT = 3 293 }; 294 295 /** 296 * Each channel represents a range of values. Some example ranges are signed 297 * or unsigned integers, or between between a clamped range such as 0.0f to 298 * 1.0f, or high dynamic range via floating point 299 */ 300 enum domFx_surface_format_hint_range_enum { 301 FX_SURFACE_FORMAT_HINT_RANGE_ENUM_SNORM, /**< Format is representing a decimal value that remains within the -1 to 1 range. Implimentation could be integer-fixedpoint or floats. */ 302 FX_SURFACE_FORMAT_HINT_RANGE_ENUM_UNORM, /**< Format is representing a decimal value that remains within the 0 to 1 range. Implimentation could be integer-fixedpoint or floats. */ 303 FX_SURFACE_FORMAT_HINT_RANGE_ENUM_SINT, /**< Format is representing signed integer numbers. (ex. 8bits = -128 to 127) */ 304 FX_SURFACE_FORMAT_HINT_RANGE_ENUM_UINT, /**< Format is representing unsigned integer numbers. (ex. 8bits = 0 to 255) */ 305 FX_SURFACE_FORMAT_HINT_RANGE_ENUM_FLOAT, /**< Format should support full floating point ranges. High precision is expected to be 32bit. Mid precision may be 16 to 32 bit. Low precision is expected to be 16 bit. */ 306 FX_SURFACE_FORMAT_HINT_RANGE_ENUM_COUNT = 5 307 }; 308 309 /** 310 * Additional hints about data relationships and other things to help the 311 * application pick the best format. 312 */ 313 enum domFx_surface_format_hint_option_enum { 314 FX_SURFACE_FORMAT_HINT_OPTION_ENUM_SRGB_GAMMA, /**< colors are stored with respect to the sRGB 2.2 gamma curve rather than linear */ 315 FX_SURFACE_FORMAT_HINT_OPTION_ENUM_NORMALIZED3, /**< the texel's XYZ/RGB should be normalized such as in a normal map. */ 316 FX_SURFACE_FORMAT_HINT_OPTION_ENUM_NORMALIZED4, /**< the texel's XYZW/RGBA should be normalized such as in a normal map. */ 317 FX_SURFACE_FORMAT_HINT_OPTION_ENUM_COMPRESSABLE, /**< The surface may use run-time compression. Considering the best compression based on desired, channel, range, precision, and options */ 318 FX_SURFACE_FORMAT_HINT_OPTION_ENUM_COUNT = 4 319 }; 320 321 enum domFx_sampler_wrap_common { 322 FX_SAMPLER_WRAP_COMMON_NONE, 323 FX_SAMPLER_WRAP_COMMON_WRAP, 324 FX_SAMPLER_WRAP_COMMON_MIRROR, 325 FX_SAMPLER_WRAP_COMMON_CLAMP, 326 FX_SAMPLER_WRAP_COMMON_BORDER, 327 FX_SAMPLER_WRAP_COMMON_COUNT = 5 328 }; 329 330 enum domFx_sampler_filter_common { 331 FX_SAMPLER_FILTER_COMMON_NONE, 332 FX_SAMPLER_FILTER_COMMON_NEAREST, 333 FX_SAMPLER_FILTER_COMMON_LINEAR, 334 FX_SAMPLER_FILTER_COMMON_NEAREST_MIPMAP_NEAREST, 335 FX_SAMPLER_FILTER_COMMON_LINEAR_MIPMAP_NEAREST, 336 FX_SAMPLER_FILTER_COMMON_NEAREST_MIPMAP_LINEAR, 337 FX_SAMPLER_FILTER_COMMON_LINEAR_MIPMAP_LINEAR, 338 FX_SAMPLER_FILTER_COMMON_COUNT = 7 339 }; 340 341 enum domFx_modifier_enum_common { 342 FX_MODIFIER_ENUM_COMMON_CONST, 343 FX_MODIFIER_ENUM_COMMON_UNIFORM, 344 FX_MODIFIER_ENUM_COMMON_VARYING, 345 FX_MODIFIER_ENUM_COMMON_STATIC, 346 FX_MODIFIER_ENUM_COMMON_VOLATILE, 347 FX_MODIFIER_ENUM_COMMON_EXTERN, 348 FX_MODIFIER_ENUM_COMMON_SHARED, 349 FX_MODIFIER_ENUM_COMMON_COUNT = 7 350 }; 351 352 enum domFx_pipeline_stage_common { 353 FX_PIPELINE_STAGE_COMMON_VERTEXPROGRAM, 354 FX_PIPELINE_STAGE_COMMON_FRAGMENTPROGRAM, 355 FX_PIPELINE_STAGE_COMMON_VERTEXSHADER, 356 FX_PIPELINE_STAGE_COMMON_PIXELSHADER, 357 FX_PIPELINE_STAGE_COMMON_COUNT = 4 358 }; 359 360 enum domGl_blend_type { 361 GL_BLEND_TYPE_ZERO = 0x0, 362 GL_BLEND_TYPE_ONE = 0x1, 363 GL_BLEND_TYPE_SRC_COLOR = 0x0300, 364 GL_BLEND_TYPE_ONE_MINUS_SRC_COLOR = 0x0301, 365 GL_BLEND_TYPE_DEST_COLOR = 0x0306, 366 GL_BLEND_TYPE_ONE_MINUS_DEST_COLOR = 0x0307, 367 GL_BLEND_TYPE_SRC_ALPHA = 0x0302, 368 GL_BLEND_TYPE_ONE_MINUS_SRC_ALPHA = 0x0303, 369 GL_BLEND_TYPE_DST_ALPHA = 0x0304, 370 GL_BLEND_TYPE_ONE_MINUS_DST_ALPHA = 0x0305, 371 GL_BLEND_TYPE_CONSTANT_COLOR = 0x8001, 372 GL_BLEND_TYPE_ONE_MINUS_CONSTANT_COLOR = 0x8002, 373 GL_BLEND_TYPE_CONSTANT_ALPHA = 0x8003, 374 GL_BLEND_TYPE_ONE_MINUS_CONSTANT_ALPHA = 0x8004, 375 GL_BLEND_TYPE_SRC_ALPHA_SATURATE = 0x0308, 376 GL_BLEND_TYPE_COUNT = 15 377 }; 378 379 enum domGl_face_type { 380 GL_FACE_TYPE_FRONT = 0x0404, 381 GL_FACE_TYPE_BACK = 0x0405, 382 GL_FACE_TYPE_FRONT_AND_BACK = 0x0408, 383 GL_FACE_TYPE_COUNT = 3 384 }; 385 386 enum domGl_blend_equation_type { 387 GL_BLEND_EQUATION_TYPE_FUNC_ADD = 0x8006, 388 GL_BLEND_EQUATION_TYPE_FUNC_SUBTRACT = 0x800A, 389 GL_BLEND_EQUATION_TYPE_FUNC_REVERSE_SUBTRACT = 0x800B, 390 GL_BLEND_EQUATION_TYPE_MIN = 0x8007, 391 GL_BLEND_EQUATION_TYPE_MAX = 0x8008, 392 GL_BLEND_EQUATION_TYPE_COUNT = 5 393 }; 394 395 enum domGl_func_type { 396 GL_FUNC_TYPE_NEVER = 0x0200, 397 GL_FUNC_TYPE_LESS = 0x0201, 398 GL_FUNC_TYPE_LEQUAL = 0x0203, 399 GL_FUNC_TYPE_EQUAL = 0x0202, 400 GL_FUNC_TYPE_GREATER = 0x0204, 401 GL_FUNC_TYPE_NOTEQUAL = 0x0205, 402 GL_FUNC_TYPE_GEQUAL = 0x0206, 403 GL_FUNC_TYPE_ALWAYS = 0x0207, 404 GL_FUNC_TYPE_COUNT = 8 405 }; 406 407 enum domGl_stencil_op_type { 408 GL_STENCIL_OP_TYPE_KEEP = 0x1E00, 409 GL_STENCIL_OP_TYPE_ZERO = 0x0, 410 GL_STENCIL_OP_TYPE_REPLACE = 0x1E01, 411 GL_STENCIL_OP_TYPE_INCR = 0x1E02, 412 GL_STENCIL_OP_TYPE_DECR = 0x1E03, 413 GL_STENCIL_OP_TYPE_INVERT = 0x150A, 414 GL_STENCIL_OP_TYPE_INCR_WRAP = 0x8507, 415 GL_STENCIL_OP_TYPE_DECR_WRAP = 0x8508, 416 GL_STENCIL_OP_TYPE_COUNT = 8 417 }; 418 419 enum domGl_material_type { 420 GL_MATERIAL_TYPE_EMISSION = 0x1600, 421 GL_MATERIAL_TYPE_AMBIENT = 0x1200, 422 GL_MATERIAL_TYPE_DIFFUSE = 0x1201, 423 GL_MATERIAL_TYPE_SPECULAR = 0x1202, 424 GL_MATERIAL_TYPE_AMBIENT_AND_DIFFUSE = 0x1602, 425 GL_MATERIAL_TYPE_COUNT = 5 426 }; 427 428 enum domGl_fog_type { 429 GL_FOG_TYPE_LINEAR = 0x2601, 430 GL_FOG_TYPE_EXP = 0x0800, 431 GL_FOG_TYPE_EXP2 = 0x0801, 432 GL_FOG_TYPE_COUNT = 3 433 }; 434 435 enum domGl_fog_coord_src_type { 436 GL_FOG_COORD_SRC_TYPE_FOG_COORDINATE = 0x8451, 437 GL_FOG_COORD_SRC_TYPE_FRAGMENT_DEPTH = 0x8452, 438 GL_FOG_COORD_SRC_TYPE_COUNT = 2 439 }; 440 441 enum domGl_front_face_type { 442 GL_FRONT_FACE_TYPE_CW = 0x0900, 443 GL_FRONT_FACE_TYPE_CCW = 0x0901, 444 GL_FRONT_FACE_TYPE_COUNT = 2 445 }; 446 447 enum domGl_light_model_color_control_type { 448 GL_LIGHT_MODEL_COLOR_CONTROL_TYPE_SINGLE_COLOR = 0x81F9, 449 GL_LIGHT_MODEL_COLOR_CONTROL_TYPE_SEPARATE_SPECULAR_COLOR = 0x81FA, 450 GL_LIGHT_MODEL_COLOR_CONTROL_TYPE_COUNT = 2 451 }; 452 453 enum domGl_logic_op_type { 454 GL_LOGIC_OP_TYPE_CLEAR = 0x1500, 455 GL_LOGIC_OP_TYPE_AND = 0x1501, 456 GL_LOGIC_OP_TYPE_AND_REVERSE = 0x1502, 457 GL_LOGIC_OP_TYPE_COPY = 0x1503, 458 GL_LOGIC_OP_TYPE_AND_INVERTED = 0x1504, 459 GL_LOGIC_OP_TYPE_NOOP = 0x1505, 460 GL_LOGIC_OP_TYPE_XOR = 0x1506, 461 GL_LOGIC_OP_TYPE_OR = 0x1507, 462 GL_LOGIC_OP_TYPE_NOR = 0x1508, 463 GL_LOGIC_OP_TYPE_EQUIV = 0x1509, 464 GL_LOGIC_OP_TYPE_INVERT = 0x150A, 465 GL_LOGIC_OP_TYPE_OR_REVERSE = 0x150B, 466 GL_LOGIC_OP_TYPE_COPY_INVERTED = 0x150C, 467 GL_LOGIC_OP_TYPE_NAND = 0x150E, 468 GL_LOGIC_OP_TYPE_SET = 0x150F, 469 GL_LOGIC_OP_TYPE_COUNT = 15 470 }; 471 472 enum domGl_polygon_mode_type { 473 GL_POLYGON_MODE_TYPE_POINT = 0x1B00, 474 GL_POLYGON_MODE_TYPE_LINE = 0x1B01, 475 GL_POLYGON_MODE_TYPE_FILL = 0x1B02, 476 GL_POLYGON_MODE_TYPE_COUNT = 3 477 }; 478 479 enum domGl_shade_model_type { 480 GL_SHADE_MODEL_TYPE_FLAT = 0x1D00, 481 GL_SHADE_MODEL_TYPE_SMOOTH = 0x1D01, 482 GL_SHADE_MODEL_TYPE_COUNT = 2 483 }; 484 485 enum domGlsl_pipeline_stage { 486 GLSL_PIPELINE_STAGE_VERTEXPROGRAM, 487 GLSL_PIPELINE_STAGE_FRAGMENTPROGRAM, 488 GLSL_PIPELINE_STAGE_COUNT = 2 489 }; 490 491 enum domCg_pipeline_stage { 492 CG_PIPELINE_STAGE_VERTEX, 493 CG_PIPELINE_STAGE_FRAGMENT, 494 CG_PIPELINE_STAGE_COUNT = 2 495 }; 496 497 enum domGles_texenv_mode_enums { 498 GLES_TEXENV_MODE_ENUMS_REPLACE = 0x1E01, 499 GLES_TEXENV_MODE_ENUMS_MODULATE = 0x2100, 500 GLES_TEXENV_MODE_ENUMS_DECAL = 0x2101, 501 GLES_TEXENV_MODE_ENUMS_BLEND = 0x0BE2, 502 GLES_TEXENV_MODE_ENUMS_ADD = 0x0104, 503 GLES_TEXENV_MODE_ENUMS_COUNT = 5 504 }; 505 506 enum domGles_texcombiner_operatorRGB_enums { 507 GLES_TEXCOMBINER_OPERATORRGB_ENUMS_REPLACE = 0x1E01, 508 GLES_TEXCOMBINER_OPERATORRGB_ENUMS_MODULATE = 0x2100, 509 GLES_TEXCOMBINER_OPERATORRGB_ENUMS_ADD = 0x0104, 510 GLES_TEXCOMBINER_OPERATORRGB_ENUMS_ADD_SIGNED = 0x8574, 511 GLES_TEXCOMBINER_OPERATORRGB_ENUMS_INTERPOLATE = 0x8575, 512 GLES_TEXCOMBINER_OPERATORRGB_ENUMS_SUBTRACT = 0x84E7, 513 GLES_TEXCOMBINER_OPERATORRGB_ENUMS_DOT3_RGB = 0x86AE, 514 GLES_TEXCOMBINER_OPERATORRGB_ENUMS_DOT3_RGBA = 0x86AF, 515 GLES_TEXCOMBINER_OPERATORRGB_ENUMS_COUNT = 8 516 }; 517 518 enum domGles_texcombiner_operatorAlpha_enums { 519 GLES_TEXCOMBINER_OPERATORALPHA_ENUMS_REPLACE = 0x1E01, 520 GLES_TEXCOMBINER_OPERATORALPHA_ENUMS_MODULATE = 0x2100, 521 GLES_TEXCOMBINER_OPERATORALPHA_ENUMS_ADD = 0x0104, 522 GLES_TEXCOMBINER_OPERATORALPHA_ENUMS_ADD_SIGNED = 0x8574, 523 GLES_TEXCOMBINER_OPERATORALPHA_ENUMS_INTERPOLATE = 0x8575, 524 GLES_TEXCOMBINER_OPERATORALPHA_ENUMS_SUBTRACT = 0x84E7, 525 GLES_TEXCOMBINER_OPERATORALPHA_ENUMS_COUNT = 6 526 }; 527 528 enum domGles_texcombiner_source_enums { 529 GLES_TEXCOMBINER_SOURCE_ENUMS_TEXTURE = 0x1702, 530 GLES_TEXCOMBINER_SOURCE_ENUMS_CONSTANT = 0x8576, 531 GLES_TEXCOMBINER_SOURCE_ENUMS_PRIMARY = 0x8577, 532 GLES_TEXCOMBINER_SOURCE_ENUMS_PREVIOUS = 0x8578, 533 GLES_TEXCOMBINER_SOURCE_ENUMS_COUNT = 4 534 }; 535 536 enum domGles_texcombiner_operandRGB_enums { 537 GLES_TEXCOMBINER_OPERANDRGB_ENUMS_SRC_COLOR = 0x0300, 538 GLES_TEXCOMBINER_OPERANDRGB_ENUMS_ONE_MINUS_SRC_COLOR = 0x0301, 539 GLES_TEXCOMBINER_OPERANDRGB_ENUMS_SRC_ALPHA = 0x0302, 540 GLES_TEXCOMBINER_OPERANDRGB_ENUMS_ONE_MINUS_SRC_ALPHA = 0x0303, 541 GLES_TEXCOMBINER_OPERANDRGB_ENUMS_COUNT = 4 542 }; 543 544 enum domGles_texcombiner_operandAlpha_enums { 545 GLES_TEXCOMBINER_OPERANDALPHA_ENUMS_SRC_ALPHA = 0x0302, 546 GLES_TEXCOMBINER_OPERANDALPHA_ENUMS_ONE_MINUS_SRC_ALPHA = 0x0303, 547 GLES_TEXCOMBINER_OPERANDALPHA_ENUMS_COUNT = 2 548 }; 549 550 enum domGles_sampler_wrap { 551 GLES_SAMPLER_WRAP_REPEAT, 552 GLES_SAMPLER_WRAP_CLAMP, 553 GLES_SAMPLER_WRAP_CLAMP_TO_EDGE, 554 GLES_SAMPLER_WRAP_MIRRORED_REPEAT, /**< supported by GLES 1.1 only */ 555 GLES_SAMPLER_WRAP_COUNT = 4 556 }; 557 558 enum domGles_stencil_op_type { 559 GLES_STENCIL_OP_TYPE_KEEP = 0x1E00, 560 GLES_STENCIL_OP_TYPE_ZERO = 0x0, 561 GLES_STENCIL_OP_TYPE_REPLACE = 0x1E01, 562 GLES_STENCIL_OP_TYPE_INCR = 0x1E02, 563 GLES_STENCIL_OP_TYPE_DECR = 0x1E03, 564 GLES_STENCIL_OP_TYPE_INVERT = 0x150A, 565 GLES_STENCIL_OP_TYPE_COUNT = 6 566 }; 567 568 enum domSpringType { 569 SPRINGTYPE_LINEAR, 570 SPRINGTYPE_ANGULAR, 571 SPRINGTYPE_COUNT = 2 572 }; 573 574 enum domGl_enumeration { 575 GL_ENUMERATION_ZERO = 0x0, 576 GL_ENUMERATION_ONE = 0x1, 577 GL_ENUMERATION_SRC_COLOR = 0x0300, 578 GL_ENUMERATION_ONE_MINUS_SRC_COLOR = 0x0301, 579 GL_ENUMERATION_DEST_COLOR = 0x0306, 580 GL_ENUMERATION_ONE_MINUS_DEST_COLOR = 0x0307, 581 GL_ENUMERATION_SRC_ALPHA = 0x0302, 582 GL_ENUMERATION_ONE_MINUS_SRC_ALPHA = 0x0303, 583 GL_ENUMERATION_DST_ALPHA = 0x0304, 584 GL_ENUMERATION_ONE_MINUS_DST_ALPHA = 0x0305, 585 GL_ENUMERATION_CONSTANT_COLOR = 0x8001, 586 GL_ENUMERATION_ONE_MINUS_CONSTANT_COLOR = 0x8002, 587 GL_ENUMERATION_CONSTANT_ALPHA = 0x8003, 588 GL_ENUMERATION_ONE_MINUS_CONSTANT_ALPHA = 0x8004, 589 GL_ENUMERATION_SRC_ALPHA_SATURATE = 0x0308, 590 GL_ENUMERATION_FRONT = 0x0404, 591 GL_ENUMERATION_BACK = 0x0405, 592 GL_ENUMERATION_FRONT_AND_BACK = 0x0408, 593 GL_ENUMERATION_FUNC_ADD = 0x8006, 594 GL_ENUMERATION_FUNC_SUBTRACT = 0x800A, 595 GL_ENUMERATION_FUNC_REVERSE_SUBTRACT = 0x800B, 596 GL_ENUMERATION_MIN = 0x8007, 597 GL_ENUMERATION_MAX = 0x8008, 598 GL_ENUMERATION_NEVER = 0x0200, 599 GL_ENUMERATION_LESS = 0x0201, 600 GL_ENUMERATION_LEQUAL = 0x0203, 601 GL_ENUMERATION_EQUAL = 0x0202, 602 GL_ENUMERATION_GREATER = 0x0204, 603 GL_ENUMERATION_NOTEQUAL = 0x0205, 604 GL_ENUMERATION_GEQUAL = 0x0206, 605 GL_ENUMERATION_ALWAYS = 0x0207, 606 GL_ENUMERATION_KEEP = 0x1E00, 607 GL_ENUMERATION_REPLACE = 0x1E01, 608 GL_ENUMERATION_INCR = 0x1E02, 609 GL_ENUMERATION_DECR = 0x1E03, 610 GL_ENUMERATION_INVERT = 0x150A, 611 GL_ENUMERATION_INCR_WRAP = 0x8507, 612 GL_ENUMERATION_DECR_WRAP = 0x8508, 613 GL_ENUMERATION_EMISSION = 0x1600, 614 GL_ENUMERATION_AMBIENT = 0x1200, 615 GL_ENUMERATION_DIFFUSE = 0x1201, 616 GL_ENUMERATION_SPECULAR = 0x1202, 617 GL_ENUMERATION_AMBIENT_AND_DIFFUSE = 0x1602, 618 GL_ENUMERATION_LINEAR = 0x2601, 619 GL_ENUMERATION_EXP = 0x0800, 620 GL_ENUMERATION_EXP2 = 0x0801, 621 GL_ENUMERATION_FOG_COORDINATE = 0x8451, 622 GL_ENUMERATION_FRAGMENT_DEPTH = 0x8452, 623 GL_ENUMERATION_CW = 0x0900, 624 GL_ENUMERATION_CCW = 0x0901, 625 GL_ENUMERATION_SINGLE_COLOR = 0x81F9, 626 GL_ENUMERATION_SEPARATE_SPECULAR_COLOR = 0x81FA, 627 GL_ENUMERATION_CLEAR = 0x1500, 628 GL_ENUMERATION_AND = 0x1501, 629 GL_ENUMERATION_AND_REVERSE = 0x1502, 630 GL_ENUMERATION_COPY = 0x1503, 631 GL_ENUMERATION_AND_INVERTED = 0x1504, 632 GL_ENUMERATION_NOOP = 0x1505, 633 GL_ENUMERATION_XOR = 0x1506, 634 GL_ENUMERATION_OR = 0x1507, 635 GL_ENUMERATION_NOR = 0x1508, 636 GL_ENUMERATION_EQUIV = 0x1509, 637 GL_ENUMERATION_OR_REVERSE = 0x150B, 638 GL_ENUMERATION_COPY_INVERTED = 0x150C, 639 GL_ENUMERATION_NAND = 0x150E, 640 GL_ENUMERATION_SET = 0x150F, 641 GL_ENUMERATION_POINT = 0x1B00, 642 GL_ENUMERATION_LINE = 0x1B01, 643 GL_ENUMERATION_FILL = 0x1B02, 644 GL_ENUMERATION_FLAT = 0x1D00, 645 GL_ENUMERATION_SMOOTH = 0x1D01, 646 GL_ENUMERATION_COUNT = 72 647 }; 648 649 enum domGles_enumeration { 650 GLES_ENUMERATION_ZERO = 0x0, 651 GLES_ENUMERATION_ONE = 0x1, 652 GLES_ENUMERATION_SRC_COLOR = 0x0300, 653 GLES_ENUMERATION_ONE_MINUS_SRC_COLOR = 0x0301, 654 GLES_ENUMERATION_DEST_COLOR = 0x0306, 655 GLES_ENUMERATION_ONE_MINUS_DEST_COLOR = 0x0307, 656 GLES_ENUMERATION_SRC_ALPHA = 0x0302, 657 GLES_ENUMERATION_ONE_MINUS_SRC_ALPHA = 0x0303, 658 GLES_ENUMERATION_DST_ALPHA = 0x0304, 659 GLES_ENUMERATION_ONE_MINUS_DST_ALPHA = 0x0305, 660 GLES_ENUMERATION_CONSTANT_COLOR = 0x8001, 661 GLES_ENUMERATION_ONE_MINUS_CONSTANT_COLOR = 0x8002, 662 GLES_ENUMERATION_CONSTANT_ALPHA = 0x8003, 663 GLES_ENUMERATION_ONE_MINUS_CONSTANT_ALPHA = 0x8004, 664 GLES_ENUMERATION_SRC_ALPHA_SATURATE = 0x0308, 665 GLES_ENUMERATION_FRONT = 0x0404, 666 GLES_ENUMERATION_BACK = 0x0405, 667 GLES_ENUMERATION_FRONT_AND_BACK = 0x0408, 668 GLES_ENUMERATION_NEVER = 0x0200, 669 GLES_ENUMERATION_LESS = 0x0201, 670 GLES_ENUMERATION_LEQUAL = 0x0203, 671 GLES_ENUMERATION_EQUAL = 0x0202, 672 GLES_ENUMERATION_GREATER = 0x0204, 673 GLES_ENUMERATION_NOTEQUAL = 0x0205, 674 GLES_ENUMERATION_GEQUAL = 0x0206, 675 GLES_ENUMERATION_ALWAYS = 0x0207, 676 GLES_ENUMERATION_KEEP = 0x1E00, 677 GLES_ENUMERATION_REPLACE = 0x1E01, 678 GLES_ENUMERATION_INCR = 0x1E02, 679 GLES_ENUMERATION_DECR = 0x1E03, 680 GLES_ENUMERATION_INVERT = 0x150A, 681 GLES_ENUMERATION_INCR_WRAP = 0x8507, 682 GLES_ENUMERATION_DECR_WRAP = 0x8508, 683 GLES_ENUMERATION_EMISSION = 0x1600, 684 GLES_ENUMERATION_AMBIENT = 0x1200, 685 GLES_ENUMERATION_DIFFUSE = 0x1201, 686 GLES_ENUMERATION_SPECULAR = 0x1202, 687 GLES_ENUMERATION_AMBIENT_AND_DIFFUSE = 0x1602, 688 GLES_ENUMERATION_LINEAR = 0x2601, 689 GLES_ENUMERATION_EXP = 0x0800, 690 GLES_ENUMERATION_EXP2 = 0x0801, 691 GLES_ENUMERATION_CW = 0x0900, 692 GLES_ENUMERATION_CCW = 0x0901, 693 GLES_ENUMERATION_SINGLE_COLOR = 0x81F9, 694 GLES_ENUMERATION_SEPARATE_SPECULAR_COLOR = 0x81FA, 695 GLES_ENUMERATION_CLEAR = 0x1500, 696 GLES_ENUMERATION_AND = 0x1501, 697 GLES_ENUMERATION_AND_REVERSE = 0x1502, 698 GLES_ENUMERATION_COPY = 0x1503, 699 GLES_ENUMERATION_AND_INVERTED = 0x1504, 700 GLES_ENUMERATION_NOOP = 0x1505, 701 GLES_ENUMERATION_XOR = 0x1506, 702 GLES_ENUMERATION_OR = 0x1507, 703 GLES_ENUMERATION_NOR = 0x1508, 704 GLES_ENUMERATION_EQUIV = 0x1509, 705 GLES_ENUMERATION_OR_REVERSE = 0x150B, 706 GLES_ENUMERATION_COPY_INVERTED = 0x150C, 707 GLES_ENUMERATION_NAND = 0x150E, 708 GLES_ENUMERATION_SET = 0x150F, 709 GLES_ENUMERATION_POINT = 0x1B00, 710 GLES_ENUMERATION_LINE = 0x1B01, 711 GLES_ENUMERATION_FILL = 0x1B02, 712 GLES_ENUMERATION_FLAT = 0x1D00, 713 GLES_ENUMERATION_SMOOTH = 0x1D01, 714 GLES_ENUMERATION_COUNT = 65 715 }; 716 717 //Element Type Enum 718 namespace COLLADA_TYPE 719 { 720 typedef int TypeEnum; 721 const int 722 NO_TYPE = 0, 723 ANY = 1, 724 INPUTGLOBAL = 2, 725 INPUTLOCAL = 3, 726 INPUTLOCALOFFSET = 4, 727 INSTANCEWITHEXTRA = 5, 728 TARGETABLEFLOAT = 6, 729 TARGETABLEFLOAT3 = 7, 730 FX_SURFACE_FORMAT_HINT_COMMON = 8, 731 CHANNELS = 9, 732 RANGE = 10, 733 PRECISION = 11, 734 OPTION = 12, 735 FX_SURFACE_INIT_PLANAR_COMMON = 13, 736 ALL = 14, 737 FX_SURFACE_INIT_VOLUME_COMMON = 15, 738 PRIMARY = 16, 739 FX_SURFACE_INIT_CUBE_COMMON = 17, 740 ORDER = 18, 741 FACE = 19, 742 FX_SURFACE_INIT_FROM_COMMON = 20, 743 FX_SURFACE_COMMON = 21, 744 FORMAT = 22, 745 SIZE = 23, 746 VIEWPORT_RATIO = 24, 747 MIP_LEVELS = 25, 748 MIPMAP_GENERATE = 26, 749 FX_SAMPLER1D_COMMON = 27, 750 SOURCE = 28, 751 WRAP_S = 29, 752 MINFILTER = 30, 753 MAGFILTER = 31, 754 MIPFILTER = 32, 755 BORDER_COLOR = 33, 756 MIPMAP_MAXLEVEL = 34, 757 MIPMAP_BIAS = 35, 758 FX_SAMPLER2D_COMMON = 36, 759 WRAP_T = 37, 760 FX_SAMPLER3D_COMMON = 38, 761 WRAP_P = 39, 762 FX_SAMPLERCUBE_COMMON = 40, 763 FX_SAMPLERRECT_COMMON = 41, 764 FX_SAMPLERDEPTH_COMMON = 42, 765 FX_COLORTARGET_COMMON = 43, 766 FX_DEPTHTARGET_COMMON = 44, 767 FX_STENCILTARGET_COMMON = 45, 768 FX_CLEARCOLOR_COMMON = 46, 769 FX_CLEARDEPTH_COMMON = 47, 770 FX_CLEARSTENCIL_COMMON = 48, 771 FX_ANNOTATE_COMMON = 49, 772 FX_INCLUDE_COMMON = 50, 773 FX_NEWPARAM_COMMON = 51, 774 SEMANTIC = 52, 775 MODIFIER = 53, 776 FX_CODE_PROFILE = 54, 777 GL_SAMPLER1D = 55, 778 GL_SAMPLER2D = 56, 779 GL_SAMPLER3D = 57, 780 GL_SAMPLERCUBE = 58, 781 GL_SAMPLERRECT = 59, 782 GL_SAMPLERDEPTH = 60, 783 GLSL_NEWARRAY_TYPE = 61, 784 GLSL_SETARRAY_TYPE = 62, 785 GLSL_SURFACE_TYPE = 63, 786 GENERATOR = 64, 787 NAME = 65, 788 GLSL_NEWPARAM = 66, 789 GLSL_SETPARAM_SIMPLE = 67, 790 GLSL_SETPARAM = 68, 791 COMMON_FLOAT_OR_PARAM_TYPE = 69, 792 FLOAT = 70, 793 PARAM = 71, 794 COMMON_COLOR_OR_TEXTURE_TYPE = 72, 795 COLOR = 73, 796 TEXTURE = 74, 797 COMMON_TRANSPARENT_TYPE = 75, 798 COMMON_NEWPARAM_TYPE = 76, 799 FLOAT2 = 77, 800 FLOAT3 = 78, 801 FLOAT4 = 79, 802 CG_SAMPLER1D = 80, 803 CG_SAMPLER2D = 81, 804 CG_SAMPLER3D = 82, 805 CG_SAMPLERCUBE = 83, 806 CG_SAMPLERRECT = 84, 807 CG_SAMPLERDEPTH = 85, 808 CG_CONNECT_PARAM = 86, 809 CG_NEWARRAY_TYPE = 87, 810 CG_SETARRAY_TYPE = 88, 811 CG_SETUSER_TYPE = 89, 812 CG_SURFACE_TYPE = 90, 813 CG_NEWPARAM = 91, 814 CG_SETPARAM_SIMPLE = 92, 815 CG_SETPARAM = 93, 816 GLES_TEXTURE_CONSTANT_TYPE = 94, 817 GLES_TEXENV_COMMAND_TYPE = 95, 818 GLES_TEXCOMBINER_ARGUMENTRGB_TYPE = 96, 819 GLES_TEXCOMBINER_ARGUMENTALPHA_TYPE = 97, 820 GLES_TEXCOMBINER_COMMANDRGB_TYPE = 98, 821 GLES_TEXCOMBINER_COMMANDALPHA_TYPE = 99, 822 GLES_TEXCOMBINER_COMMAND_TYPE = 100, 823 GLES_TEXTURE_PIPELINE = 101, 824 GLES_TEXTURE_UNIT = 102, 825 SURFACE = 103, 826 SAMPLER_STATE = 104, 827 TEXCOORD = 105, 828 GLES_SAMPLER_STATE = 106, 829 GLES_NEWPARAM = 107, 830 FX_SURFACE_INIT_COMMON = 108, 831 INIT_AS_NULL = 109, 832 INIT_AS_TARGET = 110, 833 FX_ANNOTATE_TYPE_COMMON = 111, 834 BOOL = 112, 835 BOOL2 = 113, 836 BOOL3 = 114, 837 BOOL4 = 115, 838 INT = 116, 839 INT2 = 117, 840 INT3 = 118, 841 INT4 = 119, 842 FLOAT2X2 = 120, 843 FLOAT3X3 = 121, 844 FLOAT4X4 = 122, 845 STRING = 123, 846 FX_BASIC_TYPE_COMMON = 124, 847 FLOAT1X1 = 125, 848 FLOAT1X2 = 126, 849 FLOAT1X3 = 127, 850 FLOAT1X4 = 128, 851 FLOAT2X1 = 129, 852 FLOAT2X3 = 130, 853 FLOAT2X4 = 131, 854 FLOAT3X1 = 132, 855 FLOAT3X2 = 133, 856 FLOAT3X4 = 134, 857 FLOAT4X1 = 135, 858 FLOAT4X2 = 136, 859 FLOAT4X3 = 137, 860 ENUM = 138, 861 GL_PIPELINE_SETTINGS = 139, 862 ALPHA_FUNC = 140, 863 FUNC = 141, 864 VALUE = 142, 865 BLEND_FUNC = 143, 866 SRC = 144, 867 DEST = 145, 868 BLEND_FUNC_SEPARATE = 146, 869 SRC_RGB = 147, 870 DEST_RGB = 148, 871 SRC_ALPHA = 149, 872 DEST_ALPHA = 150, 873 BLEND_EQUATION = 151, 874 BLEND_EQUATION_SEPARATE = 152, 875 RGB = 153, 876 ALPHA = 154, 877 COLOR_MATERIAL = 155, 878 MODE = 156, 879 CULL_FACE = 157, 880 DEPTH_FUNC = 158, 881 FOG_MODE = 159, 882 FOG_COORD_SRC = 160, 883 FRONT_FACE = 161, 884 LIGHT_MODEL_COLOR_CONTROL = 162, 885 LOGIC_OP = 163, 886 POLYGON_MODE = 164, 887 SHADE_MODEL = 165, 888 STENCIL_FUNC = 166, 889 REF = 167, 890 MASK = 168, 891 STENCIL_OP = 169, 892 FAIL = 170, 893 ZFAIL = 171, 894 ZPASS = 172, 895 STENCIL_FUNC_SEPARATE = 173, 896 FRONT = 174, 897 BACK = 175, 898 STENCIL_OP_SEPARATE = 176, 899 STENCIL_MASK_SEPARATE = 177, 900 LIGHT_ENABLE = 178, 901 LIGHT_AMBIENT = 179, 902 LIGHT_DIFFUSE = 180, 903 LIGHT_SPECULAR = 181, 904 LIGHT_POSITION = 182, 905 LIGHT_CONSTANT_ATTENUATION = 183, 906 LIGHT_LINEAR_ATTENUATION = 184, 907 LIGHT_QUADRATIC_ATTENUATION = 185, 908 LIGHT_SPOT_CUTOFF = 186, 909 LIGHT_SPOT_DIRECTION = 187, 910 LIGHT_SPOT_EXPONENT = 188, 911 TEXTURE1D = 189, 912 TEXTURE2D = 190, 913 TEXTURE3D = 191, 914 TEXTURECUBE = 192, 915 TEXTURERECT = 193, 916 TEXTUREDEPTH = 194, 917 TEXTURE1D_ENABLE = 195, 918 TEXTURE2D_ENABLE = 196, 919 TEXTURE3D_ENABLE = 197, 920 TEXTURECUBE_ENABLE = 198, 921 TEXTURERECT_ENABLE = 199, 922 TEXTUREDEPTH_ENABLE = 200, 923 TEXTURE_ENV_COLOR = 201, 924 TEXTURE_ENV_MODE = 202, 925 CLIP_PLANE = 203, 926 CLIP_PLANE_ENABLE = 204, 927 BLEND_COLOR = 205, 928 CLEAR_COLOR = 206, 929 CLEAR_STENCIL = 207, 930 CLEAR_DEPTH = 208, 931 COLOR_MASK = 209, 932 DEPTH_BOUNDS = 210, 933 DEPTH_MASK = 211, 934 DEPTH_RANGE = 212, 935 FOG_DENSITY = 213, 936 FOG_START = 214, 937 FOG_END = 215, 938 FOG_COLOR = 216, 939 LIGHT_MODEL_AMBIENT = 217, 940 LIGHTING_ENABLE = 218, 941 LINE_STIPPLE = 219, 942 LINE_WIDTH = 220, 943 MATERIAL_AMBIENT = 221, 944 MATERIAL_DIFFUSE = 222, 945 MATERIAL_EMISSION = 223, 946 MATERIAL_SHININESS = 224, 947 MATERIAL_SPECULAR = 225, 948 MODEL_VIEW_MATRIX = 226, 949 POINT_DISTANCE_ATTENUATION = 227, 950 POINT_FADE_THRESHOLD_SIZE = 228, 951 POINT_SIZE = 229, 952 POINT_SIZE_MIN = 230, 953 POINT_SIZE_MAX = 231, 954 POLYGON_OFFSET = 232, 955 PROJECTION_MATRIX = 233, 956 SCISSOR = 234, 957 STENCIL_MASK = 235, 958 ALPHA_TEST_ENABLE = 236, 959 AUTO_NORMAL_ENABLE = 237, 960 BLEND_ENABLE = 238, 961 COLOR_LOGIC_OP_ENABLE = 239, 962 COLOR_MATERIAL_ENABLE = 240, 963 CULL_FACE_ENABLE = 241, 964 DEPTH_BOUNDS_ENABLE = 242, 965 DEPTH_CLAMP_ENABLE = 243, 966 DEPTH_TEST_ENABLE = 244, 967 DITHER_ENABLE = 245, 968 FOG_ENABLE = 246, 969 LIGHT_MODEL_LOCAL_VIEWER_ENABLE = 247, 970 LIGHT_MODEL_TWO_SIDE_ENABLE = 248, 971 LINE_SMOOTH_ENABLE = 249, 972 LINE_STIPPLE_ENABLE = 250, 973 LOGIC_OP_ENABLE = 251, 974 MULTISAMPLE_ENABLE = 252, 975 NORMALIZE_ENABLE = 253, 976 POINT_SMOOTH_ENABLE = 254, 977 POLYGON_OFFSET_FILL_ENABLE = 255, 978 POLYGON_OFFSET_LINE_ENABLE = 256, 979 POLYGON_OFFSET_POINT_ENABLE = 257, 980 POLYGON_SMOOTH_ENABLE = 258, 981 POLYGON_STIPPLE_ENABLE = 259, 982 RESCALE_NORMAL_ENABLE = 260, 983 SAMPLE_ALPHA_TO_COVERAGE_ENABLE = 261, 984 SAMPLE_ALPHA_TO_ONE_ENABLE = 262, 985 SAMPLE_COVERAGE_ENABLE = 263, 986 SCISSOR_TEST_ENABLE = 264, 987 STENCIL_TEST_ENABLE = 265, 988 GLSL_PARAM_TYPE = 266, 989 CG_PARAM_TYPE = 267, 990 BOOL1 = 268, 991 BOOL1X1 = 269, 992 BOOL1X2 = 270, 993 BOOL1X3 = 271, 994 BOOL1X4 = 272, 995 BOOL2X1 = 273, 996 BOOL2X2 = 274, 997 BOOL2X3 = 275, 998 BOOL2X4 = 276, 999 BOOL3X1 = 277, 1000 BOOL3X2 = 278, 1001 BOOL3X3 = 279, 1002 BOOL3X4 = 280, 1003 BOOL4X1 = 281, 1004 BOOL4X2 = 282, 1005 BOOL4X3 = 283, 1006 BOOL4X4 = 284, 1007 FLOAT1 = 285, 1008 INT1 = 286, 1009 INT1X1 = 287, 1010 INT1X2 = 288, 1011 INT1X3 = 289, 1012 INT1X4 = 290, 1013 INT2X1 = 291, 1014 INT2X2 = 292, 1015 INT2X3 = 293, 1016 INT2X4 = 294, 1017 INT3X1 = 295, 1018 INT3X2 = 296, 1019 INT3X3 = 297, 1020 INT3X4 = 298, 1021 INT4X1 = 299, 1022 INT4X2 = 300, 1023 INT4X3 = 301, 1024 INT4X4 = 302, 1025 HALF = 303, 1026 HALF1 = 304, 1027 HALF2 = 305, 1028 HALF3 = 306, 1029 HALF4 = 307, 1030 HALF1X1 = 308, 1031 HALF1X2 = 309, 1032 HALF1X3 = 310, 1033 HALF1X4 = 311, 1034 HALF2X1 = 312, 1035 HALF2X2 = 313, 1036 HALF2X3 = 314, 1037 HALF2X4 = 315, 1038 HALF3X1 = 316, 1039 HALF3X2 = 317, 1040 HALF3X3 = 318, 1041 HALF3X4 = 319, 1042 HALF4X1 = 320, 1043 HALF4X2 = 321, 1044 HALF4X3 = 322, 1045 HALF4X4 = 323, 1046 FIXED = 324, 1047 FIXED1 = 325, 1048 FIXED2 = 326, 1049 FIXED3 = 327, 1050 FIXED4 = 328, 1051 FIXED1X1 = 329, 1052 FIXED1X2 = 330, 1053 FIXED1X3 = 331, 1054 FIXED1X4 = 332, 1055 FIXED2X1 = 333, 1056 FIXED2X2 = 334, 1057 FIXED2X3 = 335, 1058 FIXED2X4 = 336, 1059 FIXED3X1 = 337, 1060 FIXED3X2 = 338, 1061 FIXED3X3 = 339, 1062 FIXED3X4 = 340, 1063 FIXED4X1 = 341, 1064 FIXED4X2 = 342, 1065 FIXED4X3 = 343, 1066 FIXED4X4 = 344, 1067 GLES_PIPELINE_SETTINGS = 345, 1068 TEXTURE_PIPELINE = 346, 1069 LIGHT_LINEAR_ATTENUTATION = 347, 1070 TEXTURE_PIPELINE_ENABLE = 348, 1071 GLES_BASIC_TYPE_COMMON = 349, 1072 COLLADA = 350, 1073 SCENE = 351, 1074 IDREF_ARRAY = 352, 1075 NAME_ARRAY = 353, 1076 BOOL_ARRAY = 354, 1077 FLOAT_ARRAY = 355, 1078 INT_ARRAY = 356, 1079 ACCESSOR = 357, 1080 TECHNIQUE_COMMON = 358, 1081 GEOMETRY = 359, 1082 MESH = 360, 1083 SPLINE = 361, 1084 CONTROL_VERTICES = 362, 1085 P = 363, 1086 LINES = 364, 1087 LINESTRIPS = 365, 1088 POLYGONS = 366, 1089 PH = 367, 1090 H = 368, 1091 POLYLIST = 369, 1092 VCOUNT = 370, 1093 TRIANGLES = 371, 1094 TRIFANS = 372, 1095 TRISTRIPS = 373, 1096 VERTICES = 374, 1097 LOOKAT = 375, 1098 MATRIX = 376, 1099 ROTATE = 377, 1100 SCALE = 378, 1101 SKEW = 379, 1102 TRANSLATE = 380, 1103 IMAGE = 381, 1104 DATA = 382, 1105 INIT_FROM = 383, 1106 LIGHT = 384, 1107 AMBIENT = 385, 1108 DIRECTIONAL = 386, 1109 POINT = 387, 1110 SPOT = 388, 1111 MATERIAL = 389, 1112 CAMERA = 390, 1113 OPTICS = 391, 1114 ORTHOGRAPHIC = 392, 1115 PERSPECTIVE = 393, 1116 IMAGER = 394, 1117 ANIMATION = 395, 1118 ANIMATION_CLIP = 396, 1119 CHANNEL = 397, 1120 SAMPLER = 398, 1121 CONTROLLER = 399, 1122 SKIN = 400, 1123 BIND_SHAPE_MATRIX = 401, 1124 JOINTS = 402, 1125 VERTEX_WEIGHTS = 403, 1126 V = 404, 1127 MORPH = 405, 1128 TARGETS = 406, 1129 ASSET = 407, 1130 CONTRIBUTOR = 408, 1131 AUTHOR = 409, 1132 AUTHORING_TOOL = 410, 1133 COMMENTS = 411, 1134 COPYRIGHT = 412, 1135 SOURCE_DATA = 413, 1136 CREATED = 414, 1137 KEYWORDS = 415, 1138 MODIFIED = 416, 1139 REVISION = 417, 1140 SUBJECT = 418, 1141 TITLE = 419, 1142 UNIT = 420, 1143 UP_AXIS = 421, 1144 EXTRA = 422, 1145 TECHNIQUE = 423, 1146 NODE = 424, 1147 VISUAL_SCENE = 425, 1148 EVALUATE_SCENE = 426, 1149 RENDER = 427, 1150 LAYER = 428, 1151 BIND_MATERIAL = 429, 1152 INSTANCE_CAMERA = 430, 1153 INSTANCE_CONTROLLER = 431, 1154 SKELETON = 432, 1155 INSTANCE_EFFECT = 433, 1156 TECHNIQUE_HINT = 434, 1157 SETPARAM = 435, 1158 INSTANCE_FORCE_FIELD = 436, 1159 INSTANCE_GEOMETRY = 437, 1160 INSTANCE_LIGHT = 438, 1161 INSTANCE_MATERIAL = 439, 1162 BIND = 440, 1163 BIND_VERTEX_INPUT = 441, 1164 INSTANCE_NODE = 442, 1165 INSTANCE_PHYSICS_MATERIAL = 443, 1166 INSTANCE_PHYSICS_MODEL = 444, 1167 INSTANCE_RIGID_BODY = 445, 1168 ANGULAR_VELOCITY = 446, 1169 VELOCITY = 447, 1170 DYNAMIC = 448, 1171 MASS_FRAME = 449, 1172 SHAPE = 450, 1173 HOLLOW = 451, 1174 INSTANCE_RIGID_CONSTRAINT = 452, 1175 LIBRARY_ANIMATIONS = 453, 1176 LIBRARY_ANIMATION_CLIPS = 454, 1177 LIBRARY_CAMERAS = 455, 1178 LIBRARY_CONTROLLERS = 456, 1179 LIBRARY_GEOMETRIES = 457, 1180 LIBRARY_EFFECTS = 458, 1181 LIBRARY_FORCE_FIELDS = 459, 1182 LIBRARY_IMAGES = 460, 1183 LIBRARY_LIGHTS = 461, 1184 LIBRARY_MATERIALS = 462, 1185 LIBRARY_NODES = 463, 1186 LIBRARY_PHYSICS_MATERIALS = 464, 1187 LIBRARY_PHYSICS_MODELS = 465, 1188 LIBRARY_PHYSICS_SCENES = 466, 1189 LIBRARY_VISUAL_SCENES = 467, 1190 FX_PROFILE_ABSTRACT = 468, 1191 EFFECT = 469, 1192 GL_HOOK_ABSTRACT = 470, 1193 PROFILE_GLSL = 471, 1194 PASS = 472, 1195 DRAW = 473, 1196 SHADER = 474, 1197 COMPILER_TARGET = 475, 1198 COMPILER_OPTIONS = 476, 1199 PROFILE_COMMON = 477, 1200 CONSTANT = 478, 1201 LAMBERT = 479, 1202 PHONG = 480, 1203 BLINN = 481, 1204 PROFILE_CG = 482, 1205 PROFILE_GLES = 483, 1206 COLOR_TARGET = 484, 1207 DEPTH_TARGET = 485, 1208 STENCIL_TARGET = 486, 1209 COLOR_CLEAR = 487, 1210 DEPTH_CLEAR = 488, 1211 STENCIL_CLEAR = 489, 1212 BOX = 490, 1213 HALF_EXTENTS = 491, 1214 PLANE = 492, 1215 EQUATION = 493, 1216 SPHERE = 494, 1217 RADIUS = 495, 1218 ELLIPSOID = 496, 1219 CYLINDER = 497, 1220 HEIGHT = 498, 1221 TAPERED_CYLINDER = 499, 1222 RADIUS1 = 500, 1223 RADIUS2 = 501, 1224 CAPSULE = 502, 1225 TAPERED_CAPSULE = 503, 1226 CONVEX_MESH = 504, 1227 FORCE_FIELD = 505, 1228 PHYSICS_MATERIAL = 506, 1229 PHYSICS_SCENE = 507, 1230 RIGID_BODY = 508, 1231 RIGID_CONSTRAINT = 509, 1232 REF_ATTACHMENT = 510, 1233 ATTACHMENT = 511, 1234 ENABLED = 512, 1235 INTERPENETRATE = 513, 1236 LIMITS = 514, 1237 SWING_CONE_AND_TWIST = 515, 1238 LINEAR = 516, 1239 SPRING = 517, 1240 ANGULAR = 518, 1241 PHYSICS_MODEL = 519; 1242 } 1243 1244 // Returns the total number of schema types/dom* classes 1245 daeInt DLLSPEC colladaTypeCount(); 1246 1247 } // ColladaDOM141 1248 1249 #endif 1250