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Searched refs:dominantGradient (Results 1 – 25 of 28) sorted by relevance

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/dports/emulators/citra/citra-ac98458e0/src/video_core/renderer_opengl/texture_filters/xbrz/
H A Dxbrz_freescale.frag82 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_H_F) < dist_E_I;
84 ? ((dominantGradient) ? BLEND_DOMINANT : BLEND_NORMAL)
97 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_H) < dist_G_E;
99 ? ((dominantGradient) ? BLEND_DOMINANT : BLEND_NORMAL)
112 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_B_F) < dist_E_C;
114 ? ((dominantGradient) ? BLEND_DOMINANT : BLEND_NORMAL)
127 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_B) < dist_A_E;
129 ? ((dominantGradient) ? BLEND_DOMINANT : BLEND_NORMAL)
/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/renderer_opengl/texture_filters/xbrz/
H A Dxbrz_freescale.frag82 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_H_F) < dist_E_I;
84 ? ((dominantGradient) ? BLEND_DOMINANT : BLEND_NORMAL)
97 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_H) < dist_G_E;
99 ? ((dominantGradient) ? BLEND_DOMINANT : BLEND_NORMAL)
112 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_B_F) < dist_E_C;
114 ? ((dominantGradient) ? BLEND_DOMINANT : BLEND_NORMAL)
127 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_B) < dist_A_E;
129 ? ((dominantGradient) ? BLEND_DOMINANT : BLEND_NORMAL)
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/xbrz/shaders/
H A Dxbrz-freescale-pass0.slang158 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_H_F) < dist_E_I;
159 …blendResult.z = ((dist_H_F < dist_E_I) && neq(E,F) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
172 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_H) < dist_G_E;
173 …blendResult.w = ((dist_G_E > dist_D_H) && neq(E,D) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
185 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_B_F) < dist_E_C;
186 …blendResult.y = ((dist_E_C > dist_B_F) && neq(E,B) && neq(E,F)) ? ((dominantGradient) ? BLEND_DOMI…
198 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_B) < dist_A_E;
199 …blendResult.x = ((dist_D_B < dist_A_E) && neq(E,D) && neq(E,B)) ? ((dominantGradient) ? BLEND_DOMI…
H A Dxbrz-freescale.slang159 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_H_F) < dist_E_I;
160 …blendResult.z = ((dist_H_F < dist_E_I) && neq(E,F) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
173 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_H) < dist_G_E;
174 …blendResult.w = ((dist_G_E > dist_D_H) && neq(E,D) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
186 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_B_F) < dist_E_C;
187 …blendResult.y = ((dist_E_C > dist_B_F) && neq(E,B) && neq(E,F)) ? ((dominantGradient) ? BLEND_DOMI…
199 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_B) < dist_A_E;
200 …blendResult.x = ((dist_D_B < dist_A_E) && neq(E,D) && neq(E,B)) ? ((dominantGradient) ? BLEND_DOMI…
H A D4xbrz.slang221 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_03_01) < dist_00_02;
222 …((dist_03_01 < dist_00_02) && (v[0] != v[1]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMI…
235 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_03) < dist_04_00;
236 …((dist_04_00 > dist_05_03) && (v[0] != v[5]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMI…
249 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_07_01) < dist_00_08;
250 …((dist_00_08 > dist_07_01) && (v[0] != v[7]) && (v[0] != v[1])) ? ((dominantGradient) ? BLEND_DOMI…
263 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_07) < dist_06_00;
264 …((dist_05_07 < dist_06_00) && (v[0] != v[5]) && (v[0] != v[7])) ? ((dominantGradient) ? BLEND_DOMI…
H A D5xbrz.slang221 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_03_01) < dist_00_02;
222 …((dist_03_01 < dist_00_02) && (v[0] != v[1]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMI…
235 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_03) < dist_04_00;
236 …((dist_04_00 > dist_05_03) && (v[0] != v[5]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMI…
249 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_07_01) < dist_00_08;
250 …((dist_00_08 > dist_07_01) && (v[0] != v[7]) && (v[0] != v[1])) ? ((dominantGradient) ? BLEND_DOMI…
263 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_07) < dist_06_00;
264 …((dist_05_07 < dist_06_00) && (v[0] != v[5]) && (v[0] != v[7])) ? ((dominantGradient) ? BLEND_DOMI…
H A D6xbrz.slang221 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_03_01) < dist_00_02;
222 …((dist_03_01 < dist_00_02) && (v[0] != v[1]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMI…
235 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_03) < dist_04_00;
236 …((dist_04_00 > dist_05_03) && (v[0] != v[5]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMI…
249 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_07_01) < dist_00_08;
250 …((dist_00_08 > dist_07_01) && (v[0] != v[7]) && (v[0] != v[1])) ? ((dominantGradient) ? BLEND_DOMI…
263 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_07) < dist_06_00;
264 …((dist_05_07 < dist_06_00) && (v[0] != v[5]) && (v[0] != v[7])) ? ((dominantGradient) ? BLEND_DOMI…
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/xbrz/shaders/xbrz-freescale-multipass/
H A Dxbrz-freescale-pass0.glsl206 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_H_F) < dist_E_I;
207 …blendResult.z = ((dist_H_F < dist_E_I) && neq(E,F) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
220 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_H) < dist_G_E;
221 …blendResult.w = ((dist_G_E > dist_D_H) && neq(E,D) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
233 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_B_F) < dist_E_C;
234 …blendResult.y = ((dist_E_C > dist_B_F) && neq(E,B) && neq(E,F)) ? ((dominantGradient) ? BLEND_DOMI…
246 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_B) < dist_A_E;
247 …blendResult.x = ((dist_D_B < dist_A_E) && neq(E,D) && neq(E,B)) ? ((dominantGradient) ? BLEND_DOMI…
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/xbrz/shaders/
H A Dxbrz-freescale.glsl212 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_H_F) < dist_E_I;
213 …blendResult.z = ((dist_H_F < dist_E_I) && neq(E,F) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
226 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_H) < dist_G_E;
227 …blendResult.w = ((dist_G_E > dist_D_H) && neq(E,D) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
239 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_B_F) < dist_E_C;
240 …blendResult.y = ((dist_E_C > dist_B_F) && neq(E,B) && neq(E,F)) ? ((dominantGradient) ? BLEND_DOMI…
252 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_B) < dist_A_E;
253 …blendResult.x = ((dist_D_B < dist_A_E) && neq(E,D) && neq(E,B)) ? ((dominantGradient) ? BLEND_DOMI…
H A D4xbrz.glsl270 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_03_01) < dist_00_02;
271 …((dist_03_01 < dist_00_02) && (v[0] != v[1]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMI…
284 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_03) < dist_04_00;
285 …((dist_04_00 > dist_05_03) && (v[0] != v[5]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMI…
298 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_07_01) < dist_00_08;
299 …((dist_00_08 > dist_07_01) && (v[0] != v[7]) && (v[0] != v[1])) ? ((dominantGradient) ? BLEND_DOMI…
312 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_07) < dist_06_00;
313 …((dist_05_07 < dist_06_00) && (v[0] != v[5]) && (v[0] != v[7])) ? ((dominantGradient) ? BLEND_DOMI…
H A D5xbrz.glsl270 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_03_01) < dist_00_02;
271 …((dist_03_01 < dist_00_02) && (v[0] != v[1]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMI…
284 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_03) < dist_04_00;
285 …((dist_04_00 > dist_05_03) && (v[0] != v[5]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMI…
298 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_07_01) < dist_00_08;
299 …((dist_00_08 > dist_07_01) && (v[0] != v[7]) && (v[0] != v[1])) ? ((dominantGradient) ? BLEND_DOMI…
312 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_07) < dist_06_00;
313 …((dist_05_07 < dist_06_00) && (v[0] != v[5]) && (v[0] != v[7])) ? ((dominantGradient) ? BLEND_DOMI…
H A D6xbrz.glsl270 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_03_01) < dist_00_02;
271 …((dist_03_01 < dist_00_02) && (v[0] != v[1]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMI…
284 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_03) < dist_04_00;
285 …((dist_04_00 > dist_05_03) && (v[0] != v[5]) && (v[0] != v[3])) ? ((dominantGradient) ? BLEND_DOMI…
298 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_07_01) < dist_00_08;
299 …((dist_00_08 > dist_07_01) && (v[0] != v[7]) && (v[0] != v[1])) ? ((dominantGradient) ? BLEND_DOMI…
312 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_05_07) < dist_06_00;
313 …((dist_05_07 < dist_06_00) && (v[0] != v[5]) && (v[0] != v[7])) ? ((dominantGradient) ? BLEND_DOMI…
/dports/games/stratagus/stratagus-3.2.0/src/video/shaders/
H A Dxbrz.glsl213 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_H_F) < dist_E_I;
214 …blendResult.z = ((dist_H_F < dist_E_I) && neq(E,F) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
227 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_H) < dist_G_E;
228 …blendResult.w = ((dist_G_E > dist_D_H) && neq(E,D) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
240 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_B_F) < dist_E_C;
241 …blendResult.y = ((dist_E_C > dist_B_F) && neq(E,B) && neq(E,F)) ? ((dominantGradient) ? BLEND_DOMI…
253 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_B) < dist_A_E;
254 …blendResult.x = ((dist_D_B < dist_A_E) && neq(E,D) && neq(E,B)) ? ((dominantGradient) ? BLEND_DOMI…
/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/rsx/shaders_gl/
H A Dcommand_fragment.glsl.h408 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_H_F) < dist_E_I;
409 …blendResult.z = ((dist_H_F < dist_E_I) && neq(E,F) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
422 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_H) < dist_G_E;
423 …blendResult.w = ((dist_G_E > dist_D_H) && neq(E,D) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
435 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_B_F) < dist_E_C;
436 …blendResult.y = ((dist_E_C > dist_B_F) && neq(E,B) && neq(E,F)) ? ((dominantGradient) ? BLEND_DOMI…
448 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_B) < dist_A_E;
449 …blendResult.x = ((dist_D_B < dist_A_E) && neq(E,D) && neq(E,B)) ? ((dominantGradient) ? BLEND_DOMI…
/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/parallel-psx/glsl/
H A Dvram.h233 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_H_F) < dist_E_I; in sample_vram_xbr() local
234 …blendResult.z = ((dist_H_F < dist_E_I) && neq(E,F) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI… in sample_vram_xbr()
247 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_H) < dist_G_E; in sample_vram_xbr() local
248 …blendResult.w = ((dist_G_E > dist_D_H) && neq(E,D) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI… in sample_vram_xbr()
260 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_B_F) < dist_E_C; in sample_vram_xbr() local
261 …blendResult.y = ((dist_E_C > dist_B_F) && neq(E,B) && neq(E,F)) ? ((dominantGradient) ? BLEND_DOMI… in sample_vram_xbr()
273 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_B) < dist_A_E; in sample_vram_xbr() local
274 …blendResult.x = ((dist_D_B < dist_A_E) && neq(E,D) && neq(E,B)) ? ((dominantGradient) ? BLEND_DOMI… in sample_vram_xbr()
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/rsx/shaders_gl/
H A Dcommand_fragment.glsl.h408 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_H_F) < dist_E_I;
409 …blendResult.z = ((dist_H_F < dist_E_I) && neq(E,F) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
422 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_H) < dist_G_E;
423 …blendResult.w = ((dist_G_E > dist_D_H) && neq(E,D) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI…
435 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_B_F) < dist_E_C;
436 …blendResult.y = ((dist_E_C > dist_B_F) && neq(E,B) && neq(E,F)) ? ((dominantGradient) ? BLEND_DOMI…
448 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_B) < dist_A_E;
449 …blendResult.x = ((dist_D_B < dist_A_E) && neq(E,D) && neq(E,B)) ? ((dominantGradient) ? BLEND_DOMI…
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/parallel-psx/glsl/
H A Dvram.h233 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_H_F) < dist_E_I; in sample_vram_xbr() local
234 …blendResult.z = ((dist_H_F < dist_E_I) && neq(E,F) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI… in sample_vram_xbr()
247 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_H) < dist_G_E; in sample_vram_xbr() local
248 …blendResult.w = ((dist_G_E > dist_D_H) && neq(E,D) && neq(E,H)) ? ((dominantGradient) ? BLEND_DOMI… in sample_vram_xbr()
260 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_B_F) < dist_E_C; in sample_vram_xbr() local
261 …blendResult.y = ((dist_E_C > dist_B_F) && neq(E,B) && neq(E,F)) ? ((dominantGradient) ? BLEND_DOMI… in sample_vram_xbr()
273 bool dominantGradient = (DOMINANT_DIRECTION_THRESHOLD * dist_D_B) < dist_A_E; in sample_vram_xbr() local
274 …blendResult.x = ((dist_D_B < dist_A_E) && neq(E,D) && neq(E,B)) ? ((dominantGradient) ? BLEND_DOMI… in sample_vram_xbr()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/xbrz/
H A Dxbrz.cpp568 const bool dominantGradient = cfg.dominantDirectionThreshold * jg < fk; in preProcessCorners() local
570 result.blend_f = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
573 result.blend_k = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
577 const bool dominantGradient = cfg.dominantDirectionThreshold * fk < jg; in preProcessCorners() local
579 result.blend_j = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
582 result.blend_g = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
/dports/games/mrboom/MrBoom-src-5.2/sdl2/xBRZ/
H A Dxbrz.cpp297 const bool dominantGradient = cfg.dominantDirectionThreshold * jg < fk; in preProcessCorners() local
299 result.blend_f = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
302 result.blend_k = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
306 const bool dominantGradient = cfg.dominantDirectionThreshold * fk < jg; in preProcessCorners() local
308 result.blend_j = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
311 result.blend_g = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
/dports/games/wesnoth/wesnoth-1.14.17/src/xBRZ/
H A Dxbrz.cpp600 const bool dominantGradient = cfg.dominantDirectionThreshold * jg < fk; in preProcessCorners() local
602 result.blend_f = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
605 result.blend_k = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
609 const bool dominantGradient = cfg.dominantDirectionThreshold * fk < jg; in preProcessCorners() local
611 result.blend_j = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
614 result.blend_g = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
/dports/games/ivan/ivan-059/xbrzscale/xbrz/
H A Dxbrz.cpp310 const bool dominantGradient = cfg.dominantDirectionThreshold * jg < fk; in preProcessCorners() local
312 result.blend_f = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
315 result.blend_k = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
319 const bool dominantGradient = cfg.dominantDirectionThreshold * fk < jg; in preProcessCorners() local
321 result.blend_j = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
324 result.blend_g = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/xbrz/
H A Dxbrz.cpp322 const bool dominantGradient = cfg.dominantDirectionThreshold * jg < fk; in preProcessCorners() local
324 result.blend_f = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
327 result.blend_k = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
331 const bool dominantGradient = cfg.dominantDirectionThreshold * fk < jg; in preProcessCorners() local
333 result.blend_j = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
336 result.blend_g = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/xbrz/
H A Dxbrz.cpp322 const bool dominantGradient = cfg.dominantDirectionThreshold * jg < fk; in preProcessCorners() local
324 result.blend_f = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
327 result.blend_k = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
331 const bool dominantGradient = cfg.dominantDirectionThreshold * fk < jg; in preProcessCorners() local
333 result.blend_j = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
336 result.blend_g = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Utilities/xBRZ/
H A Dxbrz.cpp279 const bool dominantGradient = cfg.dominantDirectionThreshold * jg < fk; in preProcessCorners() local
281 result.blend_f = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
284 result.blend_k = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
288 const bool dominantGradient = cfg.dominantDirectionThreshold * fk < jg; in preProcessCorners() local
290 result.blend_j = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
293 result.blend_g = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/xbrz/
H A Dxbrz.cpp322 const bool dominantGradient = cfg.dominantDirectionThreshold * jg < fk; in preProcessCorners() local
324 result.blend_f = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
327 result.blend_k = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
331 const bool dominantGradient = cfg.dominantDirectionThreshold * fk < jg; in preProcessCorners() local
333 result.blend_j = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()
336 result.blend_g = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; in preProcessCorners()

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