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Searched refs:dontCapture (Results 1 – 13 of 13) sorted by relevance

/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dcl_main.c299 qboolean dontCapture = qfalse; in CL_CaptureVoip() local
301 dontCapture = qtrue; // not connected to a server. in CL_CaptureVoip()
303 dontCapture = qtrue; // server doesn't support VoIP. in CL_CaptureVoip()
305 dontCapture = qtrue; // single player game. in CL_CaptureVoip()
307 dontCapture = qtrue; // playing back a demo. in CL_CaptureVoip()
309 dontCapture = qtrue; // client has VoIP support disabled. in CL_CaptureVoip()
311 dontCapture = qtrue; // basically silenced incoming audio. in CL_CaptureVoip()
315 if (dontCapture) { in CL_CaptureVoip()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dcl_main.c299 qboolean dontCapture = qfalse; in CL_CaptureVoip() local
301 dontCapture = qtrue; // not connected to a server. in CL_CaptureVoip()
303 dontCapture = qtrue; // server doesn't support VoIP. in CL_CaptureVoip()
305 dontCapture = qtrue; // single player game. in CL_CaptureVoip()
307 dontCapture = qtrue; // playing back a demo. in CL_CaptureVoip()
309 dontCapture = qtrue; // client has VoIP support disabled. in CL_CaptureVoip()
311 dontCapture = qtrue; // basically silenced incoming audio. in CL_CaptureVoip()
315 if (dontCapture) { in CL_CaptureVoip()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dcl_main.c327 qboolean dontCapture = qfalse; in CL_CaptureVoip() local
329 dontCapture = qtrue; // not connected to a server. in CL_CaptureVoip()
331 dontCapture = qtrue; // server doesn't support VoIP. in CL_CaptureVoip()
333 dontCapture = qtrue; // single player game. in CL_CaptureVoip()
335 dontCapture = qtrue; // playing back a demo. in CL_CaptureVoip()
337 dontCapture = qtrue; // client has VoIP support disabled. in CL_CaptureVoip()
339 dontCapture = qtrue; // basically silenced incoming audio. in CL_CaptureVoip()
343 if (dontCapture) { in CL_CaptureVoip()
H A Dcl_main.c.mine324 qboolean dontCapture = qfalse;
326 dontCapture = qtrue; // not connected to a server.
328 dontCapture = qtrue; // server doesn't support VoIP.
330 dontCapture = qtrue; // single player game.
332 dontCapture = qtrue; // playing back a demo.
334 dontCapture = qtrue; // client has VoIP support disabled.
336 dontCapture = qtrue; // basically silenced incoming audio.
340 if (dontCapture) {
H A Dcl_main.c.r1788319 qboolean dontCapture = qfalse;
321 dontCapture = qtrue; // not connected to a server.
323 dontCapture = qtrue; // server doesn't support VoIP.
325 dontCapture = qtrue; // playing back a demo.
327 dontCapture = qtrue; // client has VoIP support disabled.
329 dontCapture = qtrue; // basically silenced incoming audio.
333 if (dontCapture) {
H A Dcl_main.c.r1910322 qboolean dontCapture = qfalse;
324 dontCapture = qtrue; // not connected to a server.
326 dontCapture = qtrue; // server doesn't support VoIP.
328 dontCapture = qtrue; // playing back a demo.
330 dontCapture = qtrue; // client has VoIP support disabled.
332 dontCapture = qtrue; // basically silenced incoming audio.
336 if (dontCapture) {
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dcl_main.c327 qboolean dontCapture = qfalse; in CL_CaptureVoip() local
329 dontCapture = qtrue; // not connected to a server. in CL_CaptureVoip()
331 dontCapture = qtrue; // server doesn't support VoIP. in CL_CaptureVoip()
333 dontCapture = qtrue; // single player game. in CL_CaptureVoip()
335 dontCapture = qtrue; // playing back a demo. in CL_CaptureVoip()
337 dontCapture = qtrue; // client has VoIP support disabled. in CL_CaptureVoip()
339 dontCapture = qtrue; // basically silenced incoming audio. in CL_CaptureVoip()
343 if (dontCapture) { in CL_CaptureVoip()
H A Dcl_main.c.mine324 qboolean dontCapture = qfalse;
326 dontCapture = qtrue; // not connected to a server.
328 dontCapture = qtrue; // server doesn't support VoIP.
330 dontCapture = qtrue; // single player game.
332 dontCapture = qtrue; // playing back a demo.
334 dontCapture = qtrue; // client has VoIP support disabled.
336 dontCapture = qtrue; // basically silenced incoming audio.
340 if (dontCapture) {
H A Dcl_main.c.r1788319 qboolean dontCapture = qfalse;
321 dontCapture = qtrue; // not connected to a server.
323 dontCapture = qtrue; // server doesn't support VoIP.
325 dontCapture = qtrue; // playing back a demo.
327 dontCapture = qtrue; // client has VoIP support disabled.
329 dontCapture = qtrue; // basically silenced incoming audio.
333 if (dontCapture) {
H A Dcl_main.c.r1910322 qboolean dontCapture = qfalse;
324 dontCapture = qtrue; // not connected to a server.
326 dontCapture = qtrue; // server doesn't support VoIP.
328 dontCapture = qtrue; // playing back a demo.
330 dontCapture = qtrue; // client has VoIP support disabled.
332 dontCapture = qtrue; // basically silenced incoming audio.
336 if (dontCapture) {
/dports/games/evq3/evq3/code/client/
H A Dcl_main.c272 qboolean dontCapture = qfalse; in CL_CaptureVoip() local
274 dontCapture = qtrue; // not connected to a server. in CL_CaptureVoip()
276 dontCapture = qtrue; // server doesn't support VoIP. in CL_CaptureVoip()
278 dontCapture = qtrue; // single player game. in CL_CaptureVoip()
280 dontCapture = qtrue; // playing back a demo. in CL_CaptureVoip()
282 dontCapture = qtrue; // client has VoIP support disabled. in CL_CaptureVoip()
286 if (dontCapture) { in CL_CaptureVoip()
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dcl_main.c473 qboolean dontCapture = qfalse; in CL_CaptureVoip() local
475 dontCapture = qtrue; // not connected to a server. in CL_CaptureVoip()
477 dontCapture = qtrue; // server doesn't support VoIP. in CL_CaptureVoip()
479 dontCapture = qtrue; // playing back a demo. in CL_CaptureVoip()
481 dontCapture = qtrue; // client has VoIP support disabled. in CL_CaptureVoip()
483 dontCapture = qtrue; // basically silenced incoming audio. in CL_CaptureVoip()
487 if(dontCapture) in CL_CaptureVoip()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dcl_main.c488 qboolean dontCapture = qfalse; in CL_CaptureVoip() local
490 dontCapture = qtrue; // not connected to a server. in CL_CaptureVoip()
492 dontCapture = qtrue; // server doesn't support VoIP. in CL_CaptureVoip()
494 dontCapture = qtrue; // playing back a demo. in CL_CaptureVoip()
496 dontCapture = qtrue; // client has VoIP support disabled. in CL_CaptureVoip()
498 dontCapture = qtrue; // basically silenced incoming audio. in CL_CaptureVoip()
502 if(dontCapture) in CL_CaptureVoip()