Searched refs:doom3_detect_version (Results 1 – 1 of 1) sorted by relevance
1064 static void doom3_detect_version(struct game* g) { in doom3_detect_version() function1114 doom3_detect_version(g); in doom3_update_prefs()1119 doom3_detect_version(g); in quake4_update_prefs()5346 doom3_detect_version(g); in doom3_cmd_or_dir_changed()5350 doom3_detect_version(g); in tremulous_cmd_or_dir_changed()