/dports/games/heretic/glheretic-1.2/ |
H A D | i_net.c | 25 doomcom = malloc (sizeof (*doomcom) ); in I_InitNetwork() 26 assert(doomcom); in I_InitNetwork() 27 memset (doomcom, 0, sizeof(*doomcom) ); in I_InitNetwork() 28 netbuffer = &doomcom->data; in I_InitNetwork() 39 doomcom->ticdup = 1; in I_InitNetwork() 41 doomcom->ticdup = 9; in I_InitNetwork() 44 doomcom-> ticdup = 1; in I_InitNetwork() 47 doomcom-> extratics = 1; in I_InitNetwork() 49 doomcom-> extratics = 0; in I_InitNetwork() 87 doomcom->id = DOOMCOM_ID; in I_InitNetwork() [all …]
|
H A D | i_udp.c | 160 for (i=0 ; i<doomcom->numnodes ; i++) in UDPPacketGet() 166 if (i == doomcom->numnodes) in UDPPacketGet() 174 doomcom->datalength = c; in UDPPacketGet() 243 doomcom->id = DOOMCOM_ID; in I_InitUDP() 244 doomcom->numplayers = doomcom->numnodes = 1; in I_InitUDP() 245 doomcom->deathmatch = false; in I_InitUDP() 246 doomcom->consoleplayer = 0; in I_InitUDP() 275 htons(DOOMPORT + doomcom->numnodes); in I_InitUDP() 289 doomcom->numnodes++; in I_InitUDP() 292 doomcom->id = DOOMCOM_ID; in I_InitUDP() [all …]
|
H A D | d_net.c | 19 doomcom_t *doomcom; variable 134 doomcom->command = CMD_SEND; in HSendPacket() 135 doomcom->remotenode = node; in HSendPacket() 172 doomcom->remotenode = doomcom->consoleplayer; in HGetPacket() 182 doomcom->command = CMD_GET; in HGetPacket() 184 if (doomcom->remotenode == -1) in HGetPacket() 491 if (doomcom->consoleplayer) in D_ArbitrateNetStart() 553 } while (i < doomcom->numnodes); in D_ArbitrateNetStart() 582 if (doomcom->id != DOOMCOM_ID) in D_CheckNetGame() 584 netbuffer = &doomcom->data; in D_CheckNetGame() [all …]
|
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | i_net.cpp | 241 c = sendto(mysocket, (char *)doomcom.data, doomcom.datalength, in PacketSend() 545 doomcom.numnodes--; in Host_CheckForConnects() 578 doomcom.numnodes--; in Host_CheckForConnects() 678 doomcom.numplayers = doomcom.numnodes = 1; in HostGame() 690 doomcom.numnodes = 1; in HostGame() 731 doomcom.numplayers = doomcom.numnodes; in HostGame() 859 doomcom.numnodes = 2; in JoinGame() 882 doomcom.numplayers = doomcom.numnodes; in JoinGame() 947 memset (&doomcom, 0, sizeof(doomcom)); in I_InitNetwork() 957 doomcom.ticdup = 1; in I_InitNetwork() [all …]
|
H A D | d_net.cpp | 77 doomcom_t doomcom; variable 517 doomcom.remotenode = node; in HSendPacket() 518 doomcom.datalength = len; in HSendPacket() 524 store.message = doomcom; in HSendPacket() 555 doomcom.remotenode = 0; in HGetPacket() 566 doomcom.command = CMD_GET; in HGetPacket() 573 store.message = doomcom; in HGetPacket() 576 doomcom.remotenode = -1; in HGetPacket() 640 doomcom.remotenode, in HGetPacket() 1730 ticdup = doomcom.ticdup; in D_CheckNetGame() [all …]
|
H A D | d_net.h | 139 extern doomcom_t doomcom;
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/djgppdos/ |
H A D | I_net.c | 149 doomcom->episode = VERSION; in I_InitNetwork() 165 doomcom->command=CMD_GET; in External_Driver_Get() 168 if(doomatic && !doomcom->drone) in External_Driver_Get() 170 doomcom->remotenode = -1; in External_Driver_Get() 175 __dpmi_int(doomcom->intnum,&r); in External_Driver_Get() 194 doomcom->remotenode=i; in External_Driver_Send() 195 doomcom->command=CMD_SEND; in External_Driver_Send() 203 doomcom->command=CMD_SEND; in External_Driver_Send() 204 __dpmi_int(doomcom->intnum,&r); in External_Driver_Send() 215 doomcom->command=CMD_FREENODE; in External_Driver_FreeNode() [all …]
|
/dports/games/uhexen/uhexen-0.601/src/ |
H A D | d_net.c | 26 doomcom_t *doomcom; variable 142 doomcom->command = CMD_SEND; in HSendPacket() 143 doomcom->remotenode = node; in HSendPacket() 191 doomcom->command = CMD_FRAG; in NET_SendFrags() 192 doomcom->remotenode = frags; in NET_SendFrags() 213 doomcom->remotenode = 0; in HGetPacket() 223 doomcom->command = CMD_GET; in HGetPacket() 587 if(i < doomcom->numnodes) in D_ArbitrateNetStart() 615 if (doomcom->consoleplayer) in D_ArbitrateNetStart() 706 netbuffer = &doomcom->data; in D_CheckNetGame() [all …]
|
H A D | i_netstub.c | 6 doomcom=malloc(sizeof (*doomcom)); in I_InitNetwork() 7 memset(doomcom,0,sizeof(*doomcom)); in I_InitNetwork() 8 doomcom->id=DOOMCOM_ID; in I_InitNetwork() 9 doomcom->numplayers=doomcom->numnodes=1; in I_InitNetwork() 10 doomcom->ticdup=1; in I_InitNetwork()
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/sdl/ |
H A D | i_net.c | 102 doomcom->datalength = mypacket.len; in NET_Get() 114 doomcom->datalength = mypacket.len; in NET_Get() 137 doomcom->remotenode = -1; // no packet in NET_Get() 149 if (!doomcom->remotenode) in NET_Send() 151 mypacket.len = doomcom->datalength; in NET_Send() 227 mypacket.data = doomcom->data; in I_InitSDLNetDriver() 377 doomcom->numnodes = 0; in I_InitNetwork() 379 doomcom->numnodes = 1; in I_InitNetwork() 381 if (doomcom->numnodes < 0) in I_InitNetwork() 382 doomcom->numnodes = 0; in I_InitNetwork() [all …]
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | d_net.c | 49 doomcom_t *doomcom = NULL; variable 1006 doomcom->datalength); in HSendPacket() 1109 doomcom->remotenode = 0; in HGetPacket() 1189 doomcom->remotenode = -1; in Internal_Get() 1230 if (doomcom) return; in D_SetDoomcom() 1232 doomcom->id = DOOMCOM_ID; in D_SetDoomcom() 1233 doomcom->numslots = doomcom->numnodes = 1; in D_SetDoomcom() 1234 doomcom->gametype = 0; in D_SetDoomcom() 1236 doomcom->extratics = 0; in D_SetDoomcom() 1280 doomcom->ticdup = 1; in D_CheckNetGame() [all …]
|
H A D | i_tcp.c | 578 doomcom->datalength = (INT16)c; in SOCK_Get() 594 doomcom->datalength = (INT16)c; in SOCK_Get() 615 doomcom->remotenode = -1; // no packet in SOCK_Get() 691 return sendto(socket, (char *)&doomcom->data, doomcom->datalength, 0, &sockaddr->any, d); in SOCK_SendToAddr() 725 c = SOCK_SendToAddr(nodesocket[doomcom->remotenode], &clientaddress[doomcom->remotenode]); in SOCK_Send() 1453 doomcom->numnodes = 0; in I_InitTcpNetwork() 1457 doomcom->numnodes = 1; in I_InitTcpNetwork() 1459 if (doomcom->numnodes < 0) in I_InitTcpNetwork() 1460 doomcom->numnodes = 0; in I_InitTcpNetwork() 1461 if (doomcom->numnodes > MAXNETNODES) in I_InitTcpNetwork() [all …]
|
H A D | d_clisrv.c | 2130 INT32 pnumnodes, nodewaited = doomcom->numnodes, i; in CL_ConnectToServer() 2560 while (!playeringame[doomcom->numslots-1] && doomcom->numslots > 1) in CL_RemovePlayer() 2561 doomcom->numslots--; in CL_RemovePlayer() 2602 doomcom->numnodes = 1; in CL_Reset() 2603 doomcom->numslots = 1; in CL_Reset() 3233 doomcom->numslots = 0; in SV_ResetServer() 3353 if (newplayernum+1 > doomcom->numslots) in Got_AddPlayer() 3354 doomcom->numslots = (INT16)(newplayernum+1); in Got_AddPlayer() 3560 else doomcom->numslots = 1; in SV_SpawnServer() 4168 + (doomcom->numslots+1)*sizeof(ticcmd_t)); in HandlePacketFromPlayer() [all …]
|
H A D | i_net.h | 84 extern doomcom_t *doomcom;
|
H A D | d_netfil.c | 1087 INT32 node = doomcom->remotenode; in PT_FileAck() 1095 …if (packet->numsegments * sizeof(*packet->segments) != doomcom->datalength - BASEPACKETSIZE - size… in PT_FileAck() 1139 filetx_t *trans = transfer[doomcom->remotenode].txlist; in PT_FileReceived() 1142 SV_EndFileSend(doomcom->remotenode); in PT_FileReceived() 1234 UINT16 boundedfragmentsize = doomcom->datalength - BASEPACKETSIZE - sizeof(netbuffer->u.filetxpak); in PT_FileFragment()
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | d_net.c | 88 doomcom_t* doomcom = NULL; variable 119 doomcom->remotenode = -1; in Internal_Get() 333 rnode = doomcom->remotenode; in Save_packet_acknum() 640 rnode = doomcom->remotenode; in Got_AcksPacket() 990 len = doomcom->datalength - 4; in Netbuffer_Checksum() 1217 doomcom->remotenode, in DebugPrintpacket() 1219 doomcom->datalength, in DebugPrintpacket() 1576 doomcom->remotenode = to_node; in HSendPacket() 1726 if( doomcom->remotenode < 0 ) in HGetPacket() 1889 doomcom->extratics = 0; in D_Startup_NetGame() [all …]
|
H A D | i_tcp.c | 694 &doomcom->data, // packet in SOCK_Get() 703 (char *)&doomcom->data, in SOCK_Get() 749 doomcom->remotenode = nnode; // good packet from a game player in SOCK_Get() 750 doomcom->datalength = rcnt; in SOCK_Get() 819 doomcom->remotenode = -1; // no packet in SOCK_Get() 863 byte nnode = doomcom->remotenode; in SOCK_Send() 873 &doomcom->data, doomcom->datalength, // packet in SOCK_Send() 881 (char *)&doomcom->data, doomcom->datalength, // packet in SOCK_Send() 1127 doomcom->extratics=1; // internet is very high ping in UDP_Socket()
|
H A D | i_net.h | 127 extern doomcom_t *doomcom;
|
H A D | mserv.c | 583 doomcom->datalength = sizeof(cur_time); in MS_SendPing_MasterServer() 584 doomcom->remotenode = msnode; in MS_SendPing_MasterServer()
|
/dports/games/prboom/prboom-2.5.0/src/ |
H A D | d_client.c | 90 doomcom_t* doomcom; variable 170 doomcom = Z_Malloc(sizeof *doomcom, PU_STATIC, NULL); in D_InitNetGame() 171 doomcom->consoleplayer = 0; in D_InitNetGame() 172 doomcom->numnodes = 0; doomcom->numplayers = 1; in D_InitNetGame() 176 for (i=0; i<doomcom->numplayers; i++) in D_InitNetGame() 181 consoleplayer = displayplayer = doomcom->consoleplayer; in D_InitNetGame()
|
H A D | d_net.h | 211 extern doomcom_t *doomcom;
|
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | d_client.c | 91 doomcom_t* doomcom; variable 171 doomcom = Z_Malloc(sizeof *doomcom, PU_STATIC, NULL); in D_InitNetGame() 172 doomcom->consoleplayer = 0; in D_InitNetGame() 173 doomcom->numnodes = 0; doomcom->numplayers = 1; in D_InitNetGame() 177 for (i=0; i<doomcom->numplayers; i++) in D_InitNetGame() 182 consoleplayer = displayplayer = doomcom->consoleplayer; in D_InitNetGame()
|
H A D | d_net.h | 211 extern doomcom_t *doomcom;
|
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | d_client.c | 492 doomcom_t* doomcom; variable 498 doomcom = Z_Malloc(sizeof *doomcom, PU_STATIC, NULL); in D_InitNetGame() 499 doomcom->consoleplayer = 0; in D_InitNetGame() 500 doomcom->numnodes = 0; doomcom->numplayers = 1; in D_InitNetGame() 504 for (i=0; i<doomcom->numplayers; i++) in D_InitNetGame() 509 consoleplayer = displayplayer = doomcom->consoleplayer; in D_InitNetGame()
|
H A D | d_net.h | 205 extern doomcom_t *doomcom;
|