Searched refs:doorLocation (Results 1 – 3 of 3) sorted by relevance
205 AIDoorOpenedCondition::AIDoorOpenedCondition(RoomViewID doorLocation) { in AIDoorOpenedCondition() argument206 _doorLocation = doorLocation; in AIDoorOpenedCondition()
7286 static void AnimateSceneryDoor(const CoordsXYZD& doorLocation, const CoordsXYZ& trackLocation, bool… in AnimateSceneryDoor() argument7288 auto door = map_get_wall_element_at(doorLocation); in AnimateSceneryDoor()7298 map_animation_create(MAP_ANIMATION_TYPE_WALL_DOOR, doorLocation); in AnimateSceneryDoor()