Searched refs:dotTexture (Results 1 – 5 of 5) sorted by relevance
39 loadTexture(locate("data", "amarok/data/dot.png"), dotTexture); in GLAnalyzer2()50 freeTexture(dotTexture); in ~GLAnalyzer2()209 if (dotTexture) { in paintGL()211 glBindTexture(GL_TEXTURE_2D, dotTexture); in paintGL()246 glBindTexture(GL_TEXTURE_2D, dotTexture); in drawFullDot()
63 GLuint dotTexture; variable
183 unsigned int dotTexture; /* Holds texture used to draw dots on dice */ member
341 CreateDotTexture(&bd3d->dotTexture); in InitGL()
746 glBindTexture(GL_TEXTURE_2D, bd3d->dotTexture); in drawDots()