Home
last modified time | relevance | path

Searched refs:dotTexture (Results 1 – 5 of 5) sorted by relevance

/dports/audio/clementine-player/Clementine-1.4.0rc1/src/analyzers/
H A Dglanalyzer2.cpp39 loadTexture(locate("data", "amarok/data/dot.png"), dotTexture); in GLAnalyzer2()
50 freeTexture(dotTexture); in ~GLAnalyzer2()
209 if (dotTexture) { in paintGL()
211 glBindTexture(GL_TEXTURE_2D, dotTexture); in paintGL()
246 glBindTexture(GL_TEXTURE_2D, dotTexture); in drawFullDot()
H A Dglanalyzer2.h63 GLuint dotTexture; variable
/dports/games/gnubg/gnubg-1.06.002/board3d/
H A Dinc3d.h183 unsigned int dotTexture; /* Holds texture used to draw dots on dice */ member
H A Dmisc3d.c341 CreateDotTexture(&bd3d->dotTexture); in InitGL()
H A Ddrawboard3d.c746 glBindTexture(GL_TEXTURE_2D, bd3d->dotTexture); in drawDots()