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Searched refs:doubleHex (Results 1 – 3 of 3) sorted by relevance

/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/JoshUGens/sc/HelpSource/Classes/
H A DFMHDecode1.schelp133 METHOD:: doubleHex
203 FMHDecode1.doubleHex(w, x, y, z, s, t, u, v);
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/
H A Dbattle_board.cpp1117 const bool doubleHex = troop->isWide(); in isValidMirrorImageIndex() local
1118 if ( index == troop->GetHeadIndex() || ( doubleHex && index == troop->GetTailIndex() ) ) in isValidMirrorImageIndex()
1124 if ( doubleHex ) { in isValidMirrorImageIndex()
/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/JoshUGens/sc/classes/
H A DAmbisonics.sc214 *doubleHex {arg w, x, y, z, s, t, u, v, mul = 1, add = 0;