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Searched refs:doubleY (Results 1 – 5 of 5) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/video/
H A Dsmk_decoder.cpp583 uint doubleY = (_flags & 6) ? 2 : 1; in decodeFrame() local
586 uint bh = getHeight() / doubleY / 4; in decodeFrame()
609 for (j = 0; j < doubleY; j++) { in decodeFrame()
645 for (j = 0; j < doubleY; ++j) { in decodeFrame()
677 for (j = 0; j < doubleY; ++j) { in decodeFrame()
684 for (j = 0; j < doubleY; ++j) { in decodeFrame()
710 for (i = 0; i < 4 * doubleY; ++i) { in decodeFrame()
905 uint doubleY = (_flags & 6) ? 2 : 1; in getNextDirtyRect() local
912 uint block_idx = (_lastDirtyRect.left) / 4 + (_lastDirtyRect.top / 4 / doubleY) * bw; in getNextDirtyRect()
965 int16(4 * block_y0 * doubleY), in getNextDirtyRect()
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/dports/games/libretro-scummvm/scummvm-7b1e929/video/
H A Dsmk_decoder.cpp569 uint doubleY = _flags ? 2 : 1; in decodeFrame() local
572 uint bh = getHeight() / doubleY / 4; in decodeFrame()
591 out = (byte *)_surface->getPixels() + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; in decodeFrame()
595 for (j = 0; j < doubleY; j++) { in decodeFrame()
624 out = (byte *)_surface->getPixels() + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; in decodeFrame()
630 for (j = 0; j < doubleY; ++j) { in decodeFrame()
662 for (j = 0; j < doubleY; ++j) { in decodeFrame()
669 for (j = 0; j < doubleY; ++j) { in decodeFrame()
690 out = (byte *)_surface->getPixels() + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; in decodeFrame()
692 for (i = 0; i < 4 * doubleY; ++i) { in decodeFrame()
/dports/games/residualvm/residualvm-0.3.1/video/
H A Dsmk_decoder.cpp569 uint doubleY = _flags ? 2 : 1; in decodeFrame() local
572 uint bh = getHeight() / doubleY / 4; in decodeFrame()
591 out = (byte *)_surface->getPixels() + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; in decodeFrame()
595 for (j = 0; j < doubleY; j++) { in decodeFrame()
624 out = (byte *)_surface->getPixels() + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; in decodeFrame()
630 for (j = 0; j < doubleY; ++j) { in decodeFrame()
662 for (j = 0; j < doubleY; ++j) { in decodeFrame()
669 for (j = 0; j < doubleY; ++j) { in decodeFrame()
690 out = (byte *)_surface->getPixels() + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; in decodeFrame()
692 for (i = 0; i < 4 * doubleY; ++i) { in decodeFrame()
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Delan_eu3a05vid.cpp189 const int doubleY = (flags & 0x20)>>5; in draw_sprites() local
239 if (doubleY) in draw_sprites()
264 if (!doubleY) in draw_sprites()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Delan_eu3a05vid.cpp189 const int doubleY = (flags & 0x20)>>5; in draw_sprites() local
239 if (doubleY) in draw_sprites()
264 if (!doubleY) in draw_sprites()