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Searched refs:downrightc (Results 1 – 5 of 5) sorted by relevance

/dports/emulators/aranym/aranym-1.1.0/src/gui-sdl/
H A Dsdlgui.cpp716 Uint32 downrightcol = SDLGui_MapColor(downrightc); in SDLGui_Draw3DAround()
814 int downrightc, in SDLGui_Draw3DBox() argument
841 SDLGui_Draw3DAround(coord, upleftc, downrightc, backgroundc, width3D1); in SDLGui_Draw3DBox()
844 SDLGui_Draw3DAround(coord, downrightc, upleftc, backgroundc, width3D2); in SDLGui_Draw3DBox()
858 int my_blackc, upleftc, downrightc; in SDLGui_DrawBox() local
871 downrightc = whitec; in SDLGui_DrawBox()
876 downrightc = darkgreyc; in SDLGui_DrawBox()
885 greyc, 0, upleftc, downrightc, my_blackc, in SDLGui_DrawBox()
891 greyc, 0, upleftc, downrightc, my_blackc, in SDLGui_DrawBox()
897 greyc, my_blackc, upleftc, downrightc, darkgreyc, in SDLGui_DrawBox()
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/dports/games/libretro-hatari/hatari-561c07e/libretro/gui-retro/
H A Dsdlgui.c332 Uint32 upleftc, downrightc; in SDLGui_DrawBox() local
348 downrightc = SDL_MapRGB(pSdlGuiScrn->format,255,255,255); in SDLGui_DrawBox()
353 downrightc = SDL_MapRGB(pSdlGuiScrn->format,128,128,128); in SDLGui_DrawBox()
388 SDL_FillRect(pSdlGuiScrn, &rect, downrightc); in SDLGui_DrawBox()
395 SDL_FillRect(pSdlGuiScrn, &rect, downrightc); in SDLGui_DrawBox()
/dports/games/ballerburg/ballerburg-1.2.0/src/
H A Dsdlgui.c327 Uint32 upleftc, downrightc; in SDLGui_DrawBox() local
343 downrightc = SDL_MapRGB(pSdlGuiScrn->format,255,255,255); in SDLGui_DrawBox()
348 downrightc = SDL_MapRGB(pSdlGuiScrn->format,128,128,128); in SDLGui_DrawBox()
383 SDL_FillRect(pSdlGuiScrn, &rect, downrightc); in SDLGui_DrawBox()
390 SDL_FillRect(pSdlGuiScrn, &rect, downrightc); in SDLGui_DrawBox()
/dports/games/libretro-hatari/hatari-561c07e/src/gui-sdl/
H A Dsdlgui.c353 Uint32 color, upleftc, downrightc; in SDLGui_DrawBox() local
374 downrightc = colors.lightgrey; in SDLGui_DrawBox()
379 downrightc = colors.darkgrey; in SDLGui_DrawBox()
414 SDL_FillRect(pSdlGuiScrn, &rect, downrightc); in SDLGui_DrawBox()
421 SDL_FillRect(pSdlGuiScrn, &rect, downrightc); in SDLGui_DrawBox()
/dports/emulators/hatari/hatari-2.2.1/src/gui-sdl/
H A Dsdlgui.c364 Uint32 color, upleftc, downrightc; in SDLGui_DrawBox() local
385 downrightc = colors.lightgrey; in SDLGui_DrawBox()
390 downrightc = colors.darkgrey; in SDLGui_DrawBox()
425 SDL_FillRect(pSdlGuiScrn, &rect, downrightc); in SDLGui_DrawBox()
432 SDL_FillRect(pSdlGuiScrn, &rect, downrightc); in SDLGui_DrawBox()