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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_enemy.c13384 fixed_t dragamount = player->speed; in PIT_DustDevilLaunch() local
13397 if (dist > dragamount) in PIT_DustDevilLaunch()
13399 x = thing->x + FixedMul(c, dragamount); in PIT_DustDevilLaunch()
13400 y = thing->y + FixedMul(s, dragamount); in PIT_DustDevilLaunch()