Searched refs:dragon_level (Results 1 – 6 of 6) sorted by relevance
345 virtual int dragon_level() const;
760 if (wyrmbane && mons->dragon_level() > wyrmbane->plus) in seen_monster()
559 int dragon_level() const override;
100 int actor::dragon_level() const { in dragon_level() function in actor
684 const int hd = defender->dragon_level(); in _WYRMBANE_melee_effects()
6545 int monster::dragon_level() const in dragon_level() function in monster6549 return actor::dragon_level(); in dragon_level()