/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | CGUISkin.cpp | 361 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DButtonPaneStandard() 404 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DButtonPanePressed() 430 Driver->draw2DRectangle(bgcolor, rect, clip); in draw3DSunkenPane() 597 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DWindowBackground() 603 Driver->draw2DRectangle(rect, c1, c1, c1, c2, clip); in draw3DWindowBackground() 718 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DMenuPane() 759 Driver->draw2DRectangle(rect, c1, c2, c1, c2, clip); in draw3DToolBar() 765 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DToolBar() 935 Driver->draw2DRectangle(tr, c1, c1, c2, c2, clip); in draw3DTabBody() 972 void CGUISkin::draw2DRectangle(IGUIElement* element, in draw2DRectangle() function in irr::gui::CGUISkin [all …]
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H A D | CGUIMeshViewer.cpp | 108 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_SHADOW), frameRect, &AbsoluteClippingRect); in draw() 112 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_SHADOW), frameRect, &AbsoluteClippingRect); in draw() 116 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_HIGH_LIGHT), frameRect, &AbsoluteClippingRect); in draw() 120 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_HIGH_LIGHT), frameRect, &AbsoluteClippingRect); in draw()
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H A D | CGUITreeView.cpp | 814 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), frameRect, in draw() 819 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), frameRect, in draw() 896 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw() 904 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw() 912 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw() 920 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw() 928 driver->draw2DRectangle( skin->getColor( EGDC_BUTTON_TEXT ), rc, in draw() 938 driver->draw2DRectangle( skin->getColor( EGDC_BUTTON_TEXT ), rc, in draw() 1005 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw() 1020 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw() [all …]
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H A D | CGUITabControl.cpp | 74 skin->draw2DRectangle(this, BackColor, AbsoluteRect, &AbsoluteClippingRect); in draw() 585 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), frameRect, &AbsoluteClippingRect); in draw() 679 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), tr, &AbsoluteClippingRect); in draw() 683 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), tr, &AbsoluteClippingRect); in draw() 702 driver->draw2DRectangle(skin->getColor(EGDC_3D_DARK_SHADOW), tr, &AbsoluteClippingRect); in draw() 706 driver->draw2DRectangle(skin->getColor(EGDC_3D_DARK_SHADOW), tr, &AbsoluteClippingRect); in draw() 717 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), tr, &AbsoluteClippingRect); in draw() 725 driver->draw2DRectangle(skin->getColor(EGDC_3D_DARK_SHADOW), tr, &AbsoluteClippingRect); in draw()
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H A D | CGUIImage.cpp | 97 …skin->draw2DRectangle(this, skin->getColor(EGDC_3D_DARK_SHADOW), AbsoluteRect, &AbsoluteClippingRe… in draw()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CGUISkin.cpp | 354 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DButtonPaneStandard() 397 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DButtonPanePressed() 423 Driver->draw2DRectangle(bgcolor, rect, clip); in draw3DSunkenPane() 590 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DWindowBackground() 596 Driver->draw2DRectangle(rect, c1, c1, c1, c2, clip); in draw3DWindowBackground() 711 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DMenuPane() 752 Driver->draw2DRectangle(rect, c1, c2, c1, c2, clip); in draw3DToolBar() 758 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DToolBar() 928 Driver->draw2DRectangle(tr, c1, c1, c2, c2, clip); in draw3DTabBody() 965 void CGUISkin::draw2DRectangle(IGUIElement* element, in draw2DRectangle() function in irr::gui::CGUISkin [all …]
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H A D | CGUIMeshViewer.cpp | 108 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_SHADOW), frameRect, &AbsoluteClippingRect); in draw() 112 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_SHADOW), frameRect, &AbsoluteClippingRect); in draw() 116 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_HIGH_LIGHT), frameRect, &AbsoluteClippingRect); in draw() 120 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_HIGH_LIGHT), frameRect, &AbsoluteClippingRect); in draw()
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H A D | CGUITreeView.cpp | 814 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), frameRect, in draw() 819 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), frameRect, in draw() 896 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw() 904 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw() 912 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw() 920 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw() 928 driver->draw2DRectangle( skin->getColor( EGDC_BUTTON_TEXT ), rc, in draw() 938 driver->draw2DRectangle( skin->getColor( EGDC_BUTTON_TEXT ), rc, in draw() 1005 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw() 1020 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw() [all …]
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H A D | CGUITabControl.cpp | 74 skin->draw2DRectangle(this, BackColor, AbsoluteRect, &AbsoluteClippingRect); in draw() 582 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), frameRect, &AbsoluteClippingRect); in draw() 676 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), tr, &AbsoluteClippingRect); in draw() 680 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), tr, &AbsoluteClippingRect); in draw() 699 driver->draw2DRectangle(skin->getColor(EGDC_3D_DARK_SHADOW), tr, &AbsoluteClippingRect); in draw() 703 driver->draw2DRectangle(skin->getColor(EGDC_3D_DARK_SHADOW), tr, &AbsoluteClippingRect); in draw() 714 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), tr, &AbsoluteClippingRect); in draw() 722 driver->draw2DRectangle(skin->getColor(EGDC_3D_DARK_SHADOW), tr, &AbsoluteClippingRect); in draw()
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H A D | CSoftwareDriver.h | 73 virtual void draw2DRectangle(SColor color, const core::rect<s32>& pos, 77 virtual void draw2DRectangle(const core::rect<s32>& pos,
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H A D | CSoftwareDriver2.h | 102 virtual void draw2DRectangle(SColor color, const core::rect<s32>& pos, 106 virtual void draw2DRectangle(const core::rect<s32>& pos,
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H A D | CGUIImage.cpp | 98 …skin->draw2DRectangle(this, skin->getColor(EGDC_3D_DARK_SHADOW), AbsoluteRect, &AbsoluteClippingRe… in draw()
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/dports/games/minetest/minetest-5.4.1/src/gui/ |
H A D | guiSkin.cpp | 361 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in drawColored3DButtonPaneStandard() 410 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in drawColored3DButtonPanePressed() 442 Driver->draw2DRectangle(bgcolor, rect, clip); in drawColored3DSunkenPane() 614 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in drawColored3DWindowBackground() 620 Driver->draw2DRectangle(rect, c1, c1, c1, c2, clip); in drawColored3DWindowBackground() 741 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in drawColored3DMenuPane() 788 Driver->draw2DRectangle(rect, c1, c2, c1, c2, clip); in drawColored3DToolBar() 794 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in drawColored3DToolBar() 975 Driver->draw2DRectangle(tr, c1, c1, c2, c2, clip); in drawColored3DTabBody() 1019 void GUISkin::draw2DRectangle(IGUIElement* element, in draw2DRectangle() function in irr::gui::GUISkin [all …]
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H A D | guiInventoryList.cpp | 113 driver->draw2DRectangle(m_options.slotbg_h, rect, &AbsoluteClippingRect); in draw() 115 driver->draw2DRectangle(m_options.slotbg_n, rect, &AbsoluteClippingRect); in draw() 128 driver->draw2DRectangle(m_options.slotbordercolor, in draw() 131 driver->draw2DRectangle(m_options.slotbordercolor, in draw() 134 driver->draw2DRectangle(m_options.slotbordercolor, in draw() 137 driver->draw2DRectangle(m_options.slotbordercolor, in draw()
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H A D | guiBox.cpp | 109 driver->draw2DRectangle(main_rect, m_colors[0], m_colors[1], m_colors[3], in draw() 113 driver->draw2DRectangle(m_bordercolors[i], border_rects[i], in draw()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/tools/GUIEditor/ |
H A D | CGUIEditWorkspace.cpp | 742 driver->draw2DRectangle(video::SColor(100,0,0,255), r); in draw() 746 driver->draw2DRectangle(video::SColor(100,0,255,0),SelectedElement->getAbsolutePosition()); in draw() 750 driver->draw2DRectangle(video::SColor(100,255,0,0),SelectedArea); in draw() 778 driver->draw2DRectangle(video::SColor(100,255,255,255), TLRect); in draw() 781 driver->draw2DRectangle(video::SColor(100,255,255,255), TRRect); in draw() 784 driver->draw2DRectangle(video::SColor(100,255,255,255), TopRect); in draw() 787 driver->draw2DRectangle(video::SColor(100,255,255,255), BLRect); in draw() 790 driver->draw2DRectangle(video::SColor(100,255,255,255), LRect); in draw() 793 driver->draw2DRectangle(video::SColor(100,255,255,255), RRect); in draw() 796 driver->draw2DRectangle(video::SColor(100,255,255,255), BRRect ); in draw() [all …]
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/dports/games/trackballs/trackballs-1.3.3/src/ |
H A D | myWindow.cc | 76 draw2DRectangle(x + 1, y + 1, width + 2, height + 2, 0., 0., 1., 1., 0., 0., 0., 0.5); in draw() 77 draw2DRectangle(x - 1, y - 1, width + 2, height + 2, 0., 0., 1., 1., border[0], border[1], in draw() 79 draw2DRectangle(x, y, width, height, 0., 0., 1., 1., background[0], background[1], in draw()
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H A D | mainMode.cc | 220 draw2DRectangle(0, 0, screenWidth, screenHeight, 0., 0., 1., 1., 0., 0., 0., pause_time); in display() 257 draw2DRectangle(0, 0, screenWidth, screenHeight, 0., 0., 1., 1., 0.5, 0.5, 1.0, in display() 333 draw2DRectangle(50 + (s + 10) * locations[i][0], 50 + (s + 10) * locations[i][1], s, s, in display() 587 draw2DRectangle(0., 0., 160. + 1.5, 100. + 1.5, 0., 0., 1., 1., 0., 0., 0., 1.); in showInfo() 601 draw2DRectangle(8.f - 1.5f, 13.f + i * s - 1.5f, 144.f, 22.f, 0., 0., 1., 1., 0., 0., 0., in showInfo() 610 draw2DRectangle(63 + i * 20, 7, 32, 32, 0., 0., 1., 1., 1., 1., 1., 1., in showInfo() 627 draw2DRectangle(8, 3, 144, 5, 0., 0., 1., 1., 0.5, 0.1, 0.1, 1.0); in showInfo() 638 draw2DRectangle(8, 3, (int)(144.0 * (1. - player->oxygen)), 5, 0., 0., 1., 1., 0.2, 0.2, 0.7, in showInfo()
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H A D | menuMode.cc | 99 draw2DRectangle(screenWidth / 2 - 512 / 2, 20, 512, 128, 0., 0., 1., 1., 1., 1., 1., 1., in display() 287 draw2DRectangle(0, 0, screenWidth, screenHeight, viewOffsetX, viewOffsetY, viewWidth, in drawSlide()
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H A D | enterHighScoreMode.cc | 60 draw2DRectangle(0, 0, screenWidth, screenHeight, texMinX, texMinY, texMaxX, texMaxY, 1., 1., in display()
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/dports/games/freeminer/freeminer-0.4.10.4/src/ |
H A D | hud.cpp | 115 driver->draw2DRectangle(c_outside, in drawItem() 120 driver->draw2DRectangle(c_outside, in drawItem() 125 driver->draw2DRectangle(c_outside, in drawItem() 130 driver->draw2DRectangle(c_outside, in drawItem() 162 driver->draw2DRectangle(bgcolor2, rect, NULL); in drawItem() 549 driver->draw2DRectangle(color, progressrect2, clip); in drawItemStack() 554 driver->draw2DRectangle(color, progressrect2, clip); in drawItemStack() 572 driver->draw2DRectangle(bgcolor, rect2, clip); in drawItemStack()
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/dports/games/minetest/minetest-5.4.1/src/client/ |
H A D | hud.cpp | 173 driver->draw2DRectangle(c_outside, in drawItem() 178 driver->draw2DRectangle(c_outside, in drawItem() 183 driver->draw2DRectangle(c_outside, in drawItem() 188 driver->draw2DRectangle(c_outside, in drawItem() 220 driver->draw2DRectangle(bgcolor2, rect, NULL); in drawItem() 1087 driver->draw2DRectangle(color, progressrect2, clip); in drawItemStack() 1092 driver->draw2DRectangle(color, progressrect2, clip); in drawItemStack() 1109 driver->draw2DRectangle(bgcolor, rect2, clip); in drawItemStack()
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/dports/science/chrono/chrono-7.0.1/src/chrono_vehicle/utils/ |
H A D | ChVehicleIrrApp.cpp | 295 GetVideoDriver()->draw2DRectangle(irr::video::SColor(90, 60, 60, 60), in renderLinGauge() 301 GetVideoDriver()->draw2DRectangle(irr::video::SColor(255, 250, 200, 0), in renderLinGauge() 323 GetVideoDriver()->draw2DRectangle(irr::video::SColor(90, 60, 60, 60), in renderTextBox()
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/dports/science/chrono/chrono-7.0.1/src/chrono_irrlicht/ |
H A D | ChIrrTools.cpp | 502 driver->draw2DRectangle(irr::video::SColor(100, 200, 200, 230), mrect); in drawHUDviolation() 504 driver->draw2DRectangle( in drawHUDviolation() 511 driver->draw2DRectangle( in drawHUDviolation() 549 driver->draw2DRectangle(irr::video::SColor(100, 200, 200, 230), mrect); in drawChFunction() 745 driver->draw2DRectangle(mrect, col_up, col_up, col_dw, col_dw); in drawColorbar() 899 device->getVideoDriver()->draw2DRectangle( in drawProfilerRecursive() 921 device->getVideoDriver()->draw2DRectangle( in drawProfilerRecursive()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/examples/06.2DGraphics/ |
H A D | main.cpp | 152 driver->draw2DRectangle(video::SColor(100,255,255,255), in main()
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