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Searched refs:draw2DRectangle (Results 1 – 25 of 110) sorted by relevance

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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCGUISkin.cpp361 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DButtonPaneStandard()
404 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DButtonPanePressed()
430 Driver->draw2DRectangle(bgcolor, rect, clip); in draw3DSunkenPane()
597 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DWindowBackground()
603 Driver->draw2DRectangle(rect, c1, c1, c1, c2, clip); in draw3DWindowBackground()
718 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DMenuPane()
759 Driver->draw2DRectangle(rect, c1, c2, c1, c2, clip); in draw3DToolBar()
765 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DToolBar()
935 Driver->draw2DRectangle(tr, c1, c1, c2, c2, clip); in draw3DTabBody()
972 void CGUISkin::draw2DRectangle(IGUIElement* element, in draw2DRectangle() function in irr::gui::CGUISkin
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H A DCGUIMeshViewer.cpp108 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_SHADOW), frameRect, &AbsoluteClippingRect); in draw()
112 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_SHADOW), frameRect, &AbsoluteClippingRect); in draw()
116 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_HIGH_LIGHT), frameRect, &AbsoluteClippingRect); in draw()
120 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_HIGH_LIGHT), frameRect, &AbsoluteClippingRect); in draw()
H A DCGUITreeView.cpp814 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), frameRect, in draw()
819 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), frameRect, in draw()
896 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw()
904 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw()
912 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw()
920 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw()
928 driver->draw2DRectangle( skin->getColor( EGDC_BUTTON_TEXT ), rc, in draw()
938 driver->draw2DRectangle( skin->getColor( EGDC_BUTTON_TEXT ), rc, in draw()
1005 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw()
1020 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw()
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H A DCGUITabControl.cpp74 skin->draw2DRectangle(this, BackColor, AbsoluteRect, &AbsoluteClippingRect); in draw()
585 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), frameRect, &AbsoluteClippingRect); in draw()
679 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), tr, &AbsoluteClippingRect); in draw()
683 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), tr, &AbsoluteClippingRect); in draw()
702 driver->draw2DRectangle(skin->getColor(EGDC_3D_DARK_SHADOW), tr, &AbsoluteClippingRect); in draw()
706 driver->draw2DRectangle(skin->getColor(EGDC_3D_DARK_SHADOW), tr, &AbsoluteClippingRect); in draw()
717 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), tr, &AbsoluteClippingRect); in draw()
725 driver->draw2DRectangle(skin->getColor(EGDC_3D_DARK_SHADOW), tr, &AbsoluteClippingRect); in draw()
H A DCGUIImage.cpp97 …skin->draw2DRectangle(this, skin->getColor(EGDC_3D_DARK_SHADOW), AbsoluteRect, &AbsoluteClippingRe… in draw()
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCGUISkin.cpp354 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DButtonPaneStandard()
397 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DButtonPanePressed()
423 Driver->draw2DRectangle(bgcolor, rect, clip); in draw3DSunkenPane()
590 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DWindowBackground()
596 Driver->draw2DRectangle(rect, c1, c1, c1, c2, clip); in draw3DWindowBackground()
711 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DMenuPane()
752 Driver->draw2DRectangle(rect, c1, c2, c1, c2, clip); in draw3DToolBar()
758 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in draw3DToolBar()
928 Driver->draw2DRectangle(tr, c1, c1, c2, c2, clip); in draw3DTabBody()
965 void CGUISkin::draw2DRectangle(IGUIElement* element, in draw2DRectangle() function in irr::gui::CGUISkin
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H A DCGUIMeshViewer.cpp108 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_SHADOW), frameRect, &AbsoluteClippingRect); in draw()
112 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_SHADOW), frameRect, &AbsoluteClippingRect); in draw()
116 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_HIGH_LIGHT), frameRect, &AbsoluteClippingRect); in draw()
120 skin->draw2DRectangle(this, skin->getColor(EGDC_3D_HIGH_LIGHT), frameRect, &AbsoluteClippingRect); in draw()
H A DCGUITreeView.cpp814 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), frameRect, in draw()
819 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), frameRect, in draw()
896 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw()
904 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw()
912 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw()
920 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw()
928 driver->draw2DRectangle( skin->getColor( EGDC_BUTTON_TEXT ), rc, in draw()
938 driver->draw2DRectangle( skin->getColor( EGDC_BUTTON_TEXT ), rc, in draw()
1005 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw()
1020 driver->draw2DRectangle( skin->getColor( EGDC_3D_SHADOW ), rc, in draw()
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H A DCGUITabControl.cpp74 skin->draw2DRectangle(this, BackColor, AbsoluteRect, &AbsoluteClippingRect); in draw()
582 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), frameRect, &AbsoluteClippingRect); in draw()
676 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), tr, &AbsoluteClippingRect); in draw()
680 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), tr, &AbsoluteClippingRect); in draw()
699 driver->draw2DRectangle(skin->getColor(EGDC_3D_DARK_SHADOW), tr, &AbsoluteClippingRect); in draw()
703 driver->draw2DRectangle(skin->getColor(EGDC_3D_DARK_SHADOW), tr, &AbsoluteClippingRect); in draw()
714 driver->draw2DRectangle(skin->getColor(EGDC_3D_HIGH_LIGHT), tr, &AbsoluteClippingRect); in draw()
722 driver->draw2DRectangle(skin->getColor(EGDC_3D_DARK_SHADOW), tr, &AbsoluteClippingRect); in draw()
H A DCSoftwareDriver.h73 virtual void draw2DRectangle(SColor color, const core::rect<s32>& pos,
77 virtual void draw2DRectangle(const core::rect<s32>& pos,
H A DCSoftwareDriver2.h102 virtual void draw2DRectangle(SColor color, const core::rect<s32>& pos,
106 virtual void draw2DRectangle(const core::rect<s32>& pos,
H A DCGUIImage.cpp98 …skin->draw2DRectangle(this, skin->getColor(EGDC_3D_DARK_SHADOW), AbsoluteRect, &AbsoluteClippingRe… in draw()
/dports/games/minetest/minetest-5.4.1/src/gui/
H A DguiSkin.cpp361 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in drawColored3DButtonPaneStandard()
410 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in drawColored3DButtonPanePressed()
442 Driver->draw2DRectangle(bgcolor, rect, clip); in drawColored3DSunkenPane()
614 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in drawColored3DWindowBackground()
620 Driver->draw2DRectangle(rect, c1, c1, c1, c2, clip); in drawColored3DWindowBackground()
741 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in drawColored3DMenuPane()
788 Driver->draw2DRectangle(rect, c1, c2, c1, c2, clip); in drawColored3DToolBar()
794 Driver->draw2DRectangle(rect, c1, c1, c2, c2, clip); in drawColored3DToolBar()
975 Driver->draw2DRectangle(tr, c1, c1, c2, c2, clip); in drawColored3DTabBody()
1019 void GUISkin::draw2DRectangle(IGUIElement* element, in draw2DRectangle() function in irr::gui::GUISkin
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H A DguiInventoryList.cpp113 driver->draw2DRectangle(m_options.slotbg_h, rect, &AbsoluteClippingRect); in draw()
115 driver->draw2DRectangle(m_options.slotbg_n, rect, &AbsoluteClippingRect); in draw()
128 driver->draw2DRectangle(m_options.slotbordercolor, in draw()
131 driver->draw2DRectangle(m_options.slotbordercolor, in draw()
134 driver->draw2DRectangle(m_options.slotbordercolor, in draw()
137 driver->draw2DRectangle(m_options.slotbordercolor, in draw()
H A DguiBox.cpp109 driver->draw2DRectangle(main_rect, m_colors[0], m_colors[1], m_colors[3], in draw()
113 driver->draw2DRectangle(m_bordercolors[i], border_rects[i], in draw()
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/tools/GUIEditor/
H A DCGUIEditWorkspace.cpp742 driver->draw2DRectangle(video::SColor(100,0,0,255), r); in draw()
746 driver->draw2DRectangle(video::SColor(100,0,255,0),SelectedElement->getAbsolutePosition()); in draw()
750 driver->draw2DRectangle(video::SColor(100,255,0,0),SelectedArea); in draw()
778 driver->draw2DRectangle(video::SColor(100,255,255,255), TLRect); in draw()
781 driver->draw2DRectangle(video::SColor(100,255,255,255), TRRect); in draw()
784 driver->draw2DRectangle(video::SColor(100,255,255,255), TopRect); in draw()
787 driver->draw2DRectangle(video::SColor(100,255,255,255), BLRect); in draw()
790 driver->draw2DRectangle(video::SColor(100,255,255,255), LRect); in draw()
793 driver->draw2DRectangle(video::SColor(100,255,255,255), RRect); in draw()
796 driver->draw2DRectangle(video::SColor(100,255,255,255), BRRect ); in draw()
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/dports/games/trackballs/trackballs-1.3.3/src/
H A DmyWindow.cc76 draw2DRectangle(x + 1, y + 1, width + 2, height + 2, 0., 0., 1., 1., 0., 0., 0., 0.5); in draw()
77 draw2DRectangle(x - 1, y - 1, width + 2, height + 2, 0., 0., 1., 1., border[0], border[1], in draw()
79 draw2DRectangle(x, y, width, height, 0., 0., 1., 1., background[0], background[1], in draw()
H A DmainMode.cc220 draw2DRectangle(0, 0, screenWidth, screenHeight, 0., 0., 1., 1., 0., 0., 0., pause_time); in display()
257 draw2DRectangle(0, 0, screenWidth, screenHeight, 0., 0., 1., 1., 0.5, 0.5, 1.0, in display()
333 draw2DRectangle(50 + (s + 10) * locations[i][0], 50 + (s + 10) * locations[i][1], s, s, in display()
587 draw2DRectangle(0., 0., 160. + 1.5, 100. + 1.5, 0., 0., 1., 1., 0., 0., 0., 1.); in showInfo()
601 draw2DRectangle(8.f - 1.5f, 13.f + i * s - 1.5f, 144.f, 22.f, 0., 0., 1., 1., 0., 0., 0., in showInfo()
610 draw2DRectangle(63 + i * 20, 7, 32, 32, 0., 0., 1., 1., 1., 1., 1., 1., in showInfo()
627 draw2DRectangle(8, 3, 144, 5, 0., 0., 1., 1., 0.5, 0.1, 0.1, 1.0); in showInfo()
638 draw2DRectangle(8, 3, (int)(144.0 * (1. - player->oxygen)), 5, 0., 0., 1., 1., 0.2, 0.2, 0.7, in showInfo()
H A DmenuMode.cc99 draw2DRectangle(screenWidth / 2 - 512 / 2, 20, 512, 128, 0., 0., 1., 1., 1., 1., 1., 1., in display()
287 draw2DRectangle(0, 0, screenWidth, screenHeight, viewOffsetX, viewOffsetY, viewWidth, in drawSlide()
H A DenterHighScoreMode.cc60 draw2DRectangle(0, 0, screenWidth, screenHeight, texMinX, texMinY, texMaxX, texMaxY, 1., 1., in display()
/dports/games/freeminer/freeminer-0.4.10.4/src/
H A Dhud.cpp115 driver->draw2DRectangle(c_outside, in drawItem()
120 driver->draw2DRectangle(c_outside, in drawItem()
125 driver->draw2DRectangle(c_outside, in drawItem()
130 driver->draw2DRectangle(c_outside, in drawItem()
162 driver->draw2DRectangle(bgcolor2, rect, NULL); in drawItem()
549 driver->draw2DRectangle(color, progressrect2, clip); in drawItemStack()
554 driver->draw2DRectangle(color, progressrect2, clip); in drawItemStack()
572 driver->draw2DRectangle(bgcolor, rect2, clip); in drawItemStack()
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dhud.cpp173 driver->draw2DRectangle(c_outside, in drawItem()
178 driver->draw2DRectangle(c_outside, in drawItem()
183 driver->draw2DRectangle(c_outside, in drawItem()
188 driver->draw2DRectangle(c_outside, in drawItem()
220 driver->draw2DRectangle(bgcolor2, rect, NULL); in drawItem()
1087 driver->draw2DRectangle(color, progressrect2, clip); in drawItemStack()
1092 driver->draw2DRectangle(color, progressrect2, clip); in drawItemStack()
1109 driver->draw2DRectangle(bgcolor, rect2, clip); in drawItemStack()
/dports/science/chrono/chrono-7.0.1/src/chrono_vehicle/utils/
H A DChVehicleIrrApp.cpp295 GetVideoDriver()->draw2DRectangle(irr::video::SColor(90, 60, 60, 60), in renderLinGauge()
301 GetVideoDriver()->draw2DRectangle(irr::video::SColor(255, 250, 200, 0), in renderLinGauge()
323 GetVideoDriver()->draw2DRectangle(irr::video::SColor(90, 60, 60, 60), in renderTextBox()
/dports/science/chrono/chrono-7.0.1/src/chrono_irrlicht/
H A DChIrrTools.cpp502 driver->draw2DRectangle(irr::video::SColor(100, 200, 200, 230), mrect); in drawHUDviolation()
504 driver->draw2DRectangle( in drawHUDviolation()
511 driver->draw2DRectangle( in drawHUDviolation()
549 driver->draw2DRectangle(irr::video::SColor(100, 200, 200, 230), mrect); in drawChFunction()
745 driver->draw2DRectangle(mrect, col_up, col_up, col_dw, col_dw); in drawColorbar()
899 device->getVideoDriver()->draw2DRectangle( in drawProfilerRecursive()
921 device->getVideoDriver()->draw2DRectangle( in drawProfilerRecursive()
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/examples/06.2DGraphics/
H A Dmain.cpp152 driver->draw2DRectangle(video::SColor(100,255,255,255), in main()

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