Home
last modified time | relevance | path

Searched refs:drawAngle (Results 1 – 5 of 5) sorted by relevance

/dports/math/kig/kig-21.12.3/misc/
H A Dkigpainter.h207 void drawAngle( const Coordinate& point, double startangle, double angle, int radius );
H A Dkigpainter.cpp630 void KigPainter::drawAngle( const Coordinate& point, double startangle, double angle, int radius ) in drawAngle() function in KigPainter
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor.cpp784 float drawAngle = M_PI - _facing * (M_PI / 512.0f); in draw() local
791 …_vm->_sliceRenderer->drawInWorld(_animationId, _animationFrame, drawPosition, drawAngle, drawScale… in draw()
792 …>getScreenRectangle(screenRect, _animationId, _animationFrame, drawPosition, drawAngle, drawScale); in draw()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor.cpp921 float drawAngle = M_PI - _facing * (M_PI / 512.0f); in draw() local
928 …_vm->_sliceRenderer->drawInWorld(_animationId, _animationFrame, drawPosition, drawAngle, drawScale… in draw()
929 …>getScreenRectangle(screenRect, _animationId, _animationFrame, drawPosition, drawAngle, drawScale); in draw()
/dports/math/kig/kig-21.12.3/objects/
H A Dother_imp.cc45 p.drawAngle( mpoint, mstartangle, mangle, AngleImp::radius ); in draw()