Searched refs:drawBits (Results 1 – 11 of 11) sorted by relevance
/dports/benchmarks/vegeta/vegeta-12.8.4/vendor/pgregory.net/rapid/ |
H A D | data_test.go | 71 b := s.drawBits(n) 94 s.drawBits(1) 103 s.drawBits(64)
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H A D | utils.go | 27 return float64(s.drawBits(53)) / (1 << 53) 42 u := s.drawBits(bitlen) 55 u := s.drawBits(bitlen) 79 u := s.drawBits(bitlen)
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H A D | data.go | 18 drawBits(n int) uint64 methodSpec 43 func (s *randomBitStream) drawBits(n int) uint64 { func 70 func (s *bufBitStream) drawBits(n int) uint64 { func
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H A D | generator_test.go | 18 func (trivialGenImpl) value(t *T) value { return t.s.drawBits(64) }
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H A D | strings.go | 315 t.s.drawBits(0) 317 t.s.drawBits(0) 334 t.s.drawBits(0) // do nothing and hope that Assume() is enough
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H A D | floats_test.go | 18 u := uint32(t.s.drawBits(32))
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H A D | collections.go | 256 t.s.drawBits(0)
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H A D | integers.go | 83 func (g *boolGen) value(t *T) value { return t.s.drawBits(1) == 1 }
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality_player.cpp | 78 static void RT_DrawTileScaled(int drawX, int drawY, int tileNum, int drawShade, int drawBits, int d… in RT_DrawTileScaled() argument 86 RT_RotateSprite(drawX, drawY, 100.f, 100.f, tileNum, drawBits); in RT_DrawTileScaled() 101 if (drawBits & DRAWEAP_CENTER) in RT_DrawTileScaled() 104 drawBits &= ~DRAWEAP_CENTER; in RT_DrawTileScaled() 110 int const drawAng = ((drawBits & 4) ? 1024 : 0) + angleOffset; in RT_DrawTileScaled() 118 drawBits &= ~(1024|512|256); in RT_DrawTileScaled() 121 drawBits &= ~8; in RT_DrawTileScaled() 126 drawBits |= 8; in RT_DrawTileScaled() 141 weapsc(drawScale),drawAng,tileNum,drawShade,drawPal,(2|drawBits), in RT_DrawTileScaled()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | player.cpp | 1836 static void G_DrawTileScaled(int drawX, int drawY, int tileNum, int drawShade, int drawBits, int dr… in G_DrawTileScaled() argument 1851 if (drawBits & DRAWEAP_CENTER) in G_DrawTileScaled() 1854 drawBits &= ~DRAWEAP_CENTER; in G_DrawTileScaled() 1860 int const drawAng = (drawBits & 4) ? 1024 : 0; in G_DrawTileScaled() 1868 drawBits &= ~(1024|512|256); in G_DrawTileScaled() 1871 drawBits &= ~8; in G_DrawTileScaled() 1876 drawBits |= 8; in G_DrawTileScaled() 1890 weapsc(65536L),drawAng,tileNum,drawShade,drawPal,(2|drawBits), in G_DrawTileScaled()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | player.cpp | 1739 static void G_DrawTileScaled(int drawX, int drawY, int tileNum, int drawShade, int drawBits, int dr… in G_DrawTileScaled() argument 1755 if (drawBits & DRAWEAP_CENTER) in G_DrawTileScaled() 1758 drawBits &= ~DRAWEAP_CENTER; in G_DrawTileScaled() 1764 int const drawAng = ((drawBits & 4) ? 1024 : 0) + angleOffset; in G_DrawTileScaled() 1772 drawBits &= ~(1024|512|256); in G_DrawTileScaled() 1775 drawBits &= ~8; in G_DrawTileScaled() 1780 drawBits |= 8; in G_DrawTileScaled() 1794 weapsc(drawScale),drawAng,tileNum,drawShade,drawPal,(2|drawBits), in G_DrawTileScaled()
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