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Searched refs:drawBits (Results 1 – 11 of 11) sorted by relevance

/dports/benchmarks/vegeta/vegeta-12.8.4/vendor/pgregory.net/rapid/
H A Ddata_test.go71 b := s.drawBits(n)
94 s.drawBits(1)
103 s.drawBits(64)
H A Dutils.go27 return float64(s.drawBits(53)) / (1 << 53)
42 u := s.drawBits(bitlen)
55 u := s.drawBits(bitlen)
79 u := s.drawBits(bitlen)
H A Ddata.go18 drawBits(n int) uint64 methodSpec
43 func (s *randomBitStream) drawBits(n int) uint64 { func
70 func (s *bufBitStream) drawBits(n int) uint64 { func
H A Dgenerator_test.go18 func (trivialGenImpl) value(t *T) value { return t.s.drawBits(64) }
H A Dstrings.go315 t.s.drawBits(0)
317 t.s.drawBits(0)
334 t.s.drawBits(0) // do nothing and hope that Assume() is enough
H A Dfloats_test.go18 u := uint32(t.s.drawBits(32))
H A Dcollections.go256 t.s.drawBits(0)
H A Dintegers.go83 func (g *boolGen) value(t *T) value { return t.s.drawBits(1) == 1 }
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/
H A Dreality_player.cpp78 static void RT_DrawTileScaled(int drawX, int drawY, int tileNum, int drawShade, int drawBits, int d… in RT_DrawTileScaled() argument
86 RT_RotateSprite(drawX, drawY, 100.f, 100.f, tileNum, drawBits); in RT_DrawTileScaled()
101 if (drawBits & DRAWEAP_CENTER) in RT_DrawTileScaled()
104 drawBits &= ~DRAWEAP_CENTER; in RT_DrawTileScaled()
110 int const drawAng = ((drawBits & 4) ? 1024 : 0) + angleOffset; in RT_DrawTileScaled()
118 drawBits &= ~(1024|512|256); in RT_DrawTileScaled()
121 drawBits &= ~8; in RT_DrawTileScaled()
126 drawBits |= 8; in RT_DrawTileScaled()
141 weapsc(drawScale),drawAng,tileNum,drawShade,drawPal,(2|drawBits), in RT_DrawTileScaled()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dplayer.cpp1836 static void G_DrawTileScaled(int drawX, int drawY, int tileNum, int drawShade, int drawBits, int dr… in G_DrawTileScaled() argument
1851 if (drawBits & DRAWEAP_CENTER) in G_DrawTileScaled()
1854 drawBits &= ~DRAWEAP_CENTER; in G_DrawTileScaled()
1860 int const drawAng = (drawBits & 4) ? 1024 : 0; in G_DrawTileScaled()
1868 drawBits &= ~(1024|512|256); in G_DrawTileScaled()
1871 drawBits &= ~8; in G_DrawTileScaled()
1876 drawBits |= 8; in G_DrawTileScaled()
1890 weapsc(65536L),drawAng,tileNum,drawShade,drawPal,(2|drawBits), in G_DrawTileScaled()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dplayer.cpp1739 static void G_DrawTileScaled(int drawX, int drawY, int tileNum, int drawShade, int drawBits, int dr… in G_DrawTileScaled() argument
1755 if (drawBits & DRAWEAP_CENTER) in G_DrawTileScaled()
1758 drawBits &= ~DRAWEAP_CENTER; in G_DrawTileScaled()
1764 int const drawAng = ((drawBits & 4) ? 1024 : 0) + angleOffset; in G_DrawTileScaled()
1772 drawBits &= ~(1024|512|256); in G_DrawTileScaled()
1775 drawBits &= ~8; in G_DrawTileScaled()
1780 drawBits |= 8; in G_DrawTileScaled()
1794 weapsc(drawScale),drawAng,tileNum,drawShade,drawPal,(2|drawBits), in G_DrawTileScaled()