Searched refs:drawDebug (Results 1 – 25 of 31) sorted by relevance
12
199 drawDebug = not drawDebug240 if drawDebug then
173 drawDebug = not drawDebug189 if drawDebug then
212 drawDebug = not drawDebug226 if drawDebug then
215 drawDebug = not drawDebug254 if drawDebug then
193 drawDebug = not drawDebug252 if drawDebug then
229 drawDebug = not drawDebug267 if drawDebug then
200 drawDebug = not drawDebug237 if drawDebug then
34 drawDebug = true -- Set DrawDebugGeometry() to true358 …if input:GetKeyPress(KEY_SPACE) then drawDebug = not drawDebug end -- Toggle debug geometry with s…363 if drawDebug then physicsWorld:DrawDebugGeometry() end
227 drawDebug = not drawDebug407 if drawDebug then
388 drawDebug = not drawDebug478 if drawDebug then
178 drawDebug = !drawDebug;195 if (drawDebug)
230 drawDebug = !drawDebug;275 if (drawDebug)
216 drawDebug = !drawDebug;257 if (drawDebug)
196 drawDebug = !drawDebug;262 if (drawDebug)
212 drawDebug = !drawDebug;227 if (drawDebug)
210 drawDebug = !drawDebug;252 if (drawDebug)
35 drawDebug = true; // Set DrawDebugGeometry() to true378 if (input.keyPress[KEY_SPACE]) drawDebug = !drawDebug; // Toggle debug geometry with space389 if (drawDebug) physicsWorld.DrawDebugGeometry();
207 drawDebug = !drawDebug;246 if (drawDebug)
232 drawDebug = !drawDebug;443 if (drawDebug)
46 bool drawDebug = false;453 if (drawDebug)485 drawDebug = !drawDebug;
107 static Glib::RefPtr<Gdk::Pixbuf> drawDebug(RStroke, RStroke, int);
150 Glib::RefPtr<Gdk::Pixbuf> Stroke::drawDebug(RStroke a, RStroke b, int size) { in drawDebug() function in Stroke227 row2[cols.debug] = Stroke::drawDebug(r->stroke, i->second.second, STROKE_SIZE); in on_stroke()
16 drawDebug = false -- Draw debug geometry flag
323 void drawDebug();
33 tolua_property__get_set bool drawDebug;