/dports/games/egl/egl-0.3.1_9/cgame/ui/ |
H A D | ui_backend.c | 30 void (*drawFunc) (void); member 95 void UI_PushInterface (uiFrameWork_t *frameWork, void (*drawFunc) (void), struct sfx_s *(*closeFunc… in UI_PushInterface() 105 if (ui_layers[i].drawFunc != drawFunc) in UI_PushInterface() 119 ui_layers[ui_layerDepth].drawFunc = uiState.drawFunc; in UI_PushInterface() 127 uiState.drawFunc = drawFunc; in UI_PushInterface() 180 uiState.drawFunc = ui_layers[ui_layerDepth].drawFunc; in UI_PopInterface() 229 uiState.drawFunc = NULL; in UI_ForceAllOff()
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H A D | ui_local.h | 227 void (*drawFunc) (void); member 279 void UI_PushInterface (uiFrameWork_t *fw, void (*drawFunc) (void), struct sfx_s *(*closeFunc) (voi…
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/dports/databases/grass7/grass-7.8.6/gui/wxpython/mapwin/ |
H A D | graphics.py | 29 setStatusFunc=None, drawFunc=None, mapCoords=True): argument 54 if drawFunc: 55 self.drawFunc = drawFunc 68 self.drawFunc = self.parentMapWin.DrawCross 71 self.drawFunc = self.parentMapWin.DrawPolylines 74 self.drawFunc = self.parentMapWin.DrawRectangle 77 self.drawFunc = self.parentMapWin.DrawPolygon 115 self.drawFunc(pdc=self.pdc, drawid=item.GetId(), 133 self.drawFunc(pdc=self.pdc, pen=pen, 152 self.drawFunc( [all …]
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/SCClassLibrary/Common/GUI/Base/ |
H A D | QUserView.sc | 2 var <drawFunc, <drawingEnabled=true, <animate=false; 18 // to optimize when drawFunc is nil. See drawFunc_ implementation. 30 drawFunc = aFunction; 36 drawFunc.value(this); 51 doDrawFunc { drawFunc.value(this) }
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H A D | QWindow.sc | 3 doDrawFunc { win.drawFunc.value(win); } 71 doDrawFunc { window.drawFunc.value(window) } 77 var resizable, <drawFunc; 161 drawFunc = aFunction;
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/HelpSource/Classes/ |
H A D | UserView.schelp | 29 METHOD:: drawFunc 126 v.drawFunc={|uview| 181 u.drawFunc = { 219 drawFunc = {|me| 249 v.drawFunc = drawFunc; 284 v.drawFunc = func; 376 u.drawFunc = { 419 u.drawFunc = { 431 u.drawFunc = { 451 drawFunc = { arg view; [all …]
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H A D | Pen.schelp | 88 w.drawFunc = { 109 w.drawFunc = { 130 w.drawFunc = { 157 w.drawFunc = { 185 w.drawFunc = { 211 w.drawFunc = { 245 w.drawFunc = { 291 w.drawFunc = { 307 w.drawFunc = { 329 w.drawFunc = { [all …]
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H A D | ScrollView.schelp | 168 var drawFunc; 187 drawFunc = { 193 d.drawFunc = { 196 drawFunc.value; 199 drawFunc.value; 202 e.drawFunc = { 204 drawFunc.value; 207 f.drawFunc = { 209 drawFunc.value;
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H A D | DrawGrid.schelp | 9 …w but is meant to have its .draw method called inside of the UserView's drawFunc. It only needs t… 49 …urrently active UserView. This method is meant to be called from inside the drawFunc of a UserView. 165 u.drawFunc = {
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/dports/devel/awless/awless-0.1.11/vendor/github.com/mitchellh/ioprogress/ |
H A D | reader.go | 75 f := r.drawFunc() 85 f := r.drawFunc() 104 func (r *Reader) drawFunc() DrawFunc { func
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/dports/graphics/kmscube/kmscube-485b38/ |
H A D | esUtil.h | 113 void (ESCALLBACK *drawFunc) ( struct _escontext * ); 156 void ESUTIL_API esRegisterDrawFunc ( ESContext *esContext, void (ESCALLBACK *drawFunc) ( ESContext*… 171 … void (ESCALLBACK *drawFunc) ( ESContext*, unsigned char, int, int ) );
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/dports/devel/emscripten/emscripten-2.0.3/tests/glbook/Common/ |
H A D | esUtil.h | 91 void (ESCALLBACK *drawFunc) ( struct _escontext * ); 134 void ESUTIL_API esRegisterDrawFunc ( ESContext *esContext, void (ESCALLBACK *drawFunc) ( ESContext*… 149 … void (ESCALLBACK *drawFunc) ( ESContext*, unsigned char, int, int ) );
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H A D | esUtil.c | 308 if (esContext->drawFunc != NULL) in esMainLoop() 309 esContext->drawFunc(esContext); in esMainLoop() 328 void ESUTIL_API esRegisterDrawFunc ( ESContext *esContext, void (ESCALLBACK *drawFunc) (ESContext* … in esRegisterDrawFunc() 330 esContext->drawFunc = drawFunc; in esRegisterDrawFunc()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/ |
H A D | UiContext.cpp | 303 DrawWeatherWindow(dpi, weatherDrawer, w.get(), left, right, top, bottom, drawFunc); in DrawWeatherAnimation() 877 int16_t bottom, DrawWeatherFunc drawFunc) in DrawWeatherWindow() argument 897 drawFunc(dpi, weatherDrawer, left, top, width, height); in DrawWeatherWindow() 919 … DrawWeatherWindow(dpi, weatherDrawer, original_w, left, w->windowPos.x, top, bottom, drawFunc); in DrawWeatherWindow() 922 DrawWeatherWindow(dpi, weatherDrawer, original_w, left, right, top, bottom, drawFunc); in DrawWeatherWindow() 929 DrawWeatherWindow(dpi, weatherDrawer, original_w, left, w_right, top, bottom, drawFunc); in DrawWeatherWindow() 932 DrawWeatherWindow(dpi, weatherDrawer, original_w, left, right, top, bottom, drawFunc); in DrawWeatherWindow() 938 … DrawWeatherWindow(dpi, weatherDrawer, original_w, left, right, top, w->windowPos.y, drawFunc); in DrawWeatherWindow() 941 DrawWeatherWindow(dpi, weatherDrawer, original_w, left, right, top, bottom, drawFunc); in DrawWeatherWindow() 948 DrawWeatherWindow(dpi, weatherDrawer, original_w, left, right, top, w_bottom, drawFunc); in DrawWeatherWindow() [all …]
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/dports/sysutils/go-wtf/wtf-0.21.0/wtf/ |
H A D | billboard_modal.go | 39 drawFunc := func(screen tcell.Screen, x, y, width, height int) (int, int, int, int) { 47 frame.SetDrawFunc(drawFunc)
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/ |
H A D | screens_end.c | 47 void (*drawFunc)(void *); member 61 void (*drawFunc)(void *), void *data, const bool hasMenu, in PlayerListNew() 70 pl->drawFunc = drawFunc; in PlayerListNew() 280 if (pl->drawFunc) in PlayerListCustomDraw() 282 pl->drawFunc(pl->data); in PlayerListCustomDraw()
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/SCClassLibrary/Common/GUI/iphone/Base/ |
H A D | GUIScreen.sc | 6 var <>drawFunc; 164 this.deprecated(thisMethod, this.class.findMethod(\drawFunc)); 165 ^drawFunc 216 drawFunc.value(this);
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/drawing/ |
H A D | Weather.cpp | 68 auto drawFunc = DrawRainFunctions[static_cast<int8_t>(weatherLevel)]; in DrawWeather() local 71 drawFunc = DrawSnowFunctions[static_cast<int8_t>(weatherLevel)]; in DrawWeather() 74 uiContext->DrawWeatherAnimation(weatherDrawer, dpi, drawFunc); in DrawWeather()
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/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/bgrabitmap/ |
H A D | polyaliaspersp.inc | 345 …drawFunc : procedure(bmp: TBGRACustomBitmap; ShaderFunction: TShaderFunction3D; ShaderContext: PBa… 392 drawFunc := @PolygonPerspectiveMappingShaderAliased_DrawTextureLine 394 drawFunc := @PolygonPerspectiveMappingShaderAliased_DrawTextureLineZBuffer; 399 drawFunc := @PolygonPerspectiveMappingShaderAliased_DrawSolidColorLine 401 drawFunc := @PolygonPerspectiveMappingShaderAliased_DrawSolidColorLineZBuffer; 408 drawFunc := @PolygonPerspectiveMappingAliased_DrawTextureLine 410 drawFunc := @PolygonPerspectiveMappingAliased_DrawTextureLineZBuffer; 415 drawFunc := @PolygonPerspectiveMappingAliased_DrawSolidColorLine 417 drawFunc := @PolygonPerspectiveMappingAliased_DrawSolidColorLineZBuffer; 439 drawFunc(bmp,ShaderFunction,shaderContextPtr,
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/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/bgrabitmap/ |
H A D | polyaliaspersp.inc | 345 …drawFunc : procedure(bmp: TBGRACustomBitmap; ShaderFunction: TShaderFunction3D; ShaderContext: PBa… 392 drawFunc := @PolygonPerspectiveMappingShaderAliased_DrawTextureLine 394 drawFunc := @PolygonPerspectiveMappingShaderAliased_DrawTextureLineZBuffer; 399 drawFunc := @PolygonPerspectiveMappingShaderAliased_DrawSolidColorLine 401 drawFunc := @PolygonPerspectiveMappingShaderAliased_DrawSolidColorLineZBuffer; 408 drawFunc := @PolygonPerspectiveMappingAliased_DrawTextureLine 410 drawFunc := @PolygonPerspectiveMappingAliased_DrawTextureLineZBuffer; 415 drawFunc := @PolygonPerspectiveMappingAliased_DrawSolidColorLine 417 drawFunc := @PolygonPerspectiveMappingAliased_DrawSolidColorLineZBuffer; 439 drawFunc(bmp,ShaderFunction,shaderContextPtr,
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/ |
H A D | gflux.c | 195 int (*drawFunc)(struct gfluxstruct *); member 280 mi->polygon_count = gp->drawFunc(gp); in draw_gflux() 322 gp->drawFunc = (displaySolid); in initializeGL() 326 gp->drawFunc = (displayLight); in initializeGL() 331 gp->drawFunc = (displayTexture); in initializeGL() 337 gp->drawFunc = (displayTexture); in initializeGL() 344 gp->drawFunc = (displayWire); in initializeGL()
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/dports/www/grafana8/grafana-8.3.6/vendor/golang.org/x/exp/shiny/widget/glwidget/ |
H A D | glwidget.go | 53 func NewGL(drawFunc func(*GL)) *GL { 63 draw: drawFunc,
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/dports/net-mgmt/thanos/thanos-0.11.0/vendor/golang.org/x/exp/shiny/widget/glwidget/ |
H A D | glwidget.go | 52 func NewGL(drawFunc func(*GL)) *GL { 62 draw: drawFunc,
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/dports/graphics/ospray-studio/ospray_studio-0.9.1/external/imGuIZMO.quat/ |
H A D | imGuIZMOquat.h | 187 bool drawFunc(const char* label, float size); 204 bool ret = drawFunc(label, size); in getTransforms() 214 bool ret = drawFunc(label, size); in getTransforms()
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/dports/games/spring/spring_98.0/cont/examples/Widgets/ |
H A D | gui_hilight_unit.lua | 181 local function HilightModel(drawFunc, drawData, outline) 197 drawFunc(drawData) 208 drawFunc(drawData) 210 drawFunc(drawData)
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