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Searched refs:drawPosition (Results 1 – 22 of 22) sorted by relevance

/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/widgets/
H A Ddebugoutputwidget.cpp380 drawPosition.y() += 8; in traceVehicle()
384 drawPosition.y() += 8; in traceVehicle()
388 drawPosition.y() += 8; in traceVehicle()
392 drawPosition.y() += 8; in traceVehicle()
396 drawPosition.y() += 8; in traceVehicle()
400 drawPosition.y() += 8; in traceVehicle()
404 drawPosition.y() += 8; in traceVehicle()
408 drawPosition.y() += 8; in traceVehicle()
412 drawPosition.y() += 8; in traceVehicle()
434 drawPosition.y() += 8; in traceVehicle()
[all …]
H A Ddebugoutputwidget.h88 void traceVehicle (const cVehicle& vehicle, cPosition& drawPosition);
89 void traceBuilding (const cBuilding& Building, cPosition& drawPosition);
/dports/graphics/kdiagram/kdiagram-2.8.0/src/KChart/Polar/
H A DKChartPieDiagram.h110 void drawSlice( QPainter* painter, const QRectF& drawPosition, uint slice );
119 void drawSliceSurface( QPainter* painter, const QRectF& drawPosition, uint slice );
120 void addSliceLabel( LabelPaintCache* lpc, const QRectF& drawPosition, uint slice );
129 void draw3DEffect( QPainter* painter, const QRectF& drawPosition, uint slice );
162 QRectF explodedDrawPosition( const QRectF& drawPosition, uint slice ) const;
H A DKChartPieDiagram.cpp528 QRectF adjustedDrawPosition = drawPosition; in explodedDrawPosition()
565 br = threeDAttrs.threeDBrush( br, drawPosition ); in drawSliceSurface()
577 painter->drawEllipse( drawPosition ); in drawSliceSurface()
580 QPolygonF poly( drawPosition ); in drawSliceSurface()
603 poly.append( drawPosition.center() ); in drawSliceSurface()
605 poly[ iPoint ] = drawPosition.center(); in drawSliceSurface()
627 const QPointF south = drawPosition.center(); in addSliceLabel()
632 const QPointF northEast = pointOnEllipse( drawPosition, startAngle ); in addSliceLabel()
740 draw3dOuterRim( painter, drawPosition, depth, 180, 360 ); in draw3DEffect()
747 draw3dCutSurface( painter, drawPosition, depth, startAngle ); in draw3DEffect()
[all …]
H A DKChartRingDiagram.cpp273 QRectF drawPosition = d->position; in drawPieSurface() local
279 br = threeDAttrs.threeDBrush( br, drawPosition ); in drawPieSurface()
336 … const QPointF p = pointOnEllipse( drawPosition, dataset, slice, false, actualStartAngle + degree, in drawPieSurface()
343 …poly.append( pointOnEllipse( drawPosition, dataset, slice, false, actualStartAngle + actualAngleLe… in drawPieSurface()
358 … poly.append( pointOnEllipse( drawPosition, dataset, slice, true, actualStartAngle + degree, in drawPieSurface()
366 poly.append( pointOnEllipse( drawPosition, dataset, slice, true, actualStartAngle, in drawPieSurface()
/dports/cad/ktechlab/ktechlab-0.50.0/src/
H A Doscilloscopedata.h68 void setDrawPosition( float drawPosition) { m_drawPosition = drawPosition; } in setDrawPosition() argument
73 float drawPosition() const { return m_drawPosition; } in drawPosition() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/
H A Dscreen.h79 …Common::Point &drawPosition, Common::Point &controlPosition, uint32 priority, int16 scale, uint16 …
81 Common::Point &drawPosition, uint32 priority);
83 Common::Point &drawPosition, uint32 priority);
177 …virtual bool isSpritePixelSolid(Common::Point &testPt, Common::Point &drawPosition, Common::Point …
199 …bool isSpritePixelSolid(Common::Point &testPt, Common::Point &drawPosition, Common::Point &drawOff…
215 …bool isSpritePixelSolid(Common::Point &testPt, Common::Point &drawPosition, Common::Point &drawOff…
H A Dscreen.cpp115 …Common::Point &drawPosition, Common::Point &controlPosition, uint32 priority, int16 scale, uint16 … in insertSprite() argument
124 item->_drawPosition = drawPosition; in insertSprite()
131 Common::Point &drawPosition, uint32 priority) { in insertSurface() argument
137 item->_drawPosition.x = -drawPosition.x; in insertSurface()
138 item->_drawPosition.y = -drawPosition.y; in insertSurface()
148 Common::Point &drawPosition, uint32 priority) { in insertTextSurface() argument
151 item->_drawPosition = drawPosition; in insertTextSurface()
554 bool Screen8Bit::isSpritePixelSolid(Common::Point &testPt, Common::Point &drawPosition, Common::Poi… in isSpritePixelSolid() argument
758 bool Screen16Bit::isSpritePixelSolid(Common::Point &testPt, Common::Point &drawPosition, Common::Po… in isSpritePixelSolid() argument
761 int ptX = scale * drawPosition.x / 100 + testPt.x - drawOffset.x; in isSpritePixelSolid()
[all …]
H A Dillusions.cpp189 Common::Point drawPosition = control->calcPosition(panPoint); in updateGraphics() local
200 actor->_surfInfo._dimensions, drawPosition, control->_position, in updateGraphics()
/dports/misc/actiona/actiona-3.10.1/actiontools/
H A Dimagelabel.cpp54 QPoint drawPosition(event->rect().width() / 2 - scaledPixmap.width() / 2, in paintEvent() local
57 painter.drawPixmap(drawPosition, scaledPixmap); in paintEvent()
/dports/games/scummvm/scummvm-2.5.1/engines/illusions/
H A Dscreen.h79 …Common::Point &drawPosition, Common::Point &controlPosition, uint32 priority, int16 scale, uint16 …
81 Common::Point &drawPosition, uint32 priority);
83 Common::Point &drawPosition, uint32 priority);
177 …virtual bool isSpritePixelSolid(Common::Point &testPt, Common::Point &drawPosition, Common::Point …
199 …bool isSpritePixelSolid(Common::Point &testPt, Common::Point &drawPosition, Common::Point &drawOff…
215 …bool isSpritePixelSolid(Common::Point &testPt, Common::Point &drawPosition, Common::Point &drawOff…
H A Dscreen.cpp115 …Common::Point &drawPosition, Common::Point &controlPosition, uint32 priority, int16 scale, uint16 … in insertSprite() argument
124 item->_drawPosition = drawPosition; in insertSprite()
131 Common::Point &drawPosition, uint32 priority) { in insertSurface() argument
137 item->_drawPosition.x = -drawPosition.x; in insertSurface()
138 item->_drawPosition.y = -drawPosition.y; in insertSurface()
148 Common::Point &drawPosition, uint32 priority) { in insertTextSurface() argument
151 item->_drawPosition = drawPosition; in insertTextSurface()
554 bool Screen8Bit::isSpritePixelSolid(Common::Point &testPt, Common::Point &drawPosition, Common::Poi… in isSpritePixelSolid() argument
758 bool Screen16Bit::isSpritePixelSolid(Common::Point &testPt, Common::Point &drawPosition, Common::Po… in isSpritePixelSolid() argument
761 int ptX = scale * drawPosition.x / 100 + testPt.x - drawOffset.x; in isSpritePixelSolid()
[all …]
H A Dillusions.cpp197 Common::Point drawPosition = control->calcPosition(panPoint); in updateGraphics() local
208 actor->_surfInfo._dimensions, drawPosition, control->_position, in updateGraphics()
/dports/games/cultivation/Cultivation_8_UnixSource/game2/gameSource/userInterface/
H A DObjectSelector.cpp206 Vector3D drawPosition( drawX, drawY, 0 ); in fireRedraw() local
208 objects[i]->draw( &drawPosition, in fireRedraw()
/dports/audio/nas/nas-1.9.4/clients/audio/auedit/
H A DGraph.c235 drawPosition(w) in drawPosition() function
390 drawPosition(w);
557 drawPosition(w);
562 drawPosition(w);
/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.ui/bundles/org.eclipse.ui.views.properties.tabbed/src/org/eclipse/ui/internal/views/properties/tabbed/view/
H A DTabbedPropertyList.java386 int drawPosition = textIndent in paint() local
392 drawPosition = drawPosition + 3; in paint()
394 e.gc.drawImage(dynamicImage, drawPosition, in paint()
396 drawPosition = drawPosition + 16; in paint()
/dports/audio/rosegarden/rosegarden-21.06.1/src/gui/widgets/
H A DRotary.h116 void drawPosition();
/dports/multimedia/pitivi/pitivi-0.999/pitivi/timeline/
H A Druler.py185 self.drawPosition(drawing_context)
391 def drawPosition(self, context): member in ScaleRuler
/dports/cad/ktechlab/ktechlab-0.50.0/src/gui/
H A Dprobepositioner.cpp69 return int( probeArrowHeight/2 + spacing*( probeNum + probeData->drawPosition() ) ); in probePosition()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor.cpp775 Vector3 drawPosition(_position.x, -_position.z, _position.y + 2.0); in draw() local
780 drawPosition.z -= 6.0f; in draw()
791 …_vm->_sliceRenderer->drawInWorld(_animationId, _animationFrame, drawPosition, drawAngle, drawScale… in draw()
792 …_vm->_sliceRenderer->getScreenRectangle(screenRect, _animationId, _animationFrame, drawPosition, d… in draw()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor.cpp912 Vector3 drawPosition(_position.x, -_position.z, _position.y + 2.0); in draw() local
917 drawPosition.z -= 6.0f; in draw()
928 …_vm->_sliceRenderer->drawInWorld(_animationId, _animationFrame, drawPosition, drawAngle, drawScale… in draw()
929 …_vm->_sliceRenderer->getScreenRectangle(screenRect, _animationId, _animationFrame, drawPosition, d… in draw()
/dports/games/cultivation/Cultivation_8_UnixSource/game2/gameSource/
H A DWorld.cpp2013 Vector3D drawPosition( *( mGardenerPositions.getElement( i ) ) ); in draw() local
2014 drawPosition.mZ = mGardenerZ; in draw()
2016 gardener->draw( &drawPosition, in draw()