Searched refs:drawRectMatchingInBoundsReadRect (Results 1 – 6 of 6) sorted by relevance
3516 gl::Rectangle drawRectMatchingInBoundsReadRect; in blitRenderbufferRect() local3517 drawRectMatchingInBoundsReadRect.x = readToDrawX(inBoundsReadRect.x); in blitRenderbufferRect()3518 drawRectMatchingInBoundsReadRect.y = readToDrawY(inBoundsReadRect.y); in blitRenderbufferRect()3519 drawRectMatchingInBoundsReadRect.width = in blitRenderbufferRect()3520 readToDrawX(inBoundsReadRect.x1()) - drawRectMatchingInBoundsReadRect.x; in blitRenderbufferRect()3521 drawRectMatchingInBoundsReadRect.height = in blitRenderbufferRect()3522 readToDrawY(inBoundsReadRect.y1()) - drawRectMatchingInBoundsReadRect.y; in blitRenderbufferRect()3523 drawRect = drawRectMatchingInBoundsReadRect; in blitRenderbufferRect()
3553 gl::Rectangle drawRectMatchingInBoundsReadRect; in blitRenderbufferRect() local3554 drawRectMatchingInBoundsReadRect.x = readToDrawX(inBoundsReadRect.x); in blitRenderbufferRect()3555 drawRectMatchingInBoundsReadRect.y = readToDrawY(inBoundsReadRect.y); in blitRenderbufferRect()3556 drawRectMatchingInBoundsReadRect.width = in blitRenderbufferRect()3557 readToDrawX(inBoundsReadRect.x1()) - drawRectMatchingInBoundsReadRect.x; in blitRenderbufferRect()3558 drawRectMatchingInBoundsReadRect.height = in blitRenderbufferRect()3559 readToDrawY(inBoundsReadRect.y1()) - drawRectMatchingInBoundsReadRect.y; in blitRenderbufferRect()3560 drawRect = drawRectMatchingInBoundsReadRect; in blitRenderbufferRect()
3595 gl::Rectangle drawRectMatchingInBoundsReadRect; in blitRenderbufferRect() local3596 drawRectMatchingInBoundsReadRect.x = readToDrawX(inBoundsReadRect.x); in blitRenderbufferRect()3597 drawRectMatchingInBoundsReadRect.y = readToDrawY(inBoundsReadRect.y); in blitRenderbufferRect()3598 drawRectMatchingInBoundsReadRect.width = in blitRenderbufferRect()3599 readToDrawX(inBoundsReadRect.x1()) - drawRectMatchingInBoundsReadRect.x; in blitRenderbufferRect()3600 drawRectMatchingInBoundsReadRect.height = in blitRenderbufferRect()3601 readToDrawY(inBoundsReadRect.y1()) - drawRectMatchingInBoundsReadRect.y; in blitRenderbufferRect()3602 drawRect = drawRectMatchingInBoundsReadRect; in blitRenderbufferRect()
3519 gl::Rectangle drawRectMatchingInBoundsReadRect; in blitRenderbufferRect() local3520 drawRectMatchingInBoundsReadRect.x = readToDrawX(inBoundsReadRect.x); in blitRenderbufferRect()3521 drawRectMatchingInBoundsReadRect.y = readToDrawY(inBoundsReadRect.y); in blitRenderbufferRect()3522 drawRectMatchingInBoundsReadRect.width = in blitRenderbufferRect()3523 readToDrawX(inBoundsReadRect.x1()) - drawRectMatchingInBoundsReadRect.x; in blitRenderbufferRect()3524 drawRectMatchingInBoundsReadRect.height = in blitRenderbufferRect()3525 readToDrawY(inBoundsReadRect.y1()) - drawRectMatchingInBoundsReadRect.y; in blitRenderbufferRect()3526 drawRect = drawRectMatchingInBoundsReadRect; in blitRenderbufferRect()