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Searched refs:drawSprites (Results 1 – 25 of 50) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/
H A Dsprite.cpp196 void SpritesMgr::drawSprites(SpriteList &spriteList) { in drawSprites() function in Agi::SpritesMgr
221 drawSprites(_spriteRegularList); in drawRegularSpriteList()
226 drawSprites(_spriteStaticList); in drawStaticSpriteList()
230 drawSprites(_spriteStaticList); in drawAllSpriteLists()
231 drawSprites(_spriteRegularList); in drawAllSpriteLists()
H A Dsprite.h79 void drawSprites(SpriteList &spriteList);
/dports/games/scummvm/scummvm-2.5.1/engines/agi/
H A Dsprite.cpp196 void SpritesMgr::drawSprites(SpriteList &spriteList) { in drawSprites() function in Agi::SpritesMgr
221 drawSprites(_spriteRegularList); in drawRegularSpriteList()
226 drawSprites(_spriteStaticList); in drawStaticSpriteList()
230 drawSprites(_spriteStaticList); in drawAllSpriteLists()
231 drawSprites(_spriteRegularList); in drawAllSpriteLists()
H A Dsprite.h79 void drawSprites(SpriteList &spriteList);
/dports/games/libretro-freeintv/FreeIntv-5fc8d85/src/
H A Dstic.c26 void drawSprites(int scanline);
351 void drawSprites(int scanline) // MOBs in drawSprites() function
536 drawSprites((row-delayV)+8); in STICDrawFrame()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/minigames/
H A Dbbtennis.h94 void drawSprites();
H A Dbbairguitar.h111 void drawSprites();
H A Dbbloogie.h93 void drawSprites();
H A Dbbant.h113 void drawSprites();
/dports/games/scummvm/scummvm-2.5.1/engines/bbvs/minigames/
H A Dbbtennis.h94 void drawSprites();
H A Dbbairguitar.h111 void drawSprites();
H A Dbbloogie.h95 void drawSprites();
H A Dbbant.h113 void drawSprites();
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/
H A Dd_raiden.cpp713 static void drawSprites(INT32 pri) in drawSprites() function
778 if ( DrvLayerEnable & 8) drawSprites(0x40); in DrvDraw()
780 if ( DrvLayerEnable & 8) drawSprites(0x80); in DrvDraw()
799 if ( DrvLayerEnable & 8) drawSprites(0x40); in DrvDrawAlt()
801 if ( DrvLayerEnable & 8) drawSprites(0x80); in DrvDrawAlt()
H A Dd_shadfrce.cpp611 static void drawSprites() in drawSprites() function
698 if (nBurnLayer & 4) drawSprites(); in shadfrceDraw()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/
H A Dd_raiden.cpp731 static void drawSprites(INT32 pri) in drawSprites() function
827 if ( DrvLayerEnable & 8) drawSprites(0x40); in DrvDraw()
829 if ( DrvLayerEnable & 8) drawSprites(0x80); in DrvDraw()
848 if ( DrvLayerEnable & 8) drawSprites(0x40); in DrvDrawAlt()
850 if ( DrvLayerEnable & 8) drawSprites(0x80); in DrvDrawAlt()
/dports/games/manaplus/manaplus-2.1.3.17/src/being/
H A Dcompoundsprite.h90 void drawSprites(Graphics *const graphics,
H A Dcompoundsprite.cpp172 CompoundSprite::drawSprites(graphics, posX, posY); in drawSimple()
176 void CompoundSprite::drawSprites(Graphics *const graphics, in drawSprites() function in CompoundSprite
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/
H A Danimation.h171 void drawSprites();
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Dsprites.h196 void drawSprites(MSurface *s);
/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/
H A Danimation.h171 void drawSprites();
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Dsprites.h196 void drawSprites(MSurface *s);
/dports/games/cosmosmash/cosmosmash-1.4.8/src/
H A DCosmoSmashEngine.h100 void drawSprites();
/dports/games/scummvm/scummvm-2.5.1/engines/gnap/
H A Dgamesys.h196 void drawSprites();
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/
H A Dgamesys.h196 void drawSprites();

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