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Searched refs:drawWallSetBitmap (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/
H A Dgfx.cpp1398 void DisplayMan::drawWallSetBitmap(byte *bitmap, Frame &f) { in drawWallSetBitmap() function in DM::DisplayMan
1458 drawWallSetBitmap(_bitmapWallSetDoorFrameLeftD3L, doorFrameLeftD3L); in drawSquareD3L()
1616 drawWallSetBitmap(_bitmapWallSetDoorFrameLeftD3C, doorFrameLeftD3C); in drawSquareD3C()
2242 drawWallSetBitmap(_tmpBitmap, doorFrameD0C); in drawSquareD0C()
2244 drawWallSetBitmap(_bitmapWallSetDoorFrameFront, doorFrameD0C); in drawSquareD0C()
2286 drawWallSetBitmap(_bitmapCeiling, ceilingFrame); in drawDungeon()
2288 drawWallSetBitmap(_tmpBitmap, floorFrame); in drawDungeon()
2297 drawWallSetBitmap(_tmpBitmap, ceilingFrame); in drawDungeon()
2298 drawWallSetBitmap(_bitmapFloor, floorFrame); in drawDungeon()
2302 drawWallSetBitmap(_bitmapWallSetD3L2, frameWallD3L2); in drawDungeon()
[all …]
H A Dgfx.h593 void drawWallSetBitmap(byte *bitmap, Frame &f); // @ F0100_DUNGEONVIEW_DrawWallSetBitmap
/dports/games/scummvm/scummvm-2.5.1/engines/dm/
H A Dgfx.cpp1398 void DisplayMan::drawWallSetBitmap(byte *bitmap, Frame &f) { in drawWallSetBitmap() function in DM::DisplayMan
1458 drawWallSetBitmap(_bitmapWallSetDoorFrameLeftD3L, doorFrameLeftD3L); in drawSquareD3L()
1616 drawWallSetBitmap(_bitmapWallSetDoorFrameLeftD3C, doorFrameLeftD3C); in drawSquareD3C()
2242 drawWallSetBitmap(_tmpBitmap, doorFrameD0C); in drawSquareD0C()
2244 drawWallSetBitmap(_bitmapWallSetDoorFrameFront, doorFrameD0C); in drawSquareD0C()
2286 drawWallSetBitmap(_bitmapCeiling, ceilingFrame); in drawDungeon()
2288 drawWallSetBitmap(_tmpBitmap, floorFrame); in drawDungeon()
2297 drawWallSetBitmap(_tmpBitmap, ceilingFrame); in drawDungeon()
2298 drawWallSetBitmap(_bitmapFloor, floorFrame); in drawDungeon()
2302 drawWallSetBitmap(_bitmapWallSetD3L2, frameWallD3L2); in drawDungeon()
[all …]
H A Dgfx.h593 void drawWallSetBitmap(byte *bitmap, Frame &f); // @ F0100_DUNGEONVIEW_DrawWallSetBitmap