Searched refs:drawWaterFall (Results 1 – 2 of 2) sorted by relevance
3467 char drawWaterFall = 0; in PostLandscapeRendering() local3490 drawWaterFall = 1; in PostLandscapeRendering()3509 if (drawWaterFall) in PostLandscapeRendering()
3006 char drawWaterFall = 0; in PostLandscapeRendering() local3028 drawWaterFall = 1; in PostLandscapeRendering()3039 if (drawWaterFall) in PostLandscapeRendering()