Searched refs:draw_bgbitmap (Results 1 – 9 of 9) sorted by relevance
/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | senjyo.cpp | 165 void senjyo_state::draw_bgbitmap(bitmap_rgb32 &bitmap, const rectangle &cliprect) in draw_bgbitmap() function in senjyo_state 302 draw_bgbitmap(bitmap, cliprect); in screen_update()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | senjyo.cpp | 165 void senjyo_state::draw_bgbitmap(bitmap_rgb32 &bitmap, const rectangle &cliprect) in draw_bgbitmap() function in senjyo_state 302 draw_bgbitmap(bitmap, cliprect); in screen_update()
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | senjyo.c | 222 static void draw_bgbitmap(struct osd_bitmap *bitmap) in draw_bgbitmap() function 422 draw_bgbitmap(bitmap); in senjyo_vh_screenrefresh()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | senjyo_vidhrdw.c | 220 static void draw_bgbitmap(struct mame_bitmap *bitmap,const struct rectangle *cliprect) in draw_bgbitmap() function 395 draw_bgbitmap(bitmap,cliprect); in VIDEO_UPDATE()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | senjyo_vidhrdw.c | 220 static void draw_bgbitmap(struct mame_bitmap *bitmap,const struct rectangle *cliprect) in draw_bgbitmap() function 395 draw_bgbitmap(bitmap,cliprect); in VIDEO_UPDATE()
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/dports/emulators/mess/mame-mame0226/src/mame/includes/ |
H A D | senjyo.h | 122 void draw_bgbitmap(bitmap_rgb32 &bitmap, const rectangle &cliprect);
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/dports/emulators/mame/mame-mame0226/src/mame/includes/ |
H A D | senjyo.h | 122 void draw_bgbitmap(bitmap_rgb32 &bitmap, const rectangle &cliprect);
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_senjyo.cpp | 741 static void draw_bgbitmap() in draw_bgbitmap() function 872 if (nBurnLayer & 0x01) draw_bgbitmap(); in common_draw()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_senjyo.cpp | 740 static void draw_bgbitmap() in draw_bgbitmap() function 894 if (nBurnLayer & 0x01) draw_bgbitmap(); in common_draw()
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