Searched refs:draw_fog (Results 1 – 10 of 10) sorted by relevance
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | grchamp_vidhrdw.c | 297 static void draw_fog( struct mame_bitmap *bitmap, const struct rectangle *cliprect, int bFog ){ in draw_fog() function 417 draw_fog( bitmap,cliprect,bFog ); /* grey fog / black tunnel darkness */ in VIDEO_UPDATE()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | grchamp_vidhrdw.c | 297 static void draw_fog( struct mame_bitmap *bitmap, const struct rectangle *cliprect, int bFog ){ in draw_fog() function 417 draw_fog( bitmap,cliprect,bFog ); /* grey fog / black tunnel darkness */ in VIDEO_UPDATE()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl2/ |
H A D | themespec.c | 1017 #define ADD_SPRITE(s, draw_fog, x_offset, y_offset) \ argument 1020 sprs->foggable = (draw_fog && t->fogstyle == FOG_AUTO), \
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/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl/ |
H A D | themespec.c | 1002 #define ADD_SPRITE(s, draw_fog, x_offset, y_offset) \ argument 1005 sprs->foggable = (draw_fog && t->fogstyle == FOG_AUTO), \
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl/ |
H A D | themespec.c | 1002 #define ADD_SPRITE(s, draw_fog, x_offset, y_offset) \ argument 1005 sprs->foggable = (draw_fog && t->fogstyle == FOG_AUTO), \
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/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl2/ |
H A D | themespec.c | 1017 #define ADD_SPRITE(s, draw_fog, x_offset, y_offset) \ argument 1020 sprs->foggable = (draw_fog && t->fogstyle == FOG_AUTO), \
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | grchamp.cpp | 159 void grchamp_state::draw_fog(bitmap_ind16 &bitmap, const rectangle &cliprect, int fog)
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | grchamp.cpp | 159 void grchamp_state::draw_fog(bitmap_ind16 &bitmap, const rectangle &cliprect, int fog)
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | tilespec.c | 4099 #define ADD_SPRITE(s, draw_fog, x_offset, y_offset) \ argument 4102 sprs->foggable = (draw_fog && t->fogstyle == FOG_AUTO), \
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | tilespec.c | 4099 #define ADD_SPRITE(s, draw_fog, x_offset, y_offset) \ argument 4102 sprs->foggable = (draw_fog && t->fogstyle == FOG_AUTO), \
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