Searched refs:draw_map_view (Results 1 – 11 of 11) sorted by relevance
/dports/games/widelands/widelands-build21/src/wui/ |
H A D | interactive_spectator.cc | 76 draw_map_view(map_view(), &dst); in draw() 79 void InteractiveSpectator::draw_map_view(MapView* given_map_view, RenderTarget* dst) { in draw_map_view() function in InteractiveSpectator
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H A D | interactive_spectator.h | 47 void draw_map_view(MapView* given_map_view, RenderTarget* dst) override;
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H A D | interactive_player.h | 48 void draw_map_view(MapView* given_map_view, RenderTarget* dst) override;
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H A D | interactive_gamebase.h | 56 virtual void draw_map_view(MapView* given_map_view, RenderTarget* dst) = 0;
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H A D | interactive_player.cc | 360 draw_map_view(map_view(), &dst); in draw() 363 void InteractivePlayer::draw_map_view(MapView* given_map_view, RenderTarget* dst) { in draw_map_view() function in InteractivePlayer
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H A D | watchwindow.cc | 96 parent_.draw_map_view(&map_view_, &dst); in draw()
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/x11/ |
H A D | xtconq.h | 597 extern void draw_map_view(Side *side, Map *map);
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H A D | xdraw.c | 296 draw_map_view(side, map); in draw_map() 367 draw_map_view(Side *side, Map *map) in draw_map_view() function
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/ |
H A D | ChangeLog-1997 | 778 (draw_map_view): Use local vars instead of map slots for temps.
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H A D | ChangeLog-1995 | 747 * xdraw.c (draw_map_view): Call wrapx on left end of row.
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H A D | ChangeLog-1998 | 2046 (draw_map_view): Use.
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