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Searched refs:draw_map_view (Results 1 – 11 of 11) sorted by relevance

/dports/games/widelands/widelands-build21/src/wui/
H A Dinteractive_spectator.cc76 draw_map_view(map_view(), &dst); in draw()
79 void InteractiveSpectator::draw_map_view(MapView* given_map_view, RenderTarget* dst) { in draw_map_view() function in InteractiveSpectator
H A Dinteractive_spectator.h47 void draw_map_view(MapView* given_map_view, RenderTarget* dst) override;
H A Dinteractive_player.h48 void draw_map_view(MapView* given_map_view, RenderTarget* dst) override;
H A Dinteractive_gamebase.h56 virtual void draw_map_view(MapView* given_map_view, RenderTarget* dst) = 0;
H A Dinteractive_player.cc360 draw_map_view(map_view(), &dst); in draw()
363 void InteractivePlayer::draw_map_view(MapView* given_map_view, RenderTarget* dst) { in draw_map_view() function in InteractivePlayer
H A Dwatchwindow.cc96 parent_.draw_map_view(&map_view_, &dst); in draw()
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/x11/
H A Dxtconq.h597 extern void draw_map_view(Side *side, Map *map);
H A Dxdraw.c296 draw_map_view(side, map); in draw_map()
367 draw_map_view(Side *side, Map *map) in draw_map_view() function
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/
H A DChangeLog-1997778 (draw_map_view): Use local vars instead of map slots for temps.
H A DChangeLog-1995747 * xdraw.c (draw_map_view): Call wrapx on left end of row.
H A DChangeLog-19982046 (draw_map_view): Use.