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Searched refs:draw_normals (Results 1 – 9 of 9) sorted by relevance

/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/gl/
H A Dglvbo.h51 …oNbo(GlBuffer& vbo, GlBuffer& ibo, GlBuffer& nbo, bool draw_mesh = true, bool draw_normals = true);
53 …ffer& cbo, GlBuffer& nbo, bool draw_mesh = true, bool draw_color = true, bool draw_normals = true);
156 …o, GlBuffer& ibo, GlBuffer& cbo, GlBuffer& nbo, bool draw_mesh, bool draw_color, bool draw_normals) in RenderVboIboCboNbo() argument
164 if(draw_normals) { in RenderVboIboCboNbo()
187 if(draw_normals) { in RenderVboIboCboNbo()
196 …oid RenderVboIboNbo(GlBuffer& vbo, GlBuffer& ibo, GlBuffer& nbo, bool draw_mesh, bool draw_normals) in RenderVboIboNbo() argument
202 if(draw_normals) { in RenderVboIboNbo()
216 if(draw_normals) { in RenderVboIboNbo()
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/overlay/
H A Doverlay_edit_curve.c80 bool draw_normals = (pd->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_NORMALS) != 0; in OVERLAY_edit_curve_cache_populate() local
91 if ((cu->flag & CU_3D) && draw_normals) { in OVERLAY_edit_curve_cache_populate()
/dports/audio/lsp-plugins-lv2/lsp-plugins-1.1.31/include/testing/mtest/3d/common/
H A DX11Renderer.h106 void draw_normals(v_vertex3d_t *vv, size_t nvertex);
/dports/games/crrcsim/crrcsim-0.9.13/src/mod_landscape/
H A Dcrrc_builtin_scenery.h66 void draw_normals(float length);
H A Dcrrc_builtin_scenery.cpp235 void BuiltinScenery::draw_normals(float length) in draw_normals() function in BuiltinScenery
/dports/audio/lsp-plugins-lv2/lsp-plugins-1.1.31/src/testing/mtest/3d/common/
H A DX11Renderer.cpp563 void X11Renderer::draw_normals(v_vertex3d_t *vv, size_t nvertex) in draw_normals() function in mtest::X11Renderer
702 draw_normals(vv, nvertex); in render()
860 draw_normals(vv, nvertex); in render()
/dports/graphics/wings/wings-8d019ebe48/src/
H A Dwings_render.erl532 draw_normals(D, RS2);
652 draw_normals(#dlo{normals=none}, RS) -> RS; function
653 draw_normals(#dlo{normals=Ns}, RS) -> function
/dports/science/opensim-core/opensim-core-4.1/OpenSim/Utilities/simmToOpenSim/
H A Dfunctions.h190 void draw_normals(ModelStruct* model, PolyhedronStruct* ph);
/dports/math/openmesh/OpenMesh-8.1/Doc/
H A Dmesh.docu469 \include draw_normals.cc