Searched refs:draw_priority_sprites (Results 1 – 1 of 1) sorted by relevance
459 static void draw_priority_sprites(struct osd_bitmap *bitmap, int prioritylayer) in draw_priority_sprites() function1071 draw_priority_sprites(bitmap, 0); in battroad_vh_screenrefresh()1073 draw_priority_sprites(bitmap, 1); in battroad_vh_screenrefresh()1080 draw_priority_sprites(bitmap, 0); in ldrun_vh_screenrefresh()1082 draw_priority_sprites(bitmap, 1); in ldrun_vh_screenrefresh()