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Searched refs:draw_priority_sprites (Results 1 – 1 of 1) sorted by relevance

/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/
H A Dm62.c459 static void draw_priority_sprites(struct osd_bitmap *bitmap, int prioritylayer) in draw_priority_sprites() function
1071 draw_priority_sprites(bitmap, 0); in battroad_vh_screenrefresh()
1073 draw_priority_sprites(bitmap, 1); in battroad_vh_screenrefresh()
1080 draw_priority_sprites(bitmap, 0); in ldrun_vh_screenrefresh()
1082 draw_priority_sprites(bitmap, 1); in ldrun_vh_screenrefresh()