/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | wolfpack_vidhrdw.c | 137 static void draw_ship(struct mame_bitmap* bitmap, const struct rectangle* cliprect) in draw_ship() function 295 draw_ship(bitmap, cliprect); in VIDEO_UPDATE() 315 draw_ship(helper, &rect); in VIDEO_EOF()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | wolfpack_vidhrdw.c | 137 static void draw_ship(struct mame_bitmap* bitmap, const struct rectangle* cliprect) in draw_ship() function 295 draw_ship(bitmap, cliprect); in VIDEO_UPDATE() 315 draw_ship(helper, &rect); in VIDEO_EOF()
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | wolfpack.cpp | 127 void wolfpack_state::draw_ship(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_ship() function in wolfpack_state 254 draw_ship(bitmap, cliprect); in screen_update() 268 draw_ship(m_helper, m_helper.cliprect()); in WRITE_LINE_MEMBER()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | wolfpack.cpp | 127 void wolfpack_state::draw_ship(bitmap_ind16 &bitmap, const rectangle &cliprect) in draw_ship() function in wolfpack_state 254 draw_ship(bitmap, cliprect); in screen_update() 268 draw_ship(m_helper, m_helper.cliprect()); in WRITE_LINE_MEMBER()
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/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/datastorm/ |
H A D | datastorm.c | 181 void draw_ship(unsigned char x, unsigned char y, unsigned char base_tile, unsigned char facing_righ… in draw_ship() function 194 draw_ship(player_x, player_y, PLAYER_BASE_TILE, !player_looking_left); in draw_player_ship() 272 draw_ship(shot_p->x, g_y, SHOT_BASE_TILE, shot_p->flag == SHOT_FLAG_RIGHT); in draw_shot() 324 draw_ship(enm_p->x, g_y, ENEMY_BASE_TILE + (enm_p->type << ACTOR_TILE_SHIFT), enm_p->spd > 0); in draw_enemy() 363 draw_ship(player_x, player_y, PLAYER_DEATH_BASE_TILE + (frame << 2), 0); in draw_player_death_frame()
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/dports/games/rockdodger/rockdodger-1.1.4/ |
H A D | ship.h | 30 void draw_ship(SDL_Surface * surf_screen);
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H A D | ship.c | 35 void draw_ship(SDL_Surface * surf_screen) { in draw_ship() function
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H A D | intro.c | 271 draw_ship(surf_screen); in play_intro()
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H A D | main.c | 683 draw_ship(surf_screen); in draw()
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/dports/emulators/mess/mame-mame0226/src/mame/includes/ |
H A D | wolfpack.h | 79 void draw_ship(bitmap_ind16 &bitmap, const rectangle &cliprect);
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/dports/emulators/mame/mame-mame0226/src/mame/includes/ |
H A D | wolfpack.h | 79 void draw_ship(bitmap_ind16 &bitmap, const rectangle &cliprect);
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/dports/devel/allegro/allegro-4.4.3.1/examples/ |
H A D | exstars.c | 252 void draw_ship(void) in draw_ship() function 377 draw_ship(); in main() 404 draw_ship(); in main()
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/dports/x11/xlockmore/xlockmore-5.67/modes/ |
H A D | star.c | 411 draw_ship(ModeInfo * mi) in draw_ship() function 839 draw_ship(mi); in draw_star()
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