Searched refs:draw_sprite_clipped (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ |
H A D | nx.h | 28 using Sprites::draw_sprite_clipped;
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H A D | game.cpp | 376 …draw_sprite_clipped(scr_x, scr_y, o->sprite, o->frame, o->dir, o->clipx1, o->clipx2, o->clipy1, o-… in DrawScene()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/graphics/ |
H A D | sprites.h | 26 …void draw_sprite_clipped(int x, int y, int s, int frame, uint8_t dir, int clipx1, int clipx2, int …
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H A D | sprites.cpp | 135 void Sprites::draw_sprite_clipped(int x, int y, int s, int frame, uint8_t dir, \ in draw_sprite_clipped() function in Sprites
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