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Searched refs:draw_sprite_clipped (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dnx.h28 using Sprites::draw_sprite_clipped;
H A Dgame.cpp376draw_sprite_clipped(scr_x, scr_y, o->sprite, o->frame, o->dir, o->clipx1, o->clipx2, o->clipy1, o-… in DrawScene()
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/graphics/
H A Dsprites.h26 …void draw_sprite_clipped(int x, int y, int s, int frame, uint8_t dir, int clipx1, int clipx2, int …
H A Dsprites.cpp135 void Sprites::draw_sprite_clipped(int x, int y, int s, int frame, uint8_t dir, \ in draw_sprite_clipped() function in Sprites