Home
last modified time | relevance | path

Searched refs:drawing_engine (Results 1 – 5 of 5) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DOptions.cpp918 Dropdown::SetChecked(EnumValue(gConfigGeneral.drawing_engine), true); in DisplayMouseDown()
987 if (dropdownIndex != EnumValue(gConfigGeneral.drawing_engine)) in DisplayDropdown()
992 gConfigGeneral.drawing_engine = dstEngine; in DisplayDropdown()
1035 if (gConfigGeneral.drawing_engine == DrawingEngine::Software) in DisplayPrepareDraw()
1046 if (gConfigGeneral.drawing_engine == DrawingEngine::Software in DisplayPrepareDraw()
1059 if (gConfigGeneral.drawing_engine == DrawingEngine::Software) in DisplayPrepareDraw()
1078 …dgets[WIDX_DRAWING_ENGINE].text = DrawingEngineStringIds[EnumValue(gConfigGeneral.drawing_engine)]; in DisplayPrepareDraw()
1117 if (gConfigGeneral.drawing_engine == DrawingEngine::Software in DisplayDraw()
1253 …if (gConfigGeneral.day_night_cycle && gConfigGeneral.drawing_engine == DrawingEngine::SoftwareWith… in RenderingPrepareDraw()
1264 …if (gConfigGeneral.day_night_cycle && gConfigGeneral.drawing_engine == DrawingEngine::SoftwareWith… in RenderingPrepareDraw()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/config/
H A DConfig.h39 DrawingEngine drawing_engine; member
H A DConfig.cpp180 model->drawing_engine = reader->GetEnum<DrawingEngine>( in ReadGeneral()
198 const bool isHardware = model->drawing_engine != DrawingEngine::Software; in ReadGeneral()
264 … writer->WriteEnum<DrawingEngine>("drawing_engine", model->drawing_engine, Enum_DrawingEngine); in WriteGeneral()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/
H A DContext.cpp515 _drawingEngineType = gConfigGeneral.drawing_engine; in InitialiseDrawingEngine()
533 gConfigGeneral.drawing_engine = DrawingEngine::Software; in InitialiseDrawingEngine()
561 gConfigGeneral.drawing_engine = DrawingEngine::Software; in InitialiseDrawingEngine()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/
H A DUiContext.cpp729 if (gConfigGeneral.drawing_engine == DrawingEngine::OpenGL) in CreateWindow()