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Searched refs:drawline256 (Results 1 – 13 of 13) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/
H A Dtekmap.cpp71 drawline256(x1+(xdim<<11),y1+(ydim<<11),x2+(xdim<<11),y2+(ydim<<11),col); in drawoverheadmap()
120 drawline256(x1-x2+(xdim<<11),y1-y3+(ydim<<11), in drawoverheadmap()
122 drawline256(x1-y2+(xdim<<11),y1+x3+(ydim<<11), in drawoverheadmap()
124 drawline256(x1+y2+(xdim<<11),y1-x3+(ydim<<11), in drawoverheadmap()
157 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap()
201 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap()
204 drawline256(x2+(xdim<<11),y2+(ydim<<11), in drawoverheadmap()
207 drawline256(x3+(xdim<<11),y3+(ydim<<11), in drawoverheadmap()
210 drawline256(x4+(xdim<<11),y4+(ydim<<11), in drawoverheadmap()
242 drawline256(x1+(xdim<<11),y1+(ydim<<11),x2+(xdim<<11),y2+(ydim<<11),239); in drawoverheadmap()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dmenus3.c109 drawline256(x1,y1,x2,y2,col); in drawoverheadmap()
174 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap()
177 drawline256(x2+(xdim<<11),y2+(ydim<<11), in drawoverheadmap()
180 drawline256(x3+(xdim<<11),y3+(ydim<<11), in drawoverheadmap()
183 drawline256(x4+(xdim<<11),y4+(ydim<<11), in drawoverheadmap()
223 drawline256(x1,y1,x2,y2,24); in drawoverheadmap()
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Dwitchaven.cpp2019 drawline256(x1+(xdim<<11),y1+(ydim<<11),x2+(xdim<<11),y2+(ydim<<11),col); in drawoverheadmap()
2069 drawline256(x1-x2+(xdim<<11),y1-y3+(ydim<<11), in drawoverheadmap()
2071 drawline256(x1-y2+(xdim<<11),y1+x3+(ydim<<11), in drawoverheadmap()
2073 drawline256(x1+y2+(xdim<<11),y1-x3+(ydim<<11), in drawoverheadmap()
2115 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap()
2173 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap()
2176 drawline256(x2+(xdim<<11),y2+(ydim<<11), in drawoverheadmap()
2179 drawline256(x3+(xdim<<11),y3+(ydim<<11), in drawoverheadmap()
2182 drawline256(x4+(xdim<<11),y4+(ydim<<11), in drawoverheadmap()
2221 drawline256(x1+(xdim<<11),y1+(ydim<<11),x2+(xdim<<11),y2+(ydim<<11),24); in drawoverheadmap()
/dports/games/jfsw/jfsw-c434002/src/
H A Dgame.c5638drawline256(x1 + (xdim << 11), y1 + (ydim << 11), x2 + (xdim << 11), y2 + (ydim << 11), col); in drawoverheadmap()
5705 drawline256(x1 - x2 + (xdim << 11), y1 - y3 + (ydim << 11), in drawoverheadmap()
5707 drawline256(x1 - y2 + (xdim << 11), y1 + x3 + (ydim << 11), in drawoverheadmap()
5709 drawline256(x1 + y2 + (xdim << 11), y1 - x3 + (ydim << 11), in drawoverheadmap()
5767 drawline256(x1 + (xdim << 11), y1 + (ydim << 11), in drawoverheadmap()
5825 drawline256(x1 + (xdim << 11), y1 + (ydim << 11), in drawoverheadmap()
5828 drawline256(x2 + (xdim << 11), y2 + (ydim << 11), in drawoverheadmap()
5831 drawline256(x3 + (xdim << 11), y3 + (ydim << 11), in drawoverheadmap()
5834 drawline256(x4 + (xdim << 11), y4 + (ydim << 11), in drawoverheadmap()
5872drawline256(x1 + (xdim << 11), y1 + (ydim << 11), x2 + (xdim << 11), y2 + (ydim << 11), 24); in drawoverheadmap()
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dbuild.h421 void drawline256(int x1, int y1, int x2, int y2, unsigned char col);
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DGAME.C5697 drawline256(x1,y1,x2,y2,col); in drawoverheadmap()
5752 drawline256(x1-x2+(xdim<<11),y1-y3+(ydim<<11), in drawoverheadmap()
5754 drawline256(x1-y2+(xdim<<11),y1+x3+(ydim<<11), in drawoverheadmap()
5756 drawline256(x1+y2+(xdim<<11),y1-x3+(ydim<<11), in drawoverheadmap()
5788 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap()
5832 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap()
5835 drawline256(x2+(xdim<<11),y2+(ydim<<11), in drawoverheadmap()
5838 drawline256(x3+(xdim<<11),y3+(ydim<<11), in drawoverheadmap()
5841 drawline256(x4+(xdim<<11),y4+(ydim<<11), in drawoverheadmap()
5879 drawline256(x1,y1,x2,y2,24); in drawoverheadmap()
H A DENGINE.C5598 drawline256 (long x1, long y1, long x2, long y2, char col) in drawline256() function
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DGAME.C5698 drawline256(x1,y1,x2,y2,col); in drawoverheadmap()
5753 drawline256(x1-x2+(xdim<<11),y1-y3+(ydim<<11), in drawoverheadmap()
5755 drawline256(x1-y2+(xdim<<11),y1+x3+(ydim<<11), in drawoverheadmap()
5757 drawline256(x1+y2+(xdim<<11),y1-x3+(ydim<<11), in drawoverheadmap()
5789 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap()
5833 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap()
5836 drawline256(x2+(xdim<<11),y2+(ydim<<11), in drawoverheadmap()
5839 drawline256(x3+(xdim<<11),y3+(ydim<<11), in drawoverheadmap()
5842 drawline256(x4+(xdim<<11),y4+(ydim<<11), in drawoverheadmap()
5880 drawline256(x1,y1,x2,y2,24); in drawoverheadmap()
H A DENGINE.C5558 drawline256 (long x1, long y1, long x2, long y2, char col) in drawline256() function
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dgame.c5946 drawline256(x1,y1,x2,y2,col);
6001 drawline256(x1-x2+(xdim<<11),y1-y3+(ydim<<11),
6003 drawline256(x1-y2+(xdim<<11),y1+x3+(ydim<<11),
6005 drawline256(x1+y2+(xdim<<11),y1-x3+(ydim<<11),
6037 drawline256(x1+(xdim<<11),y1+(ydim<<11),
6081 drawline256(x1+(xdim<<11),y1+(ydim<<11),
6084 drawline256(x2+(xdim<<11),y2+(ydim<<11),
6087 drawline256(x3+(xdim<<11),y3+(ydim<<11),
6090 drawline256(x4+(xdim<<11),y4+(ydim<<11),
6128 drawline256(x1,y1,x2,y2,24);
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dbuild.c504 drawline256((searchx+1)<<12, (searchy )<<12, (searchx+5)<<12, (searchy )<<12, whitecol); in showmouse()
505 drawline256((searchx )<<12, (searchy+1)<<12, (searchx )<<12, (searchy+5)<<12, whitecol); in showmouse()
506 drawline256((searchx-1)<<12, (searchy )<<12, (searchx-5)<<12, (searchy )<<12, whitecol); in showmouse()
507 drawline256((searchx )<<12, (searchy-1)<<12, (searchx )<<12, (searchy-5)<<12, whitecol); in showmouse()
2645 drawline256((dax )<<12, (day )<<12, (dax+i)<<12, (day )<<12, whitecol); in drawtilescreen()
2646 drawline256((dax+i)<<12, (day )<<12, (dax+i)<<12, (day+i)<<12, whitecol); in drawtilescreen()
2647 drawline256((dax+i)<<12, (day+i)<<12, (dax )<<12, (day+i)<<12, whitecol); in drawtilescreen()
2648 drawline256((dax )<<12, (day+i)<<12, (dax )<<12, (day )<<12, whitecol); in drawtilescreen()
H A Dengine.c10370 void drawline256(int x1, int y1, int x2, int y2, unsigned char col) in drawline256() function
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine.cpp9595 drawline256(xs-65536,ys-65536,xs+65536,ys+65536,31); in renderDrawMasks()
9596 drawline256(xs+65536,ys-65536,xs-65536,ys+65536,31); in renderDrawMasks()