/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekmap.cpp | 71 drawline256(x1+(xdim<<11),y1+(ydim<<11),x2+(xdim<<11),y2+(ydim<<11),col); in drawoverheadmap() 120 drawline256(x1-x2+(xdim<<11),y1-y3+(ydim<<11), in drawoverheadmap() 122 drawline256(x1-y2+(xdim<<11),y1+x3+(ydim<<11), in drawoverheadmap() 124 drawline256(x1+y2+(xdim<<11),y1-x3+(ydim<<11), in drawoverheadmap() 157 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap() 201 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap() 204 drawline256(x2+(xdim<<11),y2+(ydim<<11), in drawoverheadmap() 207 drawline256(x3+(xdim<<11),y3+(ydim<<11), in drawoverheadmap() 210 drawline256(x4+(xdim<<11),y4+(ydim<<11), in drawoverheadmap() 242 drawline256(x1+(xdim<<11),y1+(ydim<<11),x2+(xdim<<11),y2+(ydim<<11),239); in drawoverheadmap()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | menus3.c | 109 drawline256(x1,y1,x2,y2,col); in drawoverheadmap() 174 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap() 177 drawline256(x2+(xdim<<11),y2+(ydim<<11), in drawoverheadmap() 180 drawline256(x3+(xdim<<11),y3+(ydim<<11), in drawoverheadmap() 183 drawline256(x4+(xdim<<11),y4+(ydim<<11), in drawoverheadmap() 223 drawline256(x1,y1,x2,y2,24); in drawoverheadmap()
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | witchaven.cpp | 2019 drawline256(x1+(xdim<<11),y1+(ydim<<11),x2+(xdim<<11),y2+(ydim<<11),col); in drawoverheadmap() 2069 drawline256(x1-x2+(xdim<<11),y1-y3+(ydim<<11), in drawoverheadmap() 2071 drawline256(x1-y2+(xdim<<11),y1+x3+(ydim<<11), in drawoverheadmap() 2073 drawline256(x1+y2+(xdim<<11),y1-x3+(ydim<<11), in drawoverheadmap() 2115 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap() 2173 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap() 2176 drawline256(x2+(xdim<<11),y2+(ydim<<11), in drawoverheadmap() 2179 drawline256(x3+(xdim<<11),y3+(ydim<<11), in drawoverheadmap() 2182 drawline256(x4+(xdim<<11),y4+(ydim<<11), in drawoverheadmap() 2221 drawline256(x1+(xdim<<11),y1+(ydim<<11),x2+(xdim<<11),y2+(ydim<<11),24); in drawoverheadmap()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | game.c | 5638 … drawline256(x1 + (xdim << 11), y1 + (ydim << 11), x2 + (xdim << 11), y2 + (ydim << 11), col); in drawoverheadmap() 5705 drawline256(x1 - x2 + (xdim << 11), y1 - y3 + (ydim << 11), in drawoverheadmap() 5707 drawline256(x1 - y2 + (xdim << 11), y1 + x3 + (ydim << 11), in drawoverheadmap() 5709 drawline256(x1 + y2 + (xdim << 11), y1 - x3 + (ydim << 11), in drawoverheadmap() 5767 drawline256(x1 + (xdim << 11), y1 + (ydim << 11), in drawoverheadmap() 5825 drawline256(x1 + (xdim << 11), y1 + (ydim << 11), in drawoverheadmap() 5828 drawline256(x2 + (xdim << 11), y2 + (ydim << 11), in drawoverheadmap() 5831 drawline256(x3 + (xdim << 11), y3 + (ydim << 11), in drawoverheadmap() 5834 drawline256(x4 + (xdim << 11), y4 + (ydim << 11), in drawoverheadmap() 5872 … drawline256(x1 + (xdim << 11), y1 + (ydim << 11), x2 + (xdim << 11), y2 + (ydim << 11), 24); in drawoverheadmap()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 421 void drawline256(int x1, int y1, int x2, int y2, unsigned char col);
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | GAME.C | 5697 drawline256(x1,y1,x2,y2,col); in drawoverheadmap() 5752 drawline256(x1-x2+(xdim<<11),y1-y3+(ydim<<11), in drawoverheadmap() 5754 drawline256(x1-y2+(xdim<<11),y1+x3+(ydim<<11), in drawoverheadmap() 5756 drawline256(x1+y2+(xdim<<11),y1-x3+(ydim<<11), in drawoverheadmap() 5788 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap() 5832 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap() 5835 drawline256(x2+(xdim<<11),y2+(ydim<<11), in drawoverheadmap() 5838 drawline256(x3+(xdim<<11),y3+(ydim<<11), in drawoverheadmap() 5841 drawline256(x4+(xdim<<11),y4+(ydim<<11), in drawoverheadmap() 5879 drawline256(x1,y1,x2,y2,24); in drawoverheadmap()
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H A D | ENGINE.C | 5598 drawline256 (long x1, long y1, long x2, long y2, char col) in drawline256() function
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | GAME.C | 5698 drawline256(x1,y1,x2,y2,col); in drawoverheadmap() 5753 drawline256(x1-x2+(xdim<<11),y1-y3+(ydim<<11), in drawoverheadmap() 5755 drawline256(x1-y2+(xdim<<11),y1+x3+(ydim<<11), in drawoverheadmap() 5757 drawline256(x1+y2+(xdim<<11),y1-x3+(ydim<<11), in drawoverheadmap() 5789 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap() 5833 drawline256(x1+(xdim<<11),y1+(ydim<<11), in drawoverheadmap() 5836 drawline256(x2+(xdim<<11),y2+(ydim<<11), in drawoverheadmap() 5839 drawline256(x3+(xdim<<11),y3+(ydim<<11), in drawoverheadmap() 5842 drawline256(x4+(xdim<<11),y4+(ydim<<11), in drawoverheadmap() 5880 drawline256(x1,y1,x2,y2,24); in drawoverheadmap()
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H A D | ENGINE.C | 5558 drawline256 (long x1, long y1, long x2, long y2, char col) in drawline256() function
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | game.c | 5946 drawline256(x1,y1,x2,y2,col); 6001 drawline256(x1-x2+(xdim<<11),y1-y3+(ydim<<11), 6003 drawline256(x1-y2+(xdim<<11),y1+x3+(ydim<<11), 6005 drawline256(x1+y2+(xdim<<11),y1-x3+(ydim<<11), 6037 drawline256(x1+(xdim<<11),y1+(ydim<<11), 6081 drawline256(x1+(xdim<<11),y1+(ydim<<11), 6084 drawline256(x2+(xdim<<11),y2+(ydim<<11), 6087 drawline256(x3+(xdim<<11),y3+(ydim<<11), 6090 drawline256(x4+(xdim<<11),y4+(ydim<<11), 6128 drawline256(x1,y1,x2,y2,24);
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | build.c | 504 drawline256((searchx+1)<<12, (searchy )<<12, (searchx+5)<<12, (searchy )<<12, whitecol); in showmouse() 505 drawline256((searchx )<<12, (searchy+1)<<12, (searchx )<<12, (searchy+5)<<12, whitecol); in showmouse() 506 drawline256((searchx-1)<<12, (searchy )<<12, (searchx-5)<<12, (searchy )<<12, whitecol); in showmouse() 507 drawline256((searchx )<<12, (searchy-1)<<12, (searchx )<<12, (searchy-5)<<12, whitecol); in showmouse() 2645 drawline256((dax )<<12, (day )<<12, (dax+i)<<12, (day )<<12, whitecol); in drawtilescreen() 2646 drawline256((dax+i)<<12, (day )<<12, (dax+i)<<12, (day+i)<<12, whitecol); in drawtilescreen() 2647 drawline256((dax+i)<<12, (day+i)<<12, (dax )<<12, (day+i)<<12, whitecol); in drawtilescreen() 2648 drawline256((dax )<<12, (day+i)<<12, (dax )<<12, (day )<<12, whitecol); in drawtilescreen()
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H A D | engine.c | 10370 void drawline256(int x1, int y1, int x2, int y2, unsigned char col) in drawline256() function
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 9595 drawline256(xs-65536,ys-65536,xs+65536,ys+65536,31); in renderDrawMasks() 9596 drawline256(xs+65536,ys-65536,xs-65536,ys+65536,31); in renderDrawMasks()
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