Searched refs:drawtogglekeydown (Results 1 – 3 of 3) sorted by relevance
176 bool drawtogglekeydown; member in Person
195 , drawtogglekeydown(false) in Person()2110 …if (!drawtogglekeydown && drawkeydown && (weaponactive == -1 || num_weapons == 1) && (targetFrame(… in DoAnimations()2125 drawtogglekeydown = 1; in DoAnimations()
3885 … if (Person::players[i]->drawkeydown && !Person::players[i]->drawtogglekeydown || in Tick()3901 Person::players[i]->drawtogglekeydown = 1; in Tick()3910 Person::players[i]->drawtogglekeydown = 1; in Tick()3914 Person::players[i]->drawtogglekeydown = 1; in Tick()3940 Person::players[i]->drawtogglekeydown = 0; in Tick()