/dports/print/texlive-base/texlive-20150521-source/utils/asymptote/examples/ |
H A D | dragon.asy | 43 void drawtris(pair[] z, pen p = currentpen) 51 void drawtris(pair[] z, pen p1, pen p2) 63 drawtris(dragon(n, new pair[] {(0,0), (1,0)}), black); 64 drawtris(dragon(n, new pair[] {(0,0), (0,-1)}), blue); 65 drawtris(dragon(n, new pair[] {(0,0), (-1,0)}), red); 66 drawtris(dragon(n, new pair[] {(0,0), (0,1)}), green);
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/dports/math/asymptote/asymptote-2.67/examples/ |
H A D | dragon.asy | 43 void drawtris(pair[] z, pen p = currentpen) 51 void drawtris(pair[] z, pen p1, pen p2) 63 drawtris(dragon(n, new pair[] {(0,0), (1,0)}), black); 64 drawtris(dragon(n, new pair[] {(0,0), (0,-1)}), blue); 65 drawtris(dragon(n, new pair[] {(0,0), (-1,0)}), red); 66 drawtris(dragon(n, new pair[] {(0,0), (0,1)}), green);
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/dports/games/hyperrogue/hyperrogue-12.0f/rogueviz/ |
H A D | collatz.cpp | 223 int drawtris=0, drawnet=0; in collatz_video() local 244 if(dt && drawtris < 255) drawtris++; in collatz_video() 245 else if(drawtris && !dt) drawtris--; in collatz_video() 247 linepatterns::patZebraTriangles.color = 0x40FF4000 + drawtris; in collatz_video()
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | renderva.cpp | 5 static inline void drawtris(GLsizei numindices, const GLvoid *indices, ushort minvert, ushort maxve… in drawtris() function 14 drawtris(numindices, indices, va->minvert, va->maxvert); in drawvatris() 1487 drawtris(info.len, info.edata, info.minvert, info.maxvert); in renderbatch() 1657 drawtris(len, &edata[es.length[0]], es.minvert[1], es.maxvert[1]); in rendershadowmappass() 1663 drawtris(len, &edata[es.length[2]], es.minvert[3], es.maxvert[3]); in rendershadowmappass() 1669 drawtris(len, &edata[es.length[4]], es.minvert[5], es.maxvert[5]); in rendershadowmappass()
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | renderva.cpp | 5 static inline void drawtris(GLsizei numindices, const GLvoid *indices, ushort minvert, ushort maxve… in drawtris() function 13 drawtris(numindices, indices, va->minvert, va->maxvert); in drawvatris() 1228 drawtris(len, curbatch->edata, minvert, maxvert); in renderbatch() 1245 …drawtris(len, curbatch->edata + curbatch->es.length[0], curbatch->es.minvert[1], curbatch->es.maxv… in renderbatch()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | renderva.cpp | 5 static inline void drawtris(GLsizei numindices, const GLvoid *indices, ushort minvert, ushort maxve… in drawtris() function 13 drawtris(numindices, (ushort *)0 + va->eoffset + offset, va->minvert, va->maxvert); in drawvatris() 18 drawtris(va->sky, (ushort *)0 + va->skyoffset, va->minvert, va->maxvert); in drawvaskytris() 1455 …drawtris(len, (ushort *)0 + curbatch->va->eoffset + curbatch->offset, curbatch->es.minvert, curbat… in renderbatch() 2212 …drawtris(len, (ushort *)0 + curbatch->va->decaloffset + curbatch->offset, curbatch->es.minvert, cu… in renderdecalbatch() 2599 drawtris(3*d.tris, (ushort *)0 + d.offset, d.minvert, d.maxvert); in rendershadowmesh()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | renderva.cpp | 5 static inline void drawtris(GLsizei numindices, const GLvoid *indices, ushort minvert, ushort maxve… in drawtris() function 13 drawtris(numindices, (ushort *)0 + va->eoffset + offset, va->minvert, va->maxvert); in drawvatris() 18 drawtris(va->sky, (ushort *)0 + va->skyoffset, va->minvert, va->maxvert); in drawvaskytris() 1455 …drawtris(len, (ushort *)0 + curbatch->va->eoffset + curbatch->offset, curbatch->es.minvert, curbat… in renderbatch() 2212 …drawtris(len, (ushort *)0 + curbatch->va->decaloffset + curbatch->offset, curbatch->es.minvert, cu… in renderdecalbatch() 2599 drawtris(3*d.tris, (ushort *)0 + d.offset, d.minvert, d.maxvert); in rendershadowmesh()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | renderva.cpp | 5 static inline void drawtris(GLsizei numindices, const GLvoid *indices, ushort minvert, ushort maxve… in drawtris() function 13 drawtris(numindices, indices, va->minvert, va->maxvert); in drawvatris() 1262 drawtris(len, curbatch->edata, minvert, maxvert); in renderbatch() 1279 …drawtris(len, curbatch->edata + curbatch->es.length[0], curbatch->es.minvert[1], curbatch->es.maxv… in renderbatch()
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | renderva.cpp | 5 static inline void drawtris(GLsizei numindices, const GLvoid *indices, ushort minvert, ushort maxve… in drawtris() function 13 drawtris(numindices, (ushort *)0 + va->eoffset + offset, va->minvert, va->maxvert); in drawvatris() 18 drawtris(va->sky, (ushort *)0 + va->skyoffset, va->minvert, va->maxvert); in drawvaskytris() 1651 …drawtris(len, (ushort *)0 + curbatch->va->eoffset + curbatch->offset, curbatch->es.minvert, curbat… in renderbatch() 2440 …drawtris(len, (ushort *)0 + curbatch->va->decaloffset + curbatch->offset, curbatch->es.minvert, cu… in renderdecalbatch() 2843 drawtris(3*d.tris, (ushort *)0 + d.offset, d.minvert, d.maxvert); in rendershadowmesh()
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