Home
last modified time | relevance | path

Searched refs:drawvatris (Results 1 – 6 of 6) sorted by relevance

/dports/games/sauerbraten/sauerbraten/src/engine/
H A Drenderva.cpp11 static inline void drawvatris(vtxarray *va, GLsizei numindices, const GLvoid *indices) in drawvatris() function
649 drawvatris(va, 3*va->tris, va->edata); in renderoutline()
654 drawvatris(va, 3*va->alphatris, &va->edata[3*(va->tris + va->blendtris)]); in renderoutline()
705 drawvatris(va, 3*va->tris, va->edata); in renderblendbrush()
750 drawvatris(va, 3*va->tris, va->edata); in rendershadowmapreceivers()
815 drawvatris(va, 3*va->tris, va->edata); in renderdepthobstacles()
819 drawvatris(va, 3*va->alphatris, va->edata + 3*(va->tris + va->blendtris)); in renderdepthobstacles()
1319 drawvatris(va, 3*numtris, edata); in renderzpass()
1358 drawvatris(va, 3*va->tris, va->edata); in renderfoggedvas()
1403 drawvatris(va, 3*va->tris, va->edata); in renderva()
[all …]
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Drenderva.cpp11 static inline void drawvatris(vtxarray *va, GLsizei numindices, const GLvoid *indices) in drawvatris() function
677 drawvatris(va, 3*va->tris, va->edata); in renderoutline()
682drawvatris(va, 3*(va->alphabacktris + va->alphafronttris), &va->edata[3*(va->tris + va->blendtris)… in renderoutline()
733 drawvatris(va, 3*va->tris, va->edata); in renderblendbrush()
778 drawvatris(va, 3*va->tris, va->edata); in rendershadowmapreceivers()
843 drawvatris(va, 3*va->tris, va->edata); in renderdepthobstacles()
847drawvatris(va, 3*(va->alphabacktris + va->alphafronttris), va->edata + 3*(va->tris + va->blendtris… in renderdepthobstacles()
1353 drawvatris(va, 3*numtris, edata); in renderzpass()
1392 drawvatris(va, 3*va->tris, va->edata); in renderfoggedvas()
1437 drawvatris(va, 3*va->tris, va->edata); in renderva()
[all …]
/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Drenderva.cpp12 static inline void drawvatris(vtxarray *va, GLsizei numindices, const GLvoid *indices) in drawvatris() function
638 drawvatris(va, 3*va->tris, va->edata); in renderoutline()
722 drawvatris(va, 3*va->tris, va->edata); in renderblendbrush()
788 drawvatris(va, 3*va->tris, va->edata); in rendershadowmapreceivers()
866 drawvatris(va, 3*va->tris, va->edata); in renderdepthobstacles()
1557 drawvatris(va, 3*va->tris, va->edata); in renderzpass()
1571 drawvatris(va, offset-lastdraw, va->edata+lastdraw); in renderzpass()
1580 drawvatris(va, offset-lastdraw, va->edata+lastdraw); in renderzpass()
1631 drawvatris(va, 3*va->tris, va->edata); in renderfoggedvas()
1733 drawvatris(va, 3*va->tris, va->edata); in renderva()
[all …]
/dports/games/tesseract-data/tesseract/src/engine/
H A Drenderva.cpp11 static inline void drawvatris(vtxarray *va, GLsizei numindices, int offset) in drawvatris() function
577 drawvatris(va, 3*va->tris, 0); in renderoutline()
582drawvatris(va, 3*(va->alphabacktris + va->alphafronttris + va->refracttris), 3*(va->tris + va->ble… in renderoutline()
632 drawvatris(va, 3*va->tris, 0); in renderblendbrush()
954 if(!smnodraw) drawvatris(va, 3*va->tris, 0); in rendershadowmapworld()
1525 drawvatris(va, 3*numtris, offset); in renderzpass()
1571 drawvatris(va, 3*va->tris, 0); in renderva()
1914drawvatris(va, 3*va->refracttris, 3*(va->tris + va->blendtris + va->alphabacktris + va->alphafront… in renderrefractmask()
/dports/games/tesseract/tesseract/src/engine/
H A Drenderva.cpp11 static inline void drawvatris(vtxarray *va, GLsizei numindices, int offset) in drawvatris() function
577 drawvatris(va, 3*va->tris, 0); in renderoutline()
582drawvatris(va, 3*(va->alphabacktris + va->alphafronttris + va->refracttris), 3*(va->tris + va->ble… in renderoutline()
632 drawvatris(va, 3*va->tris, 0); in renderblendbrush()
954 if(!smnodraw) drawvatris(va, 3*va->tris, 0); in rendershadowmapworld()
1525 drawvatris(va, 3*numtris, offset); in renderzpass()
1571 drawvatris(va, 3*va->tris, 0); in renderva()
1914drawvatris(va, 3*va->refracttris, 3*(va->tris + va->blendtris + va->alphabacktris + va->alphafront… in renderrefractmask()
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Drenderva.cpp11 static inline void drawvatris(vtxarray *va, GLsizei numindices, int offset) in drawvatris() function
729 drawvatris(va, 3*va->tris, 0); in renderoutline()
734drawvatris(va, 3*(va->alphabacktris + va->alphafronttris + va->refracttris), 3*(va->tris + va->ble… in renderoutline()
784 drawvatris(va, 3*va->tris, 0); in renderblendbrush()
1106 if(!smnodraw) drawvatris(va, 3*va->tris, 0); in rendershadowmapworld()
1727 drawvatris(va, 3*numtris, offset); in renderzpass()
1773 drawvatris(va, 3*va->tris, 0); in renderva()
2102drawvatris(va, 3*va->refracttris, 3*(va->tris + va->blendtris + va->alphabacktris + va->alphafront… in renderrefractmask()