/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/lavapipe/ |
H A D | lvp_pass.c | 141 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_num_subpass_attachments2() local 148 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in lvp_num_subpass_attachments2() 270 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_CreateRenderPass2() local 273 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in lvp_CreateRenderPass2() 277 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in lvp_CreateRenderPass2() 278 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in lvp_CreateRenderPass2() 281 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in lvp_CreateRenderPass2() 282 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in lvp_CreateRenderPass2()
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/lavapipe/ |
H A D | lvp_pass.c | 141 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_num_subpass_attachments2() local 148 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in lvp_num_subpass_attachments2() 270 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_CreateRenderPass2() local 273 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in lvp_CreateRenderPass2() 277 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in lvp_CreateRenderPass2() 278 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in lvp_CreateRenderPass2() 281 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in lvp_CreateRenderPass2() 282 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in lvp_CreateRenderPass2()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/lavapipe/ |
H A D | lvp_pass.c | 141 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_num_subpass_attachments2() local 148 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in lvp_num_subpass_attachments2() 270 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_CreateRenderPass2() local 273 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in lvp_CreateRenderPass2() 277 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in lvp_CreateRenderPass2() 278 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in lvp_CreateRenderPass2() 281 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in lvp_CreateRenderPass2() 282 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in lvp_CreateRenderPass2()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/lavapipe/ |
H A D | lvp_pass.c | 141 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_num_subpass_attachments2() local 148 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in lvp_num_subpass_attachments2() 270 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_CreateRenderPass2() local 273 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in lvp_CreateRenderPass2() 277 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in lvp_CreateRenderPass2() 278 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in lvp_CreateRenderPass2() 281 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in lvp_CreateRenderPass2() 282 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in lvp_CreateRenderPass2()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/lavapipe/ |
H A D | lvp_pass.c | 141 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_num_subpass_attachments2() local 148 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in lvp_num_subpass_attachments2() 270 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_CreateRenderPass2() local 273 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in lvp_CreateRenderPass2() 277 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in lvp_CreateRenderPass2() 278 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in lvp_CreateRenderPass2() 281 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in lvp_CreateRenderPass2() 282 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in lvp_CreateRenderPass2()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/lavapipe/ |
H A D | lvp_pass.c | 141 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_num_subpass_attachments2() local 148 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in lvp_num_subpass_attachments2() 270 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_CreateRenderPass2() local 273 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in lvp_CreateRenderPass2() 277 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in lvp_CreateRenderPass2() 278 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in lvp_CreateRenderPass2() 281 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in lvp_CreateRenderPass2() 282 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in lvp_CreateRenderPass2()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/lavapipe/ |
H A D | lvp_pass.c | 141 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_num_subpass_attachments2() local 148 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in lvp_num_subpass_attachments2() 270 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_CreateRenderPass2() local 273 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in lvp_CreateRenderPass2() 277 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in lvp_CreateRenderPass2() 278 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in lvp_CreateRenderPass2() 281 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in lvp_CreateRenderPass2() 282 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in lvp_CreateRenderPass2()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/lavapipe/ |
H A D | lvp_pass.c | 141 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_num_subpass_attachments2() local 148 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in lvp_num_subpass_attachments2() 270 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_CreateRenderPass2() local 273 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in lvp_CreateRenderPass2() 277 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in lvp_CreateRenderPass2() 278 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in lvp_CreateRenderPass2() 281 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in lvp_CreateRenderPass2() 282 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in lvp_CreateRenderPass2()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/lavapipe/ |
H A D | lvp_pass.c | 141 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_num_subpass_attachments2() local 148 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in lvp_num_subpass_attachments2() 270 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in lvp_CreateRenderPass2() local 273 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in lvp_CreateRenderPass2() 277 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in lvp_CreateRenderPass2() 278 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in lvp_CreateRenderPass2() 281 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in lvp_CreateRenderPass2() 282 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in lvp_CreateRenderPass2()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/intel/vulkan/ |
H A D | anv_pass.c | 247 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in num_subpass_attachments2() local 255 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in num_subpass_attachments2() 439 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in anv_CreateRenderPass2() local 443 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in anv_CreateRenderPass2() 448 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in anv_CreateRenderPass2() 449 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in anv_CreateRenderPass2() 450 .stencil_layout = stencil_ref_layout(ds_resolve->pDepthStencilResolveAttachment), in anv_CreateRenderPass2() 452 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in anv_CreateRenderPass2() 453 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in anv_CreateRenderPass2()
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/dports/lang/clover/mesa-21.3.6/src/intel/vulkan/ |
H A D | anv_pass.c | 247 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in num_subpass_attachments2() local 255 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in num_subpass_attachments2() 439 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in anv_CreateRenderPass2() local 443 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in anv_CreateRenderPass2() 448 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in anv_CreateRenderPass2() 449 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in anv_CreateRenderPass2() 450 .stencil_layout = stencil_ref_layout(ds_resolve->pDepthStencilResolveAttachment), in anv_CreateRenderPass2() 452 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in anv_CreateRenderPass2() 453 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in anv_CreateRenderPass2()
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/dports/graphics/libosmesa/mesa-21.3.6/src/intel/vulkan/ |
H A D | anv_pass.c | 247 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in num_subpass_attachments2() local 255 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in num_subpass_attachments2() 439 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in anv_CreateRenderPass2() local 443 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in anv_CreateRenderPass2() 448 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in anv_CreateRenderPass2() 449 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in anv_CreateRenderPass2() 450 .stencil_layout = stencil_ref_layout(ds_resolve->pDepthStencilResolveAttachment), in anv_CreateRenderPass2() 452 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in anv_CreateRenderPass2() 453 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in anv_CreateRenderPass2()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/intel/vulkan/ |
H A D | anv_pass.c | 247 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in num_subpass_attachments2() local 255 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in num_subpass_attachments2() 439 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in anv_CreateRenderPass2() local 443 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in anv_CreateRenderPass2() 448 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in anv_CreateRenderPass2() 449 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in anv_CreateRenderPass2() 450 .stencil_layout = stencil_ref_layout(ds_resolve->pDepthStencilResolveAttachment), in anv_CreateRenderPass2() 452 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in anv_CreateRenderPass2() 453 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in anv_CreateRenderPass2()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/intel/vulkan/ |
H A D | anv_pass.c | 247 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in num_subpass_attachments2() local 255 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in num_subpass_attachments2() 439 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in anv_CreateRenderPass2() local 443 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in anv_CreateRenderPass2() 448 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in anv_CreateRenderPass2() 449 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in anv_CreateRenderPass2() 450 .stencil_layout = stencil_ref_layout(ds_resolve->pDepthStencilResolveAttachment), in anv_CreateRenderPass2() 452 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in anv_CreateRenderPass2() 453 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in anv_CreateRenderPass2()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/intel/vulkan/ |
H A D | anv_pass.c | 247 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in num_subpass_attachments2() local 255 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in num_subpass_attachments2() 439 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in anv_CreateRenderPass2() local 443 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in anv_CreateRenderPass2() 448 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in anv_CreateRenderPass2() 449 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in anv_CreateRenderPass2() 450 .stencil_layout = stencil_ref_layout(ds_resolve->pDepthStencilResolveAttachment), in anv_CreateRenderPass2() 452 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in anv_CreateRenderPass2() 453 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in anv_CreateRenderPass2()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/intel/vulkan/ |
H A D | anv_pass.c | 247 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in num_subpass_attachments2() local 255 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in num_subpass_attachments2() 439 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in anv_CreateRenderPass2() local 443 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in anv_CreateRenderPass2() 448 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in anv_CreateRenderPass2() 449 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in anv_CreateRenderPass2() 450 .stencil_layout = stencil_ref_layout(ds_resolve->pDepthStencilResolveAttachment), in anv_CreateRenderPass2() 452 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in anv_CreateRenderPass2() 453 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in anv_CreateRenderPass2()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/intel/vulkan/ |
H A D | anv_pass.c | 247 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in num_subpass_attachments2() local 255 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in num_subpass_attachments2() 439 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in anv_CreateRenderPass2() local 443 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in anv_CreateRenderPass2() 448 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in anv_CreateRenderPass2() 449 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in anv_CreateRenderPass2() 450 .stencil_layout = stencil_ref_layout(ds_resolve->pDepthStencilResolveAttachment), in anv_CreateRenderPass2() 452 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in anv_CreateRenderPass2() 453 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in anv_CreateRenderPass2()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/intel/vulkan/ |
H A D | anv_pass.c | 247 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in num_subpass_attachments2() local 255 (ds_resolve && ds_resolve->pDepthStencilResolveAttachment); in num_subpass_attachments2() 439 const VkSubpassDescriptionDepthStencilResolveKHR *ds_resolve = in anv_CreateRenderPass2() local 443 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { in anv_CreateRenderPass2() 448 .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, in anv_CreateRenderPass2() 449 .layout = ds_resolve->pDepthStencilResolveAttachment->layout, in anv_CreateRenderPass2() 450 .stencil_layout = stencil_ref_layout(ds_resolve->pDepthStencilResolveAttachment), in anv_CreateRenderPass2() 452 subpass->depth_resolve_mode = ds_resolve->depthResolveMode; in anv_CreateRenderPass2() 453 subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; in anv_CreateRenderPass2()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/freedreno/vulkan/ |
H A D | tu_pass.c | 263 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 266 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 268 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 355 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 358 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 360 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 718 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 724 (is_depth_stencil_resolve_enabled(ds_resolve) ? 1 : 0); in tu_CreateRenderPass2() 742 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 749 subpass->resolve_depth_stencil = is_depth_stencil_resolve_enabled(ds_resolve); in tu_CreateRenderPass2() [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/freedreno/vulkan/ |
H A D | tu_pass.c | 250 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 253 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 255 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 326 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 329 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 331 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 675 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 681 (is_depth_stencil_resolve_enabled(ds_resolve) ? 1 : 0); in tu_CreateRenderPass2() 699 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 706 subpass->resolve_depth_stencil = is_depth_stencil_resolve_enabled(ds_resolve); in tu_CreateRenderPass2() [all …]
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/dports/lang/clover/mesa-21.3.6/src/freedreno/vulkan/ |
H A D | tu_pass.c | 250 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 253 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 255 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 326 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 329 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 331 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 675 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 681 (is_depth_stencil_resolve_enabled(ds_resolve) ? 1 : 0); in tu_CreateRenderPass2() 699 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 706 subpass->resolve_depth_stencil = is_depth_stencil_resolve_enabled(ds_resolve); in tu_CreateRenderPass2() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/freedreno/vulkan/ |
H A D | tu_pass.c | 250 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 253 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 255 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 326 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 329 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 331 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 675 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 681 (is_depth_stencil_resolve_enabled(ds_resolve) ? 1 : 0); in tu_CreateRenderPass2() 699 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 706 subpass->resolve_depth_stencil = is_depth_stencil_resolve_enabled(ds_resolve); in tu_CreateRenderPass2() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/freedreno/vulkan/ |
H A D | tu_pass.c | 250 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 253 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 255 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 326 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 329 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 331 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 675 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 681 (is_depth_stencil_resolve_enabled(ds_resolve) ? 1 : 0); in tu_CreateRenderPass2() 699 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 706 subpass->resolve_depth_stencil = is_depth_stencil_resolve_enabled(ds_resolve); in tu_CreateRenderPass2() [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/freedreno/vulkan/ |
H A D | tu_pass.c | 250 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 253 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 255 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 326 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 329 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 331 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 675 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 681 (is_depth_stencil_resolve_enabled(ds_resolve) ? 1 : 0); in tu_CreateRenderPass2() 699 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 706 subpass->resolve_depth_stencil = is_depth_stencil_resolve_enabled(ds_resolve); in tu_CreateRenderPass2() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/freedreno/vulkan/ |
H A D | tu_pass.c | 250 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 253 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 255 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 326 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_render_pass_add_implicit_deps() local 329 if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && in tu_render_pass_add_implicit_deps() 331 uint32_t a = ds_resolve->pDepthStencilResolveAttachment->attachment; in tu_render_pass_add_implicit_deps() 675 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 681 (is_depth_stencil_resolve_enabled(ds_resolve) ? 1 : 0); in tu_CreateRenderPass2() 699 const VkSubpassDescriptionDepthStencilResolve *ds_resolve = in tu_CreateRenderPass2() local 706 subpass->resolve_depth_stencil = is_depth_stencil_resolve_enabled(ds_resolve); in tu_CreateRenderPass2() [all …]
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