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Searched refs:dst_building (Results 1 – 2 of 2) sorted by relevance

/dports/games/augustus/augustus-3.1.0/src/figuretype/
H A Dcartpusher.c118 building* dst_building = building_get(dst_building_id); in determine_cartpusher_destination() local
121 … dist = calc_maximum_distance(src_building->x, src_building->y, dst_building->x, dst_building->y); in determine_cartpusher_destination()
152 building* dst_building = building_get(dst_building_id); in determine_cartpusher_destination() local
155 … dist = calc_maximum_distance(src_building->x, src_building->y, dst_building->x, dst_building->y); in determine_cartpusher_destination()
180 building* dst_building = building_get(dst_building_id); in determine_cartpusher_destination_food() local
182 dist = calc_maximum_distance(b->x, b->y, dst_building->x, dst_building->y); in determine_cartpusher_destination_food()
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dstack.cpp130 Maptile::Building dst_building = GameMap::getInstance()->getBuilding(dest); in isMovingToOrFromAShip() local
132 bool to_city = dst_building == Maptile::CITY; in isMovingToOrFromAShip()
137 bool to_bridge = dst_building == Maptile::BRIDGE; in isMovingToOrFromAShip()