/dports/devel/sdl12/SDL-1.2.15/src/video/ |
H A D | SDL_stretch.c | 206 int dst_locked; in SDL_SoftStretch() local 258 dst_locked = 0; in SDL_SoftStretch() 264 dst_locked = 1; in SDL_SoftStretch() 270 if ( dst_locked ) { in SDL_SoftStretch() 350 if ( dst_locked ) { in SDL_SoftStretch()
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H A D | SDL_blit.c | 48 int dst_locked; in SDL_SoftBlit() local 54 dst_locked = 0; in SDL_SoftBlit() 59 dst_locked = 1; in SDL_SoftBlit() 101 if ( dst_locked ) { in SDL_SoftBlit()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/ |
H A D | SDL_stretch.c | 207 int dst_locked; in SDL_SoftStretch() local 256 dst_locked = 0; in SDL_SoftStretch() 261 dst_locked = 1; in SDL_SoftStretch() 267 if (dst_locked) { in SDL_SoftStretch() 344 if (dst_locked) { in SDL_SoftStretch()
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H A D | SDL_blit.c | 39 int dst_locked; in SDL_SoftBlit() local 45 dst_locked = 0; in SDL_SoftBlit() 50 dst_locked = 1; in SDL_SoftBlit() 92 if (dst_locked) { in SDL_SoftBlit()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/ |
H A D | SDL_stretch.c | 207 int dst_locked; in SDL_SoftStretch() local 256 dst_locked = 0; in SDL_SoftStretch() 261 dst_locked = 1; in SDL_SoftStretch() 267 if (dst_locked) { in SDL_SoftStretch() 344 if (dst_locked) { in SDL_SoftStretch()
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H A D | SDL_blit.c | 39 int dst_locked; in SDL_SoftBlit() local 45 dst_locked = 0; in SDL_SoftBlit() 50 dst_locked = 1; in SDL_SoftBlit() 92 if (dst_locked) { in SDL_SoftBlit()
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/ |
H A D | SDL_stretch.c | 206 int dst_locked; in SDL_SoftStretch() local 259 dst_locked = 0; in SDL_SoftStretch() 265 dst_locked = 1; in SDL_SoftStretch() 271 if ( dst_locked ) { in SDL_SoftStretch() 352 if ( dst_locked ) { in SDL_SoftStretch()
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H A D | SDL_blit.c | 36 int dst_locked; in SDL_SoftBlit() local 42 dst_locked = 0; in SDL_SoftBlit() 47 dst_locked = 1; in SDL_SoftBlit() 89 if ( dst_locked ) { in SDL_SoftBlit()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/ |
H A D | SDL_stretch.c | 207 int dst_locked; in SDL_SoftStretch() local 256 dst_locked = 0; in SDL_SoftStretch() 261 dst_locked = 1; in SDL_SoftStretch() 267 if (dst_locked) { in SDL_SoftStretch() 344 if (dst_locked) { in SDL_SoftStretch()
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H A D | SDL_blit.c | 39 int dst_locked; in SDL_SoftBlit() local 45 dst_locked = 0; in SDL_SoftBlit() 50 dst_locked = 1; in SDL_SoftBlit() 92 if (dst_locked) { in SDL_SoftBlit()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/ |
H A D | SDL_stretch.c | 207 int dst_locked; in SDL_SoftStretch() local 256 dst_locked = 0; in SDL_SoftStretch() 261 dst_locked = 1; in SDL_SoftStretch() 267 if (dst_locked) { in SDL_SoftStretch() 344 if (dst_locked) { in SDL_SoftStretch()
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H A D | SDL_blit.c | 39 int dst_locked; in SDL_SoftBlit() local 45 dst_locked = 0; in SDL_SoftBlit() 50 dst_locked = 1; in SDL_SoftBlit() 92 if (dst_locked) { in SDL_SoftBlit()
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/dports/devel/sdl20/SDL2-2.0.18/src/video/ |
H A D | SDL_blit.c | 39 int dst_locked; in SDL_SoftBlit() local 45 dst_locked = 0; in SDL_SoftBlit() 50 dst_locked = 1; in SDL_SoftBlit() 92 if (dst_locked) { in SDL_SoftBlit()
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H A D | SDL_stretch.c | 51 int dst_locked; in SDL_UpperSoftStretch() local 103 dst_locked = 0; in SDL_UpperSoftStretch() 108 dst_locked = 1; in SDL_UpperSoftStretch() 114 if (dst_locked) { in SDL_UpperSoftStretch() 129 if (dst_locked) { in SDL_UpperSoftStretch()
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/dports/x11/controllermap/SDL2-2.0.18/src/video/ |
H A D | SDL_blit.c | 39 int dst_locked; in SDL_SoftBlit() local 45 dst_locked = 0; in SDL_SoftBlit() 50 dst_locked = 1; in SDL_SoftBlit() 92 if (dst_locked) { in SDL_SoftBlit()
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H A D | SDL_stretch.c | 51 int dst_locked; in SDL_UpperSoftStretch() local 103 dst_locked = 0; in SDL_UpperSoftStretch() 108 dst_locked = 1; in SDL_UpperSoftStretch() 114 if (dst_locked) { in SDL_UpperSoftStretch() 129 if (dst_locked) { in SDL_UpperSoftStretch()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/software/ |
H A D | SDL_triangle.c | 194 int dst_locked = 0; in SDL_SW_FillTriangle() local 231 dst_locked = 1; in SDL_SW_FillTriangle() 415 if (dst_locked) { in SDL_SW_FillTriangle() 437 int dst_locked = 0; in SDL_SW_BlitTriangle() local 482 dst_locked = 1; in SDL_SW_BlitTriangle() 679 if (dst_locked) { in SDL_SW_BlitTriangle()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/software/ |
H A D | SDL_triangle.c | 194 int dst_locked = 0; in SDL_SW_FillTriangle() local 231 dst_locked = 1; in SDL_SW_FillTriangle() 415 if (dst_locked) { in SDL_SW_FillTriangle() 437 int dst_locked = 0; in SDL_SW_BlitTriangle() local 482 dst_locked = 1; in SDL_SW_BlitTriangle() 679 if (dst_locked) { in SDL_SW_BlitTriangle()
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/dports/games/devilutionX/devilutionX-1.2.1/SourceS/ |
H A D | sdl2_to_1_2_backports.h | 360 int dst_locked; in SDL_SoftStretch() local 402 dst_locked = 0; in SDL_SoftStretch() 408 dst_locked = 1; in SDL_SoftStretch() 414 if (dst_locked) { in SDL_SoftStretch() 459 if (dst_locked) { in SDL_SoftStretch()
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/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl/ |
H A D | alphablit.c | 166 int dst_locked; in SoftBlitAlpha() local 172 dst_locked = 0; in SoftBlitAlpha() 177 dst_locked = 1; in SoftBlitAlpha() 217 if ( dst_locked ) in SoftBlitAlpha()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl/ |
H A D | alphablit.c | 166 int dst_locked; in SoftBlitAlpha() local 172 dst_locked = 0; in SoftBlitAlpha() 177 dst_locked = 1; in SoftBlitAlpha() 217 if ( dst_locked ) in SoftBlitAlpha()
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/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/vendor/pygame/ |
H A D | alphablit.cc | 78 int dst_locked; in SoftBlitPyGame() local 84 dst_locked = 0; in SoftBlitPyGame() 89 dst_locked = 1; in SoftBlitPyGame() 150 if ( dst_locked ) in SoftBlitPyGame()
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/dports/games/openlierox/OpenLieroX/src/client/ |
H A D | GfxPrimitives.cpp | 1045 int dst_locked; in SafeSoftStretch() local 1091 dst_locked = 0; in SafeSoftStretch() 1097 dst_locked = 1; in SafeSoftStretch() 1103 if ( dst_locked ) { in SafeSoftStretch() 1148 if ( dst_locked ) { in SafeSoftStretch()
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/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/src/ |
H A D | alphablit.c | 78 int dst_locked; in SoftBlitPyGame() local 84 dst_locked = 0; in SoftBlitPyGame() 90 dst_locked = 1; in SoftBlitPyGame() 231 if (dst_locked) in SoftBlitPyGame()
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/dports/devel/py-game/pygame-2.1.0/src_c/ |
H A D | alphablit.c | 126 int dst_locked; in SoftBlitPyGame() local 132 dst_locked = 0; in SoftBlitPyGame() 138 dst_locked = 1; in SoftBlitPyGame() 378 if (dst_locked) in SoftBlitPyGame()
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