/dports/audio/milkytracker/MilkyTracker-1.03.00/src/milkyplay/ |
H A D | SampleLoaderWAV.h | 67 mp_dword dwSamplePeriod; member 78 dwSamplePeriod(0), in TSamplerChunk()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/io/ |
H A D | swff_lib.cpp | 587 DIEffect.dwSamplePeriod = HZ_TO_uS(100); 655 DIEffect.dwSamplePeriod = HZ_TO_uS(100); 863 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100); 931 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100); 1006 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100); 1077 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100); 1614 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100); in SWFF_CreatePeriodicEffect() 2034 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100); in SWFF_CreateConditionEffect() 2112 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100); in SWFF_CreateRampEffect() 2187 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100); in SWFF_CreateConstantForceEffect() [all …]
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/dports/games/bzflag-server/bzflag-2.4.22/src/platform/ |
H A D | DXJoystick.cxx | 469 effect.dwSamplePeriod = 0; in ffRumble() 555 effect.dwSamplePeriod = 0; in ffDirectionalConstant() 644 effect.dwSamplePeriod = 0; in ffDirectionalPeriodic() 756 effect.dwSamplePeriod = 0; in ffDirectionalResistance()
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/dports/games/bzflag/bzflag-2.4.22/src/platform/ |
H A D | DXJoystick.cxx | 469 effect.dwSamplePeriod = 0; in ffRumble() 555 effect.dwSamplePeriod = 0; in ffDirectionalConstant() 644 effect.dwSamplePeriod = 0; in ffDirectionalPeriodic() 756 effect.dwSamplePeriod = 0; in ffDirectionalResistance()
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/dports/japanese/timidity++-slang/TiMidity++-2.15.0/timidity/ |
H A D | smplfile.c | 285 int32 dwSamplePeriod; member 409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load() 477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk() 513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
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/dports/audio/ocp/ocp-0.2.90/playgmi/timidity-git/timidity/ |
H A D | smplfile.c | 285 int32 dwSamplePeriod; member 409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load() 477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk() 513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
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/dports/audio/timidity++-slang/TiMidity++-2.15.0/timidity/ |
H A D | smplfile.c | 285 int32 dwSamplePeriod; member 409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load() 477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk() 513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
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/dports/audio/timidity++/TiMidity++-2.15.0/timidity/ |
H A D | smplfile.c | 285 int32 dwSamplePeriod; member 409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load() 477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk() 513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
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/dports/audio/timidity++-xaw/TiMidity++-2.15.0/timidity/ |
H A D | smplfile.c | 285 int32 dwSamplePeriod; member 409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load() 477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk() 513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
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/dports/audio/timidity++-xskin/TiMidity++-2.15.0/timidity/ |
H A D | smplfile.c | 285 int32 dwSamplePeriod; member 409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load() 477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk() 513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
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/dports/audio/timidity++-gtk/TiMidity++-2.15.0/timidity/ |
H A D | smplfile.c | 285 int32 dwSamplePeriod; 409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; 477 READ_LONG_LE(smpl->dwSamplePeriod); 513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount);
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/dports/audio/timidity++-motif/TiMidity++-2.15.0/timidity/ |
H A D | smplfile.c | 285 int32 dwSamplePeriod; member 409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load() 477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk() 513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
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/dports/audio/timidity++-emacs/TiMidity++-2.15.0/timidity/ |
H A D | smplfile.c | 285 int32 dwSamplePeriod; member 409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load() 477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk() 513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
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/dports/audio/fasttracker2/ft2-clone-1.49/src/ |
H A D | ft2_sample_saver.c | 35 uint32_t chunkID, chunkSize, dwManufacturer, dwProduct, dwSamplePeriod; member 401 samplerChunk.dwSamplePeriod = 1000000000 / wavHeader.sampleRate; in saveWAVSample()
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/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/timidityplus/ |
H A D | smplfile.cpp | 265 int32_t dwSamplePeriod; member 388 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load() 456 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/ControllerInterface/ForceFeedback/ |
H A D | ForceFeedbackDevice.cpp | 90 eff.dwSamplePeriod = 0; in InitForceFeedback()
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/dports/emulators/cannonball/cannonball-0.34/src/main/directx/ |
H A D | ffeedback.cpp | 241 eff.dwSamplePeriod = 0; in InitForceEffects()
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/dports/audio/protracker/pt2-clone-1.37/src/ |
H A D | pt2_sample_saver.c | 193 samplerChunk.dwSamplePeriod = 1000000000 / PLAYBACK_FREQ; in saveSample()
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H A D | pt2_structs.h | 31 uint32_t dwSamplePeriod, dwMIDIUnityNote, wMIDIPitchFraction;
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/device/gamepad/ |
H A D | gamepad_device_mac.mm | 531 ff_custom_force->dwSamplePeriod = 100000; // 100 ms 535 ff_effect->dwSamplePeriod = 100000; // 100 ms
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/dports/devel/ois/ois/src/win32/ |
H A D | Win32ForceFeedback.cpp | 243 diEffect->dwSamplePeriod = 0; in _setCommonProperties()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/device/gamepad/ |
H A D | gamepad_device_mac.mm | 539 ff_custom_force->dwSamplePeriod = 100000; // 100 ms 543 ff_effect->dwSamplePeriod = 100000; // 100 ms
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/dports/devel/sdl20/SDL2-2.0.18/src/haptic/darwin/ |
H A D | SDL_syshaptic.c | 813 dest->dwSamplePeriod = 0; /* Not used by us. */ in SDL_SYS_ToFFEFFECT() 1033 custom->dwSamplePeriod = hap_custom->period * 1000; in SDL_SYS_ToFFEFFECT()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/haptic/darwin/ |
H A D | SDL_syshaptic.c | 793 dest->dwSamplePeriod = 0; /* Not used by us. */ in SDL_SYS_ToFFEFFECT() 1009 custom->dwSamplePeriod = hap_custom->period * 1000; in SDL_SYS_ToFFEFFECT()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/haptic/windows/ |
H A D | SDL_dinputhaptic.c | 635 dest->dwSamplePeriod = 0; /* Not used by us. */ in SDL_SYS_ToDIEFFECT() 846 custom->dwSamplePeriod = hap_custom->period * 1000; in SDL_SYS_ToDIEFFECT()
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