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Searched refs:dwSamplePeriod (Results 1 – 25 of 72) sorted by relevance

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/dports/audio/milkytracker/MilkyTracker-1.03.00/src/milkyplay/
H A DSampleLoaderWAV.h67 mp_dword dwSamplePeriod; member
78 dwSamplePeriod(0), in TSamplerChunk()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/io/
H A Dswff_lib.cpp587 DIEffect.dwSamplePeriod = HZ_TO_uS(100);
655 DIEffect.dwSamplePeriod = HZ_TO_uS(100);
863 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100);
931 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100);
1006 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100);
1077 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100);
1614 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100); in SWFF_CreatePeriodicEffect()
2034 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100); in SWFF_CreateConditionEffect()
2112 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100); in SWFF_CreateRampEffect()
2187 DIEffectStruct.dwSamplePeriod = HZ_TO_uS(100); in SWFF_CreateConstantForceEffect()
[all …]
/dports/games/bzflag-server/bzflag-2.4.22/src/platform/
H A DDXJoystick.cxx469 effect.dwSamplePeriod = 0; in ffRumble()
555 effect.dwSamplePeriod = 0; in ffDirectionalConstant()
644 effect.dwSamplePeriod = 0; in ffDirectionalPeriodic()
756 effect.dwSamplePeriod = 0; in ffDirectionalResistance()
/dports/games/bzflag/bzflag-2.4.22/src/platform/
H A DDXJoystick.cxx469 effect.dwSamplePeriod = 0; in ffRumble()
555 effect.dwSamplePeriod = 0; in ffDirectionalConstant()
644 effect.dwSamplePeriod = 0; in ffDirectionalPeriodic()
756 effect.dwSamplePeriod = 0; in ffDirectionalResistance()
/dports/japanese/timidity++-slang/TiMidity++-2.15.0/timidity/
H A Dsmplfile.c285 int32 dwSamplePeriod; member
409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load()
477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk()
513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
/dports/audio/ocp/ocp-0.2.90/playgmi/timidity-git/timidity/
H A Dsmplfile.c285 int32 dwSamplePeriod; member
409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load()
477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk()
513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
/dports/audio/timidity++-slang/TiMidity++-2.15.0/timidity/
H A Dsmplfile.c285 int32 dwSamplePeriod; member
409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load()
477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk()
513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
/dports/audio/timidity++/TiMidity++-2.15.0/timidity/
H A Dsmplfile.c285 int32 dwSamplePeriod; member
409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load()
477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk()
513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
/dports/audio/timidity++-xaw/TiMidity++-2.15.0/timidity/
H A Dsmplfile.c285 int32 dwSamplePeriod; member
409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load()
477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk()
513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
/dports/audio/timidity++-xskin/TiMidity++-2.15.0/timidity/
H A Dsmplfile.c285 int32 dwSamplePeriod; member
409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load()
477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk()
513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
/dports/audio/timidity++-gtk/TiMidity++-2.15.0/timidity/
H A Dsmplfile.c285 int32 dwSamplePeriod;
409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod;
477 READ_LONG_LE(smpl->dwSamplePeriod);
513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount);
/dports/audio/timidity++-motif/TiMidity++-2.15.0/timidity/
H A Dsmplfile.c285 int32 dwSamplePeriod; member
409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load()
477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk()
513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
/dports/audio/timidity++-emacs/TiMidity++-2.15.0/timidity/
H A Dsmplfile.c285 int32 dwSamplePeriod; member
409 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load()
477 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk()
513 smpl->dwSamplePeriod, smpl->dwMIDIUnityNote, loopCount); in read_WAVSamplerChunk()
/dports/audio/fasttracker2/ft2-clone-1.49/src/
H A Dft2_sample_saver.c35 uint32_t chunkID, chunkSize, dwManufacturer, dwProduct, dwSamplePeriod; member
401 samplerChunk.dwSamplePeriod = 1000000000 / wavHeader.sampleRate; in saveWAVSample()
/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/timidityplus/
H A Dsmplfile.cpp265 int32_t dwSamplePeriod; member
388 sample_rate = samplerc.dwSamplePeriod == 0 ? 0 : 1000000000 / samplerc.dwSamplePeriod; in import_wave_load()
456 READ_LONG_LE(smpl->dwSamplePeriod); in read_WAVSamplerChunk()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/ControllerInterface/ForceFeedback/
H A DForceFeedbackDevice.cpp90 eff.dwSamplePeriod = 0; in InitForceFeedback()
/dports/emulators/cannonball/cannonball-0.34/src/main/directx/
H A Dffeedback.cpp241 eff.dwSamplePeriod = 0; in InitForceEffects()
/dports/audio/protracker/pt2-clone-1.37/src/
H A Dpt2_sample_saver.c193 samplerChunk.dwSamplePeriod = 1000000000 / PLAYBACK_FREQ; in saveSample()
H A Dpt2_structs.h31 uint32_t dwSamplePeriod, dwMIDIUnityNote, wMIDIPitchFraction;
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/device/gamepad/
H A Dgamepad_device_mac.mm531 ff_custom_force->dwSamplePeriod = 100000; // 100 ms
535 ff_effect->dwSamplePeriod = 100000; // 100 ms
/dports/devel/ois/ois/src/win32/
H A DWin32ForceFeedback.cpp243 diEffect->dwSamplePeriod = 0; in _setCommonProperties()
/dports/www/chromium-legacy/chromium-88.0.4324.182/device/gamepad/
H A Dgamepad_device_mac.mm539 ff_custom_force->dwSamplePeriod = 100000; // 100 ms
543 ff_effect->dwSamplePeriod = 100000; // 100 ms
/dports/devel/sdl20/SDL2-2.0.18/src/haptic/darwin/
H A DSDL_syshaptic.c813 dest->dwSamplePeriod = 0; /* Not used by us. */ in SDL_SYS_ToFFEFFECT()
1033 custom->dwSamplePeriod = hap_custom->period * 1000; in SDL_SYS_ToFFEFFECT()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/haptic/darwin/
H A DSDL_syshaptic.c793 dest->dwSamplePeriod = 0; /* Not used by us. */ in SDL_SYS_ToFFEFFECT()
1009 custom->dwSamplePeriod = hap_custom->period * 1000; in SDL_SYS_ToFFEFFECT()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/haptic/windows/
H A DSDL_dinputhaptic.c635 dest->dwSamplePeriod = 0; /* Not used by us. */ in SDL_SYS_ToDIEFFECT()
846 custom->dwSamplePeriod = hap_custom->period * 1000; in SDL_SYS_ToDIEFFECT()

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