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Searched refs:dwSum (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/sane-backends/sane-backends-1.0.32/backend/
H A Dplustek-usbshading.c1361 dwSum[0] = dwSum[1] = dwSum[2] = 0; in usb_AdjustOffset()
1376 dwSum[0], dwSum[0] /dwPixels ); in usb_AdjustOffset()
1378 dwSum[1], dwSum[1] /dwPixels ); in usb_AdjustOffset()
1488 dwSum[0] = dwSum[1] = 0; in usb_GetDarkShading()
1504 dwSum[0] = dwSum[1] = (dwSum[0] + dwSum[1]) / 2; in usb_GetDarkShading()
1507 dwSum[0] = (int)dwSum[0] + iOffset; in usb_GetDarkShading()
1508 dwSum[1] = (int)dwSum[1] + iOffset; in usb_GetDarkShading()
1521 dwSum[0] = (u_long)_LOWORD(dwSum[0]); in usb_GetDarkShading()
1522 dwSum[1] = (u_long)_LOWORD(dwSum[1]); in usb_GetDarkShading()
1543 dwSum[0] = (int)dwSum[0] + iOffset; in usb_GetDarkShading()
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H A Dplustek-usbcal.c832 dwSum[0] = dwSum[1] = dwSum[2] = 0; in cano_AdjustOffset()
849 dwSum[0] += r; in cano_AdjustOffset()
850 dwSum[1] += g; in cano_AdjustOffset()
851 dwSum[2] += b; in cano_AdjustOffset()
859 dwSum[0], dwSum[0]/dwPixels, in cano_AdjustOffset()
862 dwSum[1], dwSum[1]/dwPixels, in cano_AdjustOffset()
865 dwSum[2], dwSum[2]/dwPixels, in cano_AdjustOffset()
869 dwSum[0] /= dwPixels; in cano_AdjustOffset()
870 dwSum[1] /= dwPixels; in cano_AdjustOffset()
889 dwSum[0] = 0; in cano_AdjustOffset()
[all …]
H A Dplustek-pp_tpa.c86 ULong dwPixels, dwLines, dwSum; in tpaP98SubNoise() local
96 dwSum = 0; in tpaP98SubNoise()
99 dwSum += (ULong) *pw; in tpaP98SubNoise()
104 dwSum += (ULong) *pw; in tpaP98SubNoise()
106 *pwShading = (UShort)((*pdwSum - dwSum) / ps->Shade.dwDiv); in tpaP98SubNoise()
836 ULong i, dwR, dwG, dwB, dwSum; in TPAP98003Reshading() local
901 for( dwSum = 8; dwSum--; ) { in TPAP98003Reshading()
H A Dplustek-pp_dac.c227 ULong dwPos, dw, dwSum; in dacP98FillChannelDarkLevelControl() local
237 dwSum += (ULong)(*p.pw); in dacP98FillChannelDarkLevelControl()
240 ps->Shade.DarkOffset.Colors.Red = (UShort)(dwSum / 16); in dacP98FillChannelDarkLevelControl()
244 dwSum += (ULong)(*p.pw); in dacP98FillChannelDarkLevelControl()
251 dwSum += (ULong)(*p.pw); in dacP98FillChannelDarkLevelControl()
254 ps->Shade.DarkOffset.Colors.Blue = (UShort)(dwSum / 16); in dacP98FillChannelDarkLevelControl()
1690 ULong dwSum, dw, dwLeft, dwCenter; in dacP96001WaitForShading() local
1693 for( dwSum = 0, dw = 0; dw < 2700; dw++ ) in dacP96001WaitForShading()
1694 dwSum += (ULong)ps->pPrescan16[dw]; in dacP96001WaitForShading()
1696 dwSum /= 2700UL; in dacP96001WaitForShading()
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H A Du12-tpa.c56 u_long i, dwR, dwG, dwB, dwSum; in u12tpa_Reshading() local
120 for( dwSum = 8; dwSum--; ) { in u12tpa_Reshading()