Searched refs:dwV3 (Results 1 – 5 of 5) sorted by relevance
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/ |
H A D | RSP_GBI1.h | 90 uint32_t dwV3 = gfx->gbi1tri2.v3/gRSP.vertexMult; in RSP_GBI1_Tri2() local 113 if (IsTriangleVisible(dwV3, dwV4, dwV5)) in RSP_GBI1_Tri2() 115 DEBUG_DUMP_VERTEXES("Tri2 2/2", dwV3, dwV4, dwV5); in RSP_GBI1_Tri2() 127 PrepareTriangle(dwV3, dwV4, dwV5); in RSP_GBI1_Tri2()
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H A D | RSP_GBI2.h | 266 uint32_t dwV3 = gfx->gbi2tri2.v3; in RSP_GBI2_Tri2() local 288 if (IsTriangleVisible(dwV3, dwV4, dwV5)) in RSP_GBI2_Tri2() 290 DEBUG_DUMP_VERTEXES("ZeldaTri2 2/2", dwV3, dwV4, dwV5); in RSP_GBI2_Tri2() 303 PrepareTriangle(dwV3, dwV4, dwV5); in RSP_GBI2_Tri2() 338 uint32_t dwV3 = gfx->gbi2line3d.v3/gRSP.vertexMult; in RSP_GBI2_Line3D() local 360 if (IsTriangleVisible(dwV3, dwV4, dwV5)) in RSP_GBI2_Line3D() 372 PrepareTriangle(dwV3, dwV4, dwV5); in RSP_GBI2_Line3D()
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H A D | RSP_GBI0.h | 198 uint32_t dwV3 = gfx->ln3dtri2.v3/gRSP.vertexMult; in RSP_GBI1_Line3D() local 223 if (IsTriangleVisible(dwV2, dwV3, dwV0)) in RSP_GBI1_Line3D() 238 PrepareTriangle(dwV2, dwV3, dwV0); in RSP_GBI1_Line3D()
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/dports/x11-drivers/xf86-video-openchrome/xf86-video-openchrome-0.6.0/src/ |
H A D | via_driver.h | 338 unsigned long dwV1, dwV3; member
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H A D | via_xv.c | 457 pVia->dwV3 = ((vmmtr) viaVidEng)->video3_ctl; in viaSaveVideo() 538 viaVidEng->video3_ctl = pVia->dwV3; in viaRestoreVideo()
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