Home
last modified time | relevance | path

Searched refs:dxbcMixG (Results 1 – 2 of 2) sorted by relevance

/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/src/
H A Dshader_dxbc.cpp600 inline uint32_t dxbcMixG(uint32_t _b, uint32_t _c, uint32_t _d) in dxbcMixG() function
662 aa = bb + bx::uint32_rol(aa + dxbcMixG(bb, cc, dd) + d1 + 0xf61e2562, 5); in dxbcHashBlock()
663 dd = aa + bx::uint32_rol(dd + dxbcMixG(aa, bb, cc) + d6 + 0xc040b340, 9); in dxbcHashBlock()
664 cc = dd + bx::uint32_rol(cc + dxbcMixG(dd, aa, bb) + d11 + 0x265e5a51, 14); in dxbcHashBlock()
665 bb = cc + bx::uint32_ror(bb + dxbcMixG(cc, dd, aa) + d0 + 0xe9b6c7aa, 12); in dxbcHashBlock()
666 aa = bb + bx::uint32_rol(aa + dxbcMixG(bb, cc, dd) + d5 + 0xd62f105d, 5); in dxbcHashBlock()
667 dd = aa + bx::uint32_rol(dd + dxbcMixG(aa, bb, cc) + d10 + 0x02441453, 9); in dxbcHashBlock()
668 cc = dd + bx::uint32_rol(cc + dxbcMixG(dd, aa, bb) + d15 + 0xd8a1e681, 14); in dxbcHashBlock()
669 bb = cc + bx::uint32_ror(bb + dxbcMixG(cc, dd, aa) + d4 + 0xe7d3fbc8, 12); in dxbcHashBlock()
670 aa = bb + bx::uint32_rol(aa + dxbcMixG(bb, cc, dd) + d9 + 0x21e1cde6, 5); in dxbcHashBlock()
[all …]
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/src/
H A Dshader_dxbc.cpp600 inline uint32_t dxbcMixG(uint32_t _b, uint32_t _c, uint32_t _d) in dxbcMixG() function
662 aa = bb + bx::uint32_rol(aa + dxbcMixG(bb, cc, dd) + d1 + 0xf61e2562, 5); in dxbcHashBlock()
663 dd = aa + bx::uint32_rol(dd + dxbcMixG(aa, bb, cc) + d6 + 0xc040b340, 9); in dxbcHashBlock()
664 cc = dd + bx::uint32_rol(cc + dxbcMixG(dd, aa, bb) + d11 + 0x265e5a51, 14); in dxbcHashBlock()
665 bb = cc + bx::uint32_ror(bb + dxbcMixG(cc, dd, aa) + d0 + 0xe9b6c7aa, 12); in dxbcHashBlock()
666 aa = bb + bx::uint32_rol(aa + dxbcMixG(bb, cc, dd) + d5 + 0xd62f105d, 5); in dxbcHashBlock()
667 dd = aa + bx::uint32_rol(dd + dxbcMixG(aa, bb, cc) + d10 + 0x02441453, 9); in dxbcHashBlock()
668 cc = dd + bx::uint32_rol(cc + dxbcMixG(dd, aa, bb) + d15 + 0xd8a1e681, 14); in dxbcHashBlock()
669 bb = cc + bx::uint32_ror(bb + dxbcMixG(cc, dd, aa) + d4 + 0xe7d3fbc8, 12); in dxbcHashBlock()
670 aa = bb + bx::uint32_rol(aa + dxbcMixG(bb, cc, dd) + d9 + 0x21e1cde6, 5); in dxbcHashBlock()
[all …]