/dports/games/dangen/dangen-0.5/spqr/ |
H A D | player.c | 374 double dy_temp; in player_move() local 383 dy_temp = my->count_d[1] / turn_per_frame; in player_move() 390 if (my->y + dy_temp < 0.0) in player_move() 391 dy_temp = -(my->y); in player_move() 393 dy_temp = ((double) WINDOW_HEIGHT) - my->y; in player_move() 396 my->y += dy_temp; in player_move() 397 tenm_move_mass(my->mass, dx_temp, dy_temp); in player_move() 684 double dy_temp; in player_neutral_position() local 695 dy_temp = ((double) WINDOW_HEIGHT) * 0.9 - my->y; in player_neutral_position() 698 my->y += dy_temp; in player_neutral_position() [all …]
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H A D | wall-0.c | 92 double dy_temp; in wall_0_move() local 108 dy_temp = my->count_d[1] / turn_per_frame; in wall_0_move() 111 my->y += dy_temp; in wall_0_move() 113 tenm_move_mass(my->mass, dx_temp, dy_temp); in wall_0_move()
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H A D | wall-13.c | 119 double dy_temp; in wall_13_move() local 135 dy_temp = my->count_d[1] / turn_per_frame; in wall_13_move() 137 my->y += dy_temp; in wall_13_move() 139 tenm_move_mass(my->mass, dx_temp, dy_temp); in wall_13_move()
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H A D | nexus.c | 159 double dy_temp; in nexus_move() local 175 dy_temp = my->count_d[1] / turn_per_frame; in nexus_move() 177 my->y += dy_temp; in nexus_move() 179 tenm_move_mass(my->mass, dx_temp, dy_temp); in nexus_move() 842 double dy_temp; in nexus_hatch_move() local 858 dy_temp = my->count_d[1] / turn_per_frame; in nexus_hatch_move() 860 my->y += dy_temp; in nexus_hatch_move() 1164 double dy_temp; in nexus_attacker_move() local 1182 my->y += dy_temp; in nexus_attacker_move() 1410 double dy_temp; in nexus_head_move() local [all …]
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H A D | tenmado.c | 179 double dy_temp; in tenmado_move() local 195 dy_temp = my->count_d[1] / turn_per_frame; in tenmado_move() 197 my->y += dy_temp; in tenmado_move() 199 tenm_move_mass(my->mass, dx_temp, dy_temp); in tenmado_move() 571 double dy_temp; in tenmado_shot_move() local 587 dy_temp = my->count_d[1] / turn_per_frame; in tenmado_shot_move() 589 my->y += dy_temp; in tenmado_shot_move() 591 tenm_move_mass(my->mass, dx_temp, dy_temp); in tenmado_shot_move()
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H A D | normal-shot.c | 182 double dy_temp; in normal_shot_move() local 198 dy_temp = my->count_d[1] / turn_per_frame; in normal_shot_move() 200 my->y += dy_temp; in normal_shot_move() 201 tenm_move_mass(my->mass, dx_temp, dy_temp); in normal_shot_move()
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H A D | wall-8.c | 128 double dy_temp; in wall_8_move() local 144 dy_temp = my->count_d[1] / turn_per_frame; in wall_8_move() 146 my->y += dy_temp; in wall_8_move() 148 tenm_move_mass(my->mass, dx_temp, dy_temp); in wall_8_move()
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H A D | wall-11.c | 163 double dy_temp; in wall_11_move() local 179 dy_temp = my->count_d[1] / turn_per_frame; in wall_11_move() 181 my->y += dy_temp; in wall_11_move() 183 tenm_move_mass(my->mass, dx_temp, dy_temp); in wall_11_move()
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H A D | laser.c | 193 double dy_temp; in laser_move() local 209 dy_temp = my->count_d[1] / turn_per_frame; in laser_move() 211 my->y += dy_temp; in laser_move() 212 tenm_move_mass(my->mass, dx_temp, dy_temp); in laser_move()
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H A D | wall-4.c | 114 double dy_temp; in wall_4_move() local 130 dy_temp = my->count_d[1] / turn_per_frame; in wall_4_move() 134 my->y += dy_temp; in wall_4_move() 136 tenm_move_mass(my->mass, dx_temp, dy_temp); in wall_4_move()
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H A D | hatsuda.c | 140 double dy_temp; in hatsuda_move() local 156 dy_temp = my->count_d[1] / turn_per_frame; in hatsuda_move() 158 my->y += dy_temp; in hatsuda_move() 160 tenm_move_mass(my->mass, dx_temp, dy_temp); in hatsuda_move() 1127 double dy_temp; in hatsuda_wall_triangle_move() local 1144 dy_temp = my->count_d[1] / turn_per_frame; in hatsuda_wall_triangle_move() 1146 my->y += dy_temp; in hatsuda_wall_triangle_move() 1355 double dy_temp; in hatsuda_wall_reflect_move() local 1374 my->y += dy_temp; in hatsuda_wall_reflect_move() 1579 double dy_temp; in hatsuda_shroud_move() local [all …]
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H A D | afterdeath.c | 146 double dy_temp; in afterdeath_move() local 162 dy_temp = my->count_d[1] / turn_per_frame; in afterdeath_move() 164 my->y += dy_temp; in afterdeath_move() 166 tenm_move_mass(my->mass, dx_temp, dy_temp); in afterdeath_move() 720 double dy_temp; in afterdeath_ship_move() local 736 dy_temp = my->count_d[1] / turn_per_frame; in afterdeath_ship_move() 738 my->y += dy_temp; in afterdeath_ship_move() 740 tenm_move_mass(my->mass, dx_temp, dy_temp); in afterdeath_ship_move()
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H A D | player-shot.c | 152 double dy_temp; in player_shot_move() local 173 dy_temp = my->count_d[1] / turn_per_frame; in player_shot_move() 175 my->y += dy_temp; in player_shot_move() 176 tenm_move_mass(my->mass, dx_temp, dy_temp); in player_shot_move()
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H A D | silver-chimera.c | 176 double dy_temp; in silver_chimera_move() local 192 dy_temp = my->count_d[1] / turn_per_frame; in silver_chimera_move() 194 my->y += dy_temp; in silver_chimera_move() 196 tenm_move_mass(my->mass, dx_temp, dy_temp); in silver_chimera_move() 776 double dy_temp; in silver_chimera_spread_move() local 793 dy_temp = my->count_d[1] / turn_per_frame; in silver_chimera_spread_move() 795 my->y += dy_temp; in silver_chimera_spread_move() 797 tenm_move_mass(my->mass, dx_temp, dy_temp); in silver_chimera_spread_move() 1258 double dy_temp; in silver_chimera_bit_move() local 1274 dy_temp = my->count_d[1] / turn_per_frame; in silver_chimera_bit_move() [all …]
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H A D | hugin.c | 154 double dy_temp; in hugin_move() local 170 dy_temp = my->count_d[1] / turn_per_frame; in hugin_move() 172 my->y += dy_temp; in hugin_move() 174 tenm_move_mass(my->mass, dx_temp, dy_temp); in hugin_move() 681 double dy_temp; in munin_move() local 697 dy_temp = my->count_d[1] / turn_per_frame; in munin_move() 699 my->y += dy_temp; in munin_move() 701 tenm_move_mass(my->mass, dx_temp, dy_temp); in munin_move()
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H A D | respiration.c | 129 double dy_temp; in respiration_move() local 145 dy_temp = my->count_d[1] / turn_per_frame; in respiration_move() 147 my->y += dy_temp; in respiration_move() 149 tenm_move_mass(my->mass, dx_temp, dy_temp); in respiration_move()
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H A D | brilliance.c | 149 double dy_temp; in brilliance_move() local 165 dy_temp = my->count_d[1] / turn_per_frame; in brilliance_move() 167 my->y += dy_temp; in brilliance_move() 169 tenm_move_mass(my->mass, dx_temp, dy_temp); in brilliance_move()
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H A D | insane-hand.c | 172 double dy_temp; in insane_hand_move() local 188 dy_temp = my->count_d[1] / turn_per_frame; in insane_hand_move() 190 my->y += dy_temp; in insane_hand_move() 192 tenm_move_mass(my->mass, dx_temp, dy_temp); in insane_hand_move() 1450 double dy_temp; in insane_hand_ship_move() local 1466 dy_temp = my->count_d[1] / turn_per_frame; in insane_hand_ship_move() 1468 my->y += dy_temp; in insane_hand_ship_move() 1789 double dy_temp; in insane_hand_ship_bit_move() local 1807 my->y += dy_temp; in insane_hand_ship_bit_move() 2085 double dy_temp; in insane_hand_ship_shot_move() local [all …]
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H A D | watcher-below.c | 152 double dy_temp; in watcher_below_move() local 168 dy_temp = my->count_d[1] / turn_per_frame; in watcher_below_move() 170 my->y += dy_temp; in watcher_below_move() 172 tenm_move_mass(my->mass, dx_temp, dy_temp); in watcher_below_move() 855 double dy_temp; in watcher_below_bit_move() local 871 dy_temp = my->count_d[1] / turn_per_frame; in watcher_below_bit_move() 873 my->y += dy_temp; in watcher_below_bit_move() 875 tenm_move_mass(my->mass, dx_temp, dy_temp); in watcher_below_bit_move()
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H A D | cat-tail-grep.c | 228 double dy_temp; in cat_tail_grep_move() local 247 dy_temp = my->count_d[1] / turn_per_frame; in cat_tail_grep_move() 249 my->y += dy_temp; in cat_tail_grep_move() 1270 double dy_temp; in cat_tail_grep_turret_move() local 1288 my->y += dy_temp; in cat_tail_grep_turret_move() 1979 double dy_temp; in cat_tail_grep_shot_s_move() local 1997 my->y += dy_temp; in cat_tail_grep_shot_s_move() 2243 double dy_temp; in cat_tail_grep_shot_i_move() local 2261 my->y += dy_temp; in cat_tail_grep_shot_i_move() 2696 double dy_temp; in cat_tail_grep_shot_v_move() local [all …]
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H A D | negation-engine.c | 400 double dy_temp; in negation_engine_triangle_move() local 416 dy_temp = my->count_d[1] / turn_per_frame; in negation_engine_triangle_move() 418 my->y += dy_temp; in negation_engine_triangle_move() 420 tenm_move_mass(my->mass, dx_temp, dy_temp); in negation_engine_triangle_move()
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H A D | gosanpachi.c | 139 double dy_temp; in gosanpachi_move() local 155 dy_temp = my->count_d[1] / turn_per_frame; in gosanpachi_move() 157 my->y += dy_temp; in gosanpachi_move() 159 tenm_move_mass(my->mass, dx_temp, dy_temp); in gosanpachi_move()
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H A D | strikers.c | 364 double dy_temp; in striker_505_move() local 380 dy_temp = my->count_d[1] / turn_per_frame; in striker_505_move() 382 my->y += dy_temp; in striker_505_move() 384 tenm_move_mass(my->mass, dx_temp, dy_temp); in striker_505_move() 925 double dy_temp; in striker_446_move() local 941 dy_temp = my->count_d[1] / turn_per_frame; in striker_446_move() 943 my->y += dy_temp; in striker_446_move() 945 tenm_move_mass(my->mass, dx_temp, dy_temp); in striker_446_move() 1493 double dy_temp; in striker_1341_move() local 1509 dy_temp = my->count_d[1] / turn_per_frame; in striker_1341_move() [all …]
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H A D | p-can.c | 139 double dy_temp; in p_can_move() local 155 dy_temp = my->count_d[1] / turn_per_frame; in p_can_move() 157 my->y += dy_temp; in p_can_move() 159 tenm_move_mass(my->mass, dx_temp, dy_temp); in p_can_move()
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H A D | spellbook.c | 149 double dy_temp; in spellbook_move() local 165 dy_temp = my->count_d[1] / turn_per_frame; in spellbook_move() 167 my->y += dy_temp; in spellbook_move() 169 tenm_move_mass(my->mass, dx_temp, dy_temp); in spellbook_move()
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