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Searched refs:dy_temp (Results 1 – 25 of 37) sorted by relevance

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/dports/games/dangen/dangen-0.5/spqr/
H A Dplayer.c374 double dy_temp; in player_move() local
383 dy_temp = my->count_d[1] / turn_per_frame; in player_move()
390 if (my->y + dy_temp < 0.0) in player_move()
391 dy_temp = -(my->y); in player_move()
393 dy_temp = ((double) WINDOW_HEIGHT) - my->y; in player_move()
396 my->y += dy_temp; in player_move()
397 tenm_move_mass(my->mass, dx_temp, dy_temp); in player_move()
684 double dy_temp; in player_neutral_position() local
695 dy_temp = ((double) WINDOW_HEIGHT) * 0.9 - my->y; in player_neutral_position()
698 my->y += dy_temp; in player_neutral_position()
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H A Dwall-0.c92 double dy_temp; in wall_0_move() local
108 dy_temp = my->count_d[1] / turn_per_frame; in wall_0_move()
111 my->y += dy_temp; in wall_0_move()
113 tenm_move_mass(my->mass, dx_temp, dy_temp); in wall_0_move()
H A Dwall-13.c119 double dy_temp; in wall_13_move() local
135 dy_temp = my->count_d[1] / turn_per_frame; in wall_13_move()
137 my->y += dy_temp; in wall_13_move()
139 tenm_move_mass(my->mass, dx_temp, dy_temp); in wall_13_move()
H A Dnexus.c159 double dy_temp; in nexus_move() local
175 dy_temp = my->count_d[1] / turn_per_frame; in nexus_move()
177 my->y += dy_temp; in nexus_move()
179 tenm_move_mass(my->mass, dx_temp, dy_temp); in nexus_move()
842 double dy_temp; in nexus_hatch_move() local
858 dy_temp = my->count_d[1] / turn_per_frame; in nexus_hatch_move()
860 my->y += dy_temp; in nexus_hatch_move()
1164 double dy_temp; in nexus_attacker_move() local
1182 my->y += dy_temp; in nexus_attacker_move()
1410 double dy_temp; in nexus_head_move() local
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H A Dtenmado.c179 double dy_temp; in tenmado_move() local
195 dy_temp = my->count_d[1] / turn_per_frame; in tenmado_move()
197 my->y += dy_temp; in tenmado_move()
199 tenm_move_mass(my->mass, dx_temp, dy_temp); in tenmado_move()
571 double dy_temp; in tenmado_shot_move() local
587 dy_temp = my->count_d[1] / turn_per_frame; in tenmado_shot_move()
589 my->y += dy_temp; in tenmado_shot_move()
591 tenm_move_mass(my->mass, dx_temp, dy_temp); in tenmado_shot_move()
H A Dnormal-shot.c182 double dy_temp; in normal_shot_move() local
198 dy_temp = my->count_d[1] / turn_per_frame; in normal_shot_move()
200 my->y += dy_temp; in normal_shot_move()
201 tenm_move_mass(my->mass, dx_temp, dy_temp); in normal_shot_move()
H A Dwall-8.c128 double dy_temp; in wall_8_move() local
144 dy_temp = my->count_d[1] / turn_per_frame; in wall_8_move()
146 my->y += dy_temp; in wall_8_move()
148 tenm_move_mass(my->mass, dx_temp, dy_temp); in wall_8_move()
H A Dwall-11.c163 double dy_temp; in wall_11_move() local
179 dy_temp = my->count_d[1] / turn_per_frame; in wall_11_move()
181 my->y += dy_temp; in wall_11_move()
183 tenm_move_mass(my->mass, dx_temp, dy_temp); in wall_11_move()
H A Dlaser.c193 double dy_temp; in laser_move() local
209 dy_temp = my->count_d[1] / turn_per_frame; in laser_move()
211 my->y += dy_temp; in laser_move()
212 tenm_move_mass(my->mass, dx_temp, dy_temp); in laser_move()
H A Dwall-4.c114 double dy_temp; in wall_4_move() local
130 dy_temp = my->count_d[1] / turn_per_frame; in wall_4_move()
134 my->y += dy_temp; in wall_4_move()
136 tenm_move_mass(my->mass, dx_temp, dy_temp); in wall_4_move()
H A Dhatsuda.c140 double dy_temp; in hatsuda_move() local
156 dy_temp = my->count_d[1] / turn_per_frame; in hatsuda_move()
158 my->y += dy_temp; in hatsuda_move()
160 tenm_move_mass(my->mass, dx_temp, dy_temp); in hatsuda_move()
1127 double dy_temp; in hatsuda_wall_triangle_move() local
1144 dy_temp = my->count_d[1] / turn_per_frame; in hatsuda_wall_triangle_move()
1146 my->y += dy_temp; in hatsuda_wall_triangle_move()
1355 double dy_temp; in hatsuda_wall_reflect_move() local
1374 my->y += dy_temp; in hatsuda_wall_reflect_move()
1579 double dy_temp; in hatsuda_shroud_move() local
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H A Dafterdeath.c146 double dy_temp; in afterdeath_move() local
162 dy_temp = my->count_d[1] / turn_per_frame; in afterdeath_move()
164 my->y += dy_temp; in afterdeath_move()
166 tenm_move_mass(my->mass, dx_temp, dy_temp); in afterdeath_move()
720 double dy_temp; in afterdeath_ship_move() local
736 dy_temp = my->count_d[1] / turn_per_frame; in afterdeath_ship_move()
738 my->y += dy_temp; in afterdeath_ship_move()
740 tenm_move_mass(my->mass, dx_temp, dy_temp); in afterdeath_ship_move()
H A Dplayer-shot.c152 double dy_temp; in player_shot_move() local
173 dy_temp = my->count_d[1] / turn_per_frame; in player_shot_move()
175 my->y += dy_temp; in player_shot_move()
176 tenm_move_mass(my->mass, dx_temp, dy_temp); in player_shot_move()
H A Dsilver-chimera.c176 double dy_temp; in silver_chimera_move() local
192 dy_temp = my->count_d[1] / turn_per_frame; in silver_chimera_move()
194 my->y += dy_temp; in silver_chimera_move()
196 tenm_move_mass(my->mass, dx_temp, dy_temp); in silver_chimera_move()
776 double dy_temp; in silver_chimera_spread_move() local
793 dy_temp = my->count_d[1] / turn_per_frame; in silver_chimera_spread_move()
795 my->y += dy_temp; in silver_chimera_spread_move()
797 tenm_move_mass(my->mass, dx_temp, dy_temp); in silver_chimera_spread_move()
1258 double dy_temp; in silver_chimera_bit_move() local
1274 dy_temp = my->count_d[1] / turn_per_frame; in silver_chimera_bit_move()
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H A Dhugin.c154 double dy_temp; in hugin_move() local
170 dy_temp = my->count_d[1] / turn_per_frame; in hugin_move()
172 my->y += dy_temp; in hugin_move()
174 tenm_move_mass(my->mass, dx_temp, dy_temp); in hugin_move()
681 double dy_temp; in munin_move() local
697 dy_temp = my->count_d[1] / turn_per_frame; in munin_move()
699 my->y += dy_temp; in munin_move()
701 tenm_move_mass(my->mass, dx_temp, dy_temp); in munin_move()
H A Drespiration.c129 double dy_temp; in respiration_move() local
145 dy_temp = my->count_d[1] / turn_per_frame; in respiration_move()
147 my->y += dy_temp; in respiration_move()
149 tenm_move_mass(my->mass, dx_temp, dy_temp); in respiration_move()
H A Dbrilliance.c149 double dy_temp; in brilliance_move() local
165 dy_temp = my->count_d[1] / turn_per_frame; in brilliance_move()
167 my->y += dy_temp; in brilliance_move()
169 tenm_move_mass(my->mass, dx_temp, dy_temp); in brilliance_move()
H A Dinsane-hand.c172 double dy_temp; in insane_hand_move() local
188 dy_temp = my->count_d[1] / turn_per_frame; in insane_hand_move()
190 my->y += dy_temp; in insane_hand_move()
192 tenm_move_mass(my->mass, dx_temp, dy_temp); in insane_hand_move()
1450 double dy_temp; in insane_hand_ship_move() local
1466 dy_temp = my->count_d[1] / turn_per_frame; in insane_hand_ship_move()
1468 my->y += dy_temp; in insane_hand_ship_move()
1789 double dy_temp; in insane_hand_ship_bit_move() local
1807 my->y += dy_temp; in insane_hand_ship_bit_move()
2085 double dy_temp; in insane_hand_ship_shot_move() local
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H A Dwatcher-below.c152 double dy_temp; in watcher_below_move() local
168 dy_temp = my->count_d[1] / turn_per_frame; in watcher_below_move()
170 my->y += dy_temp; in watcher_below_move()
172 tenm_move_mass(my->mass, dx_temp, dy_temp); in watcher_below_move()
855 double dy_temp; in watcher_below_bit_move() local
871 dy_temp = my->count_d[1] / turn_per_frame; in watcher_below_bit_move()
873 my->y += dy_temp; in watcher_below_bit_move()
875 tenm_move_mass(my->mass, dx_temp, dy_temp); in watcher_below_bit_move()
H A Dcat-tail-grep.c228 double dy_temp; in cat_tail_grep_move() local
247 dy_temp = my->count_d[1] / turn_per_frame; in cat_tail_grep_move()
249 my->y += dy_temp; in cat_tail_grep_move()
1270 double dy_temp; in cat_tail_grep_turret_move() local
1288 my->y += dy_temp; in cat_tail_grep_turret_move()
1979 double dy_temp; in cat_tail_grep_shot_s_move() local
1997 my->y += dy_temp; in cat_tail_grep_shot_s_move()
2243 double dy_temp; in cat_tail_grep_shot_i_move() local
2261 my->y += dy_temp; in cat_tail_grep_shot_i_move()
2696 double dy_temp; in cat_tail_grep_shot_v_move() local
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H A Dnegation-engine.c400 double dy_temp; in negation_engine_triangle_move() local
416 dy_temp = my->count_d[1] / turn_per_frame; in negation_engine_triangle_move()
418 my->y += dy_temp; in negation_engine_triangle_move()
420 tenm_move_mass(my->mass, dx_temp, dy_temp); in negation_engine_triangle_move()
H A Dgosanpachi.c139 double dy_temp; in gosanpachi_move() local
155 dy_temp = my->count_d[1] / turn_per_frame; in gosanpachi_move()
157 my->y += dy_temp; in gosanpachi_move()
159 tenm_move_mass(my->mass, dx_temp, dy_temp); in gosanpachi_move()
H A Dstrikers.c364 double dy_temp; in striker_505_move() local
380 dy_temp = my->count_d[1] / turn_per_frame; in striker_505_move()
382 my->y += dy_temp; in striker_505_move()
384 tenm_move_mass(my->mass, dx_temp, dy_temp); in striker_505_move()
925 double dy_temp; in striker_446_move() local
941 dy_temp = my->count_d[1] / turn_per_frame; in striker_446_move()
943 my->y += dy_temp; in striker_446_move()
945 tenm_move_mass(my->mass, dx_temp, dy_temp); in striker_446_move()
1493 double dy_temp; in striker_1341_move() local
1509 dy_temp = my->count_d[1] / turn_per_frame; in striker_1341_move()
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H A Dp-can.c139 double dy_temp; in p_can_move() local
155 dy_temp = my->count_d[1] / turn_per_frame; in p_can_move()
157 my->y += dy_temp; in p_can_move()
159 tenm_move_mass(my->mass, dx_temp, dy_temp); in p_can_move()
H A Dspellbook.c149 double dy_temp; in spellbook_move() local
165 dy_temp = my->count_d[1] / turn_per_frame; in spellbook_move()
167 my->y += dy_temp; in spellbook_move()
169 tenm_move_mass(my->mass, dx_temp, dy_temp); in spellbook_move()

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