Searched refs:dynamic_banner_colour (Results 1 – 4 of 4) sorted by relevance
/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | interface.h | 42 extern dynamic_banner_colour_def dynamic_banner_colour; /*!<* health (and mana bars if yourself) ch…
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H A D | actors.c | 378 if (!dynamic_banner_colour.yourself) in set_health_color() 383 if (!dynamic_banner_colour.other_players) in set_health_color() 386 else if (!dynamic_banner_colour.creatures) in set_health_color() 405 if (!dynamic_banner_colour.yourself) in set_mana_color()
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H A D | elconfig.c | 2749 …add_var(OPT_BOOL,"your_dynamic_banner_colour", "ydbc", &dynamic_banner_colour.yourself, change_var… in init_ELC_vars() 2750 …add_var(OPT_BOOL,"player_dynamic_banner_colour", "pdbc", &dynamic_banner_colour.other_players, cha… in init_ELC_vars() 2751 …add_var(OPT_BOOL,"creature_dynamic_banner_colour", "cdbc", &dynamic_banner_colour.creatures, chang… in init_ELC_vars()
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H A D | interface.c | 51 dynamic_banner_colour_def dynamic_banner_colour = variable
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