Searched refs:dz_compressed (Results 1 – 9 of 9) sorted by relevance
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-video-paraLLEl/parallel-rdp/parallel-rdp/shaders/ |
H A D | depth_test.h | 41 bool depth_test(int z, int dz, int dz_compressed, in depth_test() argument 57 blend_shift.x = u8(clamp(dz_compressed - current_dz, 0, 4)); in depth_test() 58 blend_shift.y = u8(clamp(current_dz - dz_compressed, 0, 4)); in depth_test() 136 blend_shift.y = u8(min(0xf - dz_compressed, 4)); in depth_test()
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H A D | data_structures.h | 170 mem_u8 dz_compressed; member 196 u8 dz_compressed; member
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H A D | load_derived_setup.h | 44 u8(derived_setup.elems[index].dz_compressed), in load_derived_setup()
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H A D | memory_interfacing.h | 484 bool z_pass = depth_test(z, derived.dz, derived.dz_compressed, in depth_blend() 530 current_dz = u8(derived.dz_compressed); in depth_blend()
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-video-angrylion/n64video/rdp/ |
H A D | zbuffer.c | 196 static STRICTINLINE uint32_t dz_decompress(uint32_t dz_compressed) in dz_decompress() argument 198 return (1 << dz_compressed); in dz_decompress()
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-video-paraLLEl/parallel-rdp/parallel-rdp/ |
H A D | rdp_data_structures.hpp | 132 uint8_t dz_compressed; member
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H A D | rdp_renderer.cpp | 883 setup.dz_compressed = dz_compress(setup.dz); in build_derived_attributes() 892 setup.dz_compressed = dz_compress(dzpix); in build_derived_attributes()
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | n64.cpp | 885 const uint32_t dz_compressed = ((zval & 3) << 2) | (dzval & 3); in dz_decompress() local 886 return (1 << dz_compressed); in dz_decompress()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | n64.cpp | 885 const uint32_t dz_compressed = ((zval & 3) << 2) | (dzval & 3); in dz_decompress() local 886 return (1 << dz_compressed); in dz_decompress()
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