Searched refs:e1ovi (Results 1 – 1 of 1) sorted by relevance
350 int e1ovi, e2ovi; // Edge X's Other Vertex Index (see below) in tglDraw() local390 e1ovi = (ed1.vertex(0) == v1) | in tglDraw()392 e2ovi = 1 - e1ovi; // with index 2 and these. in tglDraw()461 glTexCoord2d(s[e1ovi].x, s[e1ovi].y), in tglDraw()462 glVertex2d(*d[e1ovi], *(d[e1ovi] + 1)); in tglDraw()485 glTexCoord2d(s[e1ovi].x, s[e1ovi].y), in tglDraw()486 glVertex2d(*d[e1ovi], *(d[e1ovi] + 1)); in tglDraw()