Searched refs:ePoint2 (Results 1 – 1 of 1) sorted by relevance
1428 int ePoint1, ePoint2; in NPCGetMovementDirection() local1434 ePoint2 = i+1; in NPCGetMovementDirection()1435 if(ePoint2>=GMD_myPolyNumPoints) ePoint2 = 0; in NPCGetMovementDirection()1436 edgeVector.vx = GMD_myPolyPoints[ePoint2].vx - GMD_myPolyPoints[ePoint1].vx; in NPCGetMovementDirection()1438 edgeVector.vz = GMD_myPolyPoints[ePoint2].vz - GMD_myPolyPoints[ePoint1].vz; in NPCGetMovementDirection()